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authorGravatar bsalomon <bsalomon@google.com>2014-07-25 08:35:45 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-07-25 08:35:45 -0700
commit6d3fe022d68fd6dd32c0fab30e24fa5a4f048946 (patch)
tree7af60205eeb7a7644e1bf4a8edfa0b1545619b0a /src/gpu/gl/GrGLVertexArray.h
parent570c392a0056115e103b42c373a61e4e152ea92c (diff)
Rename GrGpuObject to GrGpuResource
R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/418143004
Diffstat (limited to 'src/gpu/gl/GrGLVertexArray.h')
-rw-r--r--src/gpu/gl/GrGLVertexArray.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/gl/GrGLVertexArray.h b/src/gpu/gl/GrGLVertexArray.h
index 0e5bffe4c1..f4eb3d52ca 100644
--- a/src/gpu/gl/GrGLVertexArray.h
+++ b/src/gpu/gl/GrGLVertexArray.h
@@ -8,7 +8,7 @@
#ifndef GrGLVertexArray_DEFINED
#define GrGLVertexArray_DEFINED
-#include "GrGpuObject.h"
+#include "GrGpuResource.h"
#include "GrTypesPriv.h"
#include "gl/GrGLDefines.h"
#include "gl/GrGLFunctions.h"
@@ -130,7 +130,7 @@ private:
* This class represents an OpenGL vertex array object. It manages the lifetime of the vertex array
* and is used to track the state of the vertex array to avoid redundant GL calls.
*/
-class GrGLVertexArray : public GrGpuObject {
+class GrGLVertexArray : public GrGpuResource {
public:
GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount);
@@ -170,7 +170,7 @@ private:
GrGLuint fIndexBufferID;
bool fIndexBufferIDIsValid;
- typedef GrGpuObject INHERITED;
+ typedef GrGpuResource INHERITED;
};
#endif