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GrGLVertexShaderBuilder.h
Commit message (
Expand
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Author
Age
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups.
egdaniel
2015-11-02
*
fix up GrGLProgrambuilder precision on varyings
joshualitt
2015-09-15
*
Use high precision vertex attributes.
senorblanco
2015-05-20
*
Creation of GrBatchAtlas and Distancefieldpathrenderer batch
joshualitt
2015-03-13
*
Multi-string shaders
joshualitt
2015-02-13
*
Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.ch...
joshualitt
2015-02-13
*
Multi-string shaders
joshualitt
2015-02-13
*
Refactor position computation to enable device space "nudge"
robertphillips
2015-01-18
*
More changes to bring together path / geo procs
joshualitt
2015-01-14
*
Move most of the transform logic into the primitive processors
joshualitt
2015-01-13
*
ViewMatrix uniform upload moved to GeometryProcessor
joshualitt
2014-12-30
*
First step to moving vertex attributes to the geometryProcessor
joshualitt
2014-12-03
*
Default geometry processor
joshualitt
2014-11-08
*
Revert of Default geometry processor (patchset #9 id:160001 of https://codere...
joshualitt
2014-11-07
*
Default geometry processor
joshualitt
2014-11-07
*
Force input coverage to be only a byte in gpu shaders.
egdaniel
2014-11-03
*
Added varying struct
joshualitt
2014-10-24
*
Revert of Added varying struct (patchset #9 id:160001 of https://codereview.c...
joshualitt
2014-10-24
*
Added varying struct
joshualitt
2014-10-24
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:15...
joshualitt
2014-10-10
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...
joshualitt
2014-10-07
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
BUG=skia:
joshualitt
2014-09-15
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21