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GrGLShaderBuilder.h
Commit message (
Expand
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Author
Age
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Create swizzle table inside of glsl caps
egdaniel
2015-11-04
*
Revert of Create swizzle table inside of glsl caps (patchset #12 id:210001 of...
egdaniel
2015-11-03
*
Create swizzle table inside of glsl caps
egdaniel
2015-11-03
*
Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups.
egdaniel
2015-11-02
*
Remove GrGLProcessor and create GrGLSLTextureSampler class.
egdaniel
2015-10-29
*
Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
*
Move shader precision modifier check onto GLSLCaps
egdaniel
2015-10-21
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Moved GrGLFragmentProcessor definition to its own file
wangyix
2015-07-22
*
Refactor separable varying location info to be stored in GrGLProgram subclass
kkinnunen
2015-06-29
*
Add layout qualifiers to GrGLShaderBuilder
cdalton
2015-05-06
*
Multi-string shaders
joshualitt
2015-02-13
*
Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.ch...
joshualitt
2015-02-13
*
Multi-string shaders
joshualitt
2015-02-13
*
OptState owns program descriptor
joshualitt
2014-10-28
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...
joshualitt
2014-10-07
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Changes to remove program effects builder
joshualitt
2014-09-18
*
BUG=skia:
joshualitt
2014-09-15
*
"NULL !=" = NULL
bsalomon
2014-09-05
*
Use highp for gpu bezier effects
egdaniel
2014-08-29
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21