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authorGravatar egdaniel <egdaniel@google.com>2015-01-22 10:16:09 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-01-22 10:16:09 -0800
commit8dd688b7569df569a672a8a67b2db86a9d376cfc (patch)
treee173468f68becd63d0796010c6ddf15215912d3b /src/gpu/gl/builders
parente44acc9617b875e2ffc84cdf938a5e359e8e8edb (diff)
Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilder
Diffstat (limited to 'src/gpu/gl/builders')
-rw-r--r--src/gpu/gl/builders/GrGLProgramBuilder.cpp14
-rw-r--r--src/gpu/gl/builders/GrGLProgramBuilder.h4
2 files changed, 9 insertions, 9 deletions
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
index 9fbb4c1953..088169622c 100644
--- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
@@ -193,8 +193,8 @@ void GrGLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr
// First we loop over all of the installed processors and collect coord transforms. These will
// be sent to the GrGLPrimitiveProcessor in its emitCode function
SkSTArray<8, GrGLProcessor::TransformedCoordsArray> outCoords;
- for (int i = 0; i < this->optState().numFragmentStages(); i++) {
- const GrFragmentProcessor* processor = this->optState().getFragmentStage(i).processor();
+ for (int i = 0; i < this->pipeline().numFragmentStages(); i++) {
+ const GrFragmentProcessor* processor = this->pipeline().getFragmentStage(i).processor();
SkSTArray<2, const GrCoordTransform*, true>& procCoords = fCoordTransforms.push_back();
for (int t = 0; t < processor->numTransforms(); t++) {
procCoords.push_back(&processor->coordTransform(t));
@@ -205,10 +205,10 @@ void GrGLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr
this->emitAndInstallProc(primProc, inputColor, inputCoverage);
fFragmentProcessors.reset(SkNEW(GrGLInstalledFragProcs));
- int numProcs = this->optState().numFragmentStages();
- this->emitAndInstallFragProcs(0, this->optState().numColorStages(), inputColor);
- this->emitAndInstallFragProcs(this->optState().numColorStages(), numProcs, inputCoverage);
- this->emitAndInstallXferProc(*this->optState().getXferProcessor(), *inputColor, *inputCoverage);
+ int numProcs = this->pipeline().numFragmentStages();
+ this->emitAndInstallFragProcs(0, this->pipeline().numColorStages(), inputColor);
+ this->emitAndInstallFragProcs(this->pipeline().numColorStages(), numProcs, inputCoverage);
+ this->emitAndInstallXferProc(*this->pipeline().getXferProcessor(), *inputColor, *inputCoverage);
}
void GrGLProgramBuilder::emitAndInstallFragProcs(int procOffset,
@@ -216,7 +216,7 @@ void GrGLProgramBuilder::emitAndInstallFragProcs(int procOffset,
GrGLSLExpr4* inOut) {
for (int e = procOffset; e < numProcs; ++e) {
GrGLSLExpr4 output;
- const GrPendingFragmentStage& stage = this->optState().getFragmentStage(e);
+ const GrPendingFragmentStage& stage = this->pipeline().getFragmentStage(e);
this->emitAndInstallProc(stage, e, *inOut, &output);
*inOut = output;
}
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.h b/src/gpu/gl/builders/GrGLProgramBuilder.h
index 612791e078..4b40cefad0 100644
--- a/src/gpu/gl/builders/GrGLProgramBuilder.h
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.h
@@ -15,8 +15,8 @@
#include "../GrGLUniformHandle.h"
#include "../GrGLGeometryProcessor.h"
#include "../GrGLXferProcessor.h"
-#include "../../GrOptDrawState.h"
#include "../../GrPendingFragmentStage.h"
+#include "../../GrPipeline.h"
/*
* This is the base class for a series of interfaces. This base class *MUST* remain abstract with
@@ -283,7 +283,7 @@ protected:
GrGLProgramBuilder(GrGLGpu*, const DrawArgs&);
const GrPrimitiveProcessor& primitiveProcessor() const { return *fArgs.fPrimitiveProcessor; }
- const GrOptDrawState& optState() const { return *fArgs.fOptState; }
+ const GrPipeline& pipeline() const { return *fArgs.fPipeline; }
const GrProgramDesc& desc() const { return *fArgs.fDesc; }
const GrBatchTracker& batchTracker() const { return *fArgs.fBatchTracker; }
const GrProgramDesc::KeyHeader& header() const { return fArgs.fDesc->header(); }