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path: root/src/gpu/ccpr
Commit message (Expand)AuthorAge
* Remove tolerance form SkClassifyCubicGravatar Chris Dalton2017-09-28
* CCPR: Handle very large pathsGravatar Chris Dalton2017-09-28
* CCPR: Fix KLM matrix when D2=0Gravatar Chris Dalton2017-09-28
* changed vertex attribute precisions to be actual typesGravatar Ethan Nicholas2017-09-27
* switched gl_Position and gl_PointSize to sk_*Gravatar Ethan Nicholas2017-09-26
* Shrink GrDrawOpAtlases when no longer needed, take 2.Gravatar Jim Van Verth2017-09-26
* CCPR: Remove kCombinedTriangleHullsAndEdgesGravatar Chris Dalton2017-09-26
* Revert "Shrink GrDrawOpAtlases when no longer needed"Gravatar Jim Van Verth2017-09-22
* Shrink GrDrawOpAtlases when no longer neededGravatar Jim Van Verth2017-09-22
* switched SkSL's temporary 'highfloat' type back to 'float'Gravatar Ethan Nicholas2017-09-22
* Use shader based blending to clamp kPlus mode w/F16Gravatar Brian Osman2017-09-20
* CCPR: Process corners analyticallyGravatar Chris Dalton2017-09-20
* re-land of new SkSL precisionsGravatar Ethan Nicholas2017-09-18
* Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...Gravatar Ethan Nicholas2017-09-18
* Revert "Minor fixes to SkSL precisions"Gravatar Ethan Nicholas2017-09-18
* Minor fixes to SkSL precisionsGravatar Ethan Nicholas2017-09-15
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
* Change visitProxies signatureGravatar Robert Phillips2017-09-14
* Finish restoring GrOpList DAGGravatar Robert Phillips2017-09-14
* Improve heuristics for when to use ccprGravatar Chris Dalton2017-09-12
* Minor cleanups for CCPRGravatar Chris Dalton2017-09-12
* CCPR: Check for flat lines before crunching on curvesGravatar Chris Dalton2017-09-08
* Improve GrPathRendererChain heuristicsGravatar Chris Dalton2017-09-07
* Revert "Improve GrPathRendererChain heuristics"Gravatar Chris Dalton2017-09-07
* Improve GrPathRendererChain heuristicsGravatar Chris Dalton2017-09-07
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* CCPR: Remove cubic insets and MSAA bordersGravatar Chris Dalton2017-09-05
* CCPR: Rewrite path parsingGravatar Chris Dalton2017-09-05
* CCPR: Recalculate inflection/intersection points on GPUGravatar Chris Dalton2017-08-28
* Add a GrCCPRGeometry fileGravatar Chris Dalton2017-08-28
* Switch atlas clients over to using absolute texture coordinates (take 2)Gravatar Robert Phillips2017-08-25
* Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.Gravatar Greg Daniel2017-08-24
* Revert "Switch atlas clients over to using absolute texture coordinates"Gravatar Robert Phillips2017-08-24
* Switch atlas clients over to using absolute texture coordinatesGravatar Robert Phillips2017-08-24
* Revert "Switched highp float to highfloat and mediump float to half."Gravatar Brian Salomon2017-08-17
* Switched highp float to highfloat and mediump float to half.Gravatar Ethan Nicholas2017-08-16
* Replace SkFAIL with SK_ABORT.Gravatar Ben Wagner2017-08-16
* Move GrAppliedClip into GrPipelineGravatar Brian Salomon2017-08-10
* Move GrProcessorSet into GrPipelineGravatar Brian Salomon2017-08-09
* CCPR: Process quadratic flat edges without soft msaaGravatar Chris Dalton2017-08-07
* CCPR: Transform path points before handling curvesGravatar Chris Dalton2017-08-02
* Initialize GrPipeline at construction.Gravatar Brian Salomon2017-07-31
* renamed SkSL types in preparation for killing precision modifiersGravatar Ethan Nicholas2017-07-28
* Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)Gravatar Robert Phillips2017-07-26
* Second small fragment from "Reduce dependence on GrSurface's origin field"Gravatar Robert Phillips2017-07-24
* Revert "Reduce dependence on GrSurface's origin field"Gravatar Robert Phillips2017-07-21
* Reduce dependence on GrSurface's origin fieldGravatar Robert Phillips2017-07-21
* Coverage counting path rendererGravatar Chris Dalton2017-07-14