index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
gl
/
GrGLVertexArray.h
Commit message (
Expand
)
Author
Age
*
Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu.
Brian Salomon
2018-06-08
*
ccpr: Use primitive restart feature on ARM
Chris Dalton
2018-01-23
*
Add support for instanced draws
Chris Dalton
2017-05-31
*
GL: track enabled vertex arrays as a count rather than a mask
Chris Dalton
2017-05-08
*
Revert "GL: track enabled vertex arrays as a count rather than a mask"
Chris Dalton
2017-05-05
*
Remove unnecessary non-UTF8 character
Leon Scroggins III
2017-05-05
*
GL: track enabled vertex arrays as a count rather than a mask
Chris Dalton
2017-05-05
*
Add explicit UniqueID classes for GrGpuResource & GrSurfaceProxy
Robert Phillips
2016-11-11
*
Add resource provider flag to avoid client-side buffers
csmartdalton
2016-07-13
*
Track GL buffer state based on unique resource ID
cdalton
2016-04-07
*
Revert of Track GL buffer state based on unique resource ID (patchset #6 id:1...
mtklein
2016-04-06
*
Track GL buffer state based on unique resource ID
cdalton
2016-04-06
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...
robertphillips
2016-03-25
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Improve GLSL integer support
cdalton
2016-02-08
*
Revert of Improve GLSL integer support (patchset #1 id:1 of https://coderevie...
dcheng
2016-02-06
*
Improve GLSL integer support
cdalton
2016-02-05
*
added support for PLS path rendering
ethannicholas
2016-01-30
*
Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...
ethannicholas
2016-01-22
*
added support for PLS path rendering
ethannicholas
2016-01-22
*
Move definitions of GrGL basic types (e.g. GrGLenum) to their own header.
bsalomon
2015-10-19
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Revert "Revert of Move copy-surface-as-draw fallback to GrGLGpu. (patchset #1...
bsalomon
2015-06-01
*
Revert of Move copy-surface-as-draw fallback to GrGLGpu. (patchset #12 id:220...
mtklein
2015-05-18
*
Move copy-surface-as-draw fallback to GrGLGpu.
bsalomon
2015-05-18
*
Remove GrGLVertexArray from GrGpuResource hierarchy.
bsalomon
2015-05-13
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Use uint16s for texture coordinates when rendering text.
jvanverth
2015-02-18
*
Revert of Use uint16s for texture coordinates when rendering text. (patchset ...
reed
2015-02-17
*
Use uint16s for texture coordinates when rendering text.
jvanverth
2015-02-17
*
Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
*
Rename GrGpuGL to GrGLGpu for consistency
bsalomon
2014-12-16
*
Make GrGpuResource::gpuMemorySize non-virtual w/ onGpuMemorySize virtual impl
bsalomon
2014-11-12
*
Force input coverage to be only a byte in gpu shaders.
egdaniel
2014-11-03
*
Rename GrGpuObject to GrGpuResource
bsalomon
2014-07-25
*
Split GrResource into GrCacheable/GrGpuObject
commit-bot@chromium.org
2014-05-02
*
Use vertex buffer objects instead of client side arrays in fixed-function cod...
commit-bot@chromium.org
2014-02-24
*
Improve handling of FF vertex array state
commit-bot@chromium.org
2013-09-09
*
Replace uses of GrAssert by SkASSERT.
tfarina@chromium.org
2013-08-17
*
Move GrGLProgram::Desc out of GrGLProgram.
bsalomon@google.com
2013-03-27
*
Fix uninitialized memory access
robertphillips@google.com
2013-03-13
*
Use vertex array objects on core profiles.
bsalomon@google.com
2013-03-07