index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
effects
/
GrBitmapTextGeoProc.cpp
Commit message (
Expand
)
Author
Age
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
More valgrind appeasement
robertphillips
2016-04-08
*
Use unorm shorts for texture coordinates when rendering text.
jvanverth
2016-02-22
*
Revert of Use unorm shorts for texture coordinates when rendering text. (patc...
jvanverth
2016-02-19
*
Use unorm shorts for texture coordinates when rendering text.
jvanverth
2016-02-19
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Allow LCD text to batch across colorchanges. This will always use
joshualitt
2015-12-08
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
On gpu, use max(r,g,b) for coverage alpha in LCD and update lcd blend gm.
egdaniel
2015-09-15
*
Remove batchtracker
joshualitt
2015-09-11
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...
rmistry
2015-08-28
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
Allow setting of GrBatchFontCache atlas sizes
joshualitt
2015-08-19
*
fixup precision with configurable atlas
joshualitt
2015-08-07
*
Break LCD and Bitmap text dependency on hardcoded atlas values
joshualitt
2015-08-07
*
Revert of Break LCD and Bitmap text dependency on hardcoded atlas values (pat...
joshualitt
2015-08-05
*
Break LCD and Bitmap text dependency on hardcoded atlas values
joshualitt
2015-08-04
*
Moved GrGLFragmentProcessor definition to its own file
wangyix
2015-07-22
*
fix up test create functions
joshualitt
2015-07-08
*
Move GLSL-specific routines/classes to separate glsl directory
jvanverth
2015-06-24
*
rename GrDrawTargetCaps to GrCaps
bsalomon
2015-05-19
*
Preliminary attempt to remove batch tracker
joshualitt
2015-05-19
*
Revert of Preliminary attempt to remove batch tracker (patchset #3 id:40001 o...
joshualitt
2015-05-19
*
Preliminary attempt to remove batch tracker
joshualitt
2015-05-19
*
remove localmatrix from GrGeometryProcessor base class
joshualitt
2015-05-15
*
Remove viewmatrix from GrGeometryProcessor base class
joshualitt
2015-05-14
*
remove color from GrGeometryProcessor
joshualitt
2015-05-13
*
removing equality / compute invariant loops from GrGeometryProcessors
joshualitt
2015-05-13
*
Make XPFragmentBuilder only Builder with access to DstCopy.
egdaniel
2015-04-29
*
create GrTestUtils.h, move some common functions into it
joshualitt
2015-04-28
*
Revert of removing equality / compute invariant loops from GrGeometryProcesso...
joshualitt
2015-04-28
*
removing equality / compute invariant loops from GrGeometryProcessors
joshualitt
2015-04-28
*
Use GLSLCaps for creating processor keys and GLSL-specific programs
jvanverth
2015-04-28
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Adjust atlas sizes to fix Mali400 precision issues
jvanverth
2015-03-11
*
Use uint16s for texture coordinates when rendering text.
jvanverth
2015-02-18
*
Revert of Use uint16s for texture coordinates when rendering text. (patchset ...
reed
2015-02-17
*
Use uint16s for texture coordinates when rendering text.
jvanverth
2015-02-17
[next]