aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/ccpr
diff options
context:
space:
mode:
authorGravatar Chris Dalton <csmartdalton@google.com>2017-09-05 00:30:07 -0600
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-09-05 22:41:12 +0000
commitc1e59638b4a08f5210f72f671292b1b3759f54c6 (patch)
tree2fc4e3136c48680797b7749e38d3fdfd2afb6ce6 /src/gpu/ccpr
parent6a69593ea95aeb3ad89c9eacf823bc1654176801 (diff)
CCPR: Rewrite path parsing
Creates a GrCCPRGeometry class that chops contours up into simple segments that ccpr can render, and rewrites the GPU buffer creation to be able to handle arbitrary lengths of ccpr geometry. Bug: skia: Change-Id: Iaa173a02729e177b0ed7ef7fbb9195d349be689d Reviewed-on: https://skia-review.googlesource.com/41963 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Diffstat (limited to 'src/gpu/ccpr')
-rw-r--r--src/gpu/ccpr/GrCCPRAtlas.cpp2
-rw-r--r--src/gpu/ccpr/GrCCPRCoverageOp.cpp467
-rw-r--r--src/gpu/ccpr/GrCCPRCoverageOp.h170
-rw-r--r--src/gpu/ccpr/GrCCPRCoverageOpsBuilder.cpp645
-rw-r--r--src/gpu/ccpr/GrCCPRCoverageOpsBuilder.h166
-rw-r--r--src/gpu/ccpr/GrCCPRCoverageProcessor.cpp4
-rw-r--r--src/gpu/ccpr/GrCCPRCoverageProcessor.h42
-rw-r--r--src/gpu/ccpr/GrCCPRCubicProcessor.cpp2
-rw-r--r--src/gpu/ccpr/GrCCPRCubicProcessor.h2
-rw-r--r--src/gpu/ccpr/GrCCPRGeometry.cpp157
-rw-r--r--src/gpu/ccpr/GrCCPRGeometry.h106
-rw-r--r--src/gpu/ccpr/GrCCPRQuadraticProcessor.cpp5
-rw-r--r--src/gpu/ccpr/GrCCPRQuadraticProcessor.h2
-rw-r--r--src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp134
-rw-r--r--src/gpu/ccpr/GrCoverageCountingPathRenderer.h11
15 files changed, 996 insertions, 919 deletions
diff --git a/src/gpu/ccpr/GrCCPRAtlas.cpp b/src/gpu/ccpr/GrCCPRAtlas.cpp
index 8eb3086945..1cd7fa89d0 100644
--- a/src/gpu/ccpr/GrCCPRAtlas.cpp
+++ b/src/gpu/ccpr/GrCCPRAtlas.cpp
@@ -101,7 +101,7 @@ bool GrCCPRAtlas::internalPlaceRect(int w, int h, SkIPoint16* loc) {
}
sk_sp<GrRenderTargetContext> GrCCPRAtlas::finalize(GrOnFlushResourceProvider* onFlushRP,
- std::unique_ptr<GrDrawOp> atlasOp) {
+ std::unique_ptr<GrDrawOp> atlasOp) {
SkASSERT(!fTextureProxy);
GrSurfaceDesc desc;
diff --git a/src/gpu/ccpr/GrCCPRCoverageOp.cpp b/src/gpu/ccpr/GrCCPRCoverageOp.cpp
new file mode 100644
index 0000000000..c63b494268
--- /dev/null
+++ b/src/gpu/ccpr/GrCCPRCoverageOp.cpp
@@ -0,0 +1,467 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrCCPRCoverageOp.h"
+
+#include "GrGpuCommandBuffer.h"
+#include "GrOnFlushResourceProvider.h"
+#include "GrOpFlushState.h"
+#include "SkMathPriv.h"
+#include "SkPath.h"
+#include "SkPathPriv.h"
+#include "SkPoint.h"
+#include "SkNx.h"
+#include "ccpr/GrCCPRGeometry.h"
+
+using TriangleInstance = GrCCPRCoverageProcessor::TriangleInstance;
+using CurveInstance = GrCCPRCoverageProcessor::CurveInstance;
+
+/**
+ * This is a view matrix that accumulates two bounding boxes as it maps points: device-space bounds
+ * and "45 degree" device-space bounds (| 1 -1 | * devCoords).
+ * | 1 1 |
+ */
+class AccumulatingViewMatrix {
+public:
+ AccumulatingViewMatrix(const SkMatrix& m, const SkPoint& initialPoint);
+
+ SkPoint transform(const SkPoint& pt);
+ void getAccumulatedBounds(SkRect* devBounds, SkRect* devBounds45) const;
+
+private:
+ Sk4f fX;
+ Sk4f fY;
+ Sk4f fT;
+
+ Sk4f fTopLeft;
+ Sk4f fBottomRight;
+};
+
+inline AccumulatingViewMatrix::AccumulatingViewMatrix(const SkMatrix& m,
+ const SkPoint& initialPoint) {
+ // m45 transforms into 45 degree space in order to find the octagon's diagonals. We could
+ // use SK_ScalarRoot2Over2 if we wanted an orthonormal transform, but this is irrelevant as
+ // long as the shader uses the correct inverse when coming back to device space.
+ SkMatrix m45;
+ m45.setSinCos(1, 1);
+ m45.preConcat(m);
+
+ fX = Sk4f(m.getScaleX(), m.getSkewY(), m45.getScaleX(), m45.getSkewY());
+ fY = Sk4f(m.getSkewX(), m.getScaleY(), m45.getSkewX(), m45.getScaleY());
+ fT = Sk4f(m.getTranslateX(), m.getTranslateY(), m45.getTranslateX(), m45.getTranslateY());
+
+ Sk4f transformed = SkNx_fma(fY, Sk4f(initialPoint.y()), fT);
+ transformed = SkNx_fma(fX, Sk4f(initialPoint.x()), transformed);
+ fTopLeft = fBottomRight = transformed;
+}
+
+inline SkPoint AccumulatingViewMatrix::transform(const SkPoint& pt) {
+ Sk4f transformed = SkNx_fma(fY, Sk4f(pt.y()), fT);
+ transformed = SkNx_fma(fX, Sk4f(pt.x()), transformed);
+
+ fTopLeft = Sk4f::Min(fTopLeft, transformed);
+ fBottomRight = Sk4f::Max(fBottomRight, transformed);
+
+ // TODO: vst1_lane_f32? (Sk4f::storeLane?)
+ float data[4];
+ transformed.store(data);
+ return SkPoint::Make(data[0], data[1]);
+}
+
+inline void AccumulatingViewMatrix::getAccumulatedBounds(SkRect* devBounds,
+ SkRect* devBounds45) const {
+ float topLeft[4], bottomRight[4];
+ fTopLeft.store(topLeft);
+ fBottomRight.store(bottomRight);
+ devBounds->setLTRB(topLeft[0], topLeft[1], bottomRight[0], bottomRight[1]);
+ devBounds45->setLTRB(topLeft[2], topLeft[3], bottomRight[2], bottomRight[3]);
+}
+
+void GrCCPRCoverageOpsBuilder::parsePath(const SkMatrix& viewMatrix,
+ const SkPath& path, SkRect* devBounds,
+ SkRect* devBounds45) {
+ SkASSERT(!fParsingPath);
+ SkDEBUGCODE(fParsingPath = true);
+
+ fCurrPathPointsIdx = fGeometry.points().count();
+ fCurrPathVerbsIdx = fGeometry.verbs().count();
+ fCurrPathTallies = PrimitiveTallies();
+
+ fGeometry.beginPath();
+
+ const SkPoint* const pts = SkPathPriv::PointData(path);
+ int ptsIdx = 0;
+ bool insideContour = false;
+
+ SkASSERT(!path.isEmpty());
+ SkASSERT(path.countPoints() > 0);
+ AccumulatingViewMatrix m(viewMatrix, pts[0]);
+
+ for (SkPath::Verb verb : SkPathPriv::Verbs(path)) {
+ switch (verb) {
+ case SkPath::kMove_Verb:
+ this->endContourIfNeeded(insideContour);
+ fGeometry.beginContour(m.transform(pts[ptsIdx++]));
+ insideContour = true;
+ continue;
+ case SkPath::kClose_Verb:
+ this->endContourIfNeeded(insideContour);
+ insideContour = false;
+ continue;
+ case SkPath::kLine_Verb:
+ fGeometry.lineTo(m.transform(pts[ptsIdx++]));
+ continue;
+ case SkPath::kQuad_Verb:
+ SkASSERT(ptsIdx >= 1); // SkPath should have inserted an implicit moveTo if needed.
+ fGeometry.quadraticTo(m.transform(pts[ptsIdx]), m.transform(pts[ptsIdx + 1]));
+ ptsIdx += 2;
+ continue;
+ case SkPath::kCubic_Verb:
+ SkASSERT(ptsIdx >= 1); // SkPath should have inserted an implicit moveTo if needed.
+ fGeometry.cubicTo(m.transform(pts[ptsIdx]), m.transform(pts[ptsIdx + 1]),
+ m.transform(pts[ptsIdx + 2]));
+ ptsIdx += 3;
+ continue;
+ case SkPath::kConic_Verb:
+ SK_ABORT("Conics are not supported.");
+ default:
+ SK_ABORT("Unexpected path verb.");
+ }
+ }
+
+ this->endContourIfNeeded(insideContour);
+ m.getAccumulatedBounds(devBounds, devBounds45);
+}
+
+void GrCCPRCoverageOpsBuilder::endContourIfNeeded(bool insideContour) {
+ if (insideContour) {
+ fCurrPathTallies += fGeometry.endContour();
+ }
+}
+
+void GrCCPRCoverageOpsBuilder::saveParsedPath(ScissorMode scissorMode,
+ const SkIRect& clippedDevIBounds,
+ int16_t atlasOffsetX, int16_t atlasOffsetY) {
+ SkASSERT(fParsingPath);
+
+ fPathsInfo.push_back() = {
+ scissorMode,
+ (atlasOffsetY << 16) | (atlasOffsetX & 0xffff),
+ std::move(fTerminatingOp)
+ };
+
+ fTallies[(int)scissorMode] += fCurrPathTallies;
+
+ if (ScissorMode::kScissored == scissorMode) {
+ fScissorBatches.push_back() = {
+ fCurrPathTallies,
+ clippedDevIBounds.makeOffset(atlasOffsetX, atlasOffsetY)
+ };
+ }
+
+ SkDEBUGCODE(fParsingPath = false);
+}
+
+void GrCCPRCoverageOpsBuilder::discardParsedPath() {
+ SkASSERT(fParsingPath);
+
+ // The code will still work whether or not the below assertion is true. It is just unlikely that
+ // the caller would want this, and probably indicative of of a mistake. (Why emit an
+ // intermediate Op (to switch to a new atlas?), just to then throw the path away?)
+ SkASSERT(!fTerminatingOp);
+
+ fGeometry.resize_back(fCurrPathPointsIdx, fCurrPathVerbsIdx);
+ SkDEBUGCODE(fParsingPath = false);
+}
+
+void GrCCPRCoverageOpsBuilder::emitOp(SkISize drawBounds) {
+ SkASSERT(!fTerminatingOp);
+ fTerminatingOp.reset(new GrCCPRCoverageOp(std::move(fScissorBatches), drawBounds));
+ SkASSERT(fScissorBatches.empty());
+}
+
+// Emits a contour's triangle fan.
+//
+// Classic Redbook fanning would be the triangles: [0 1 2], [0 2 3], ..., [0 n-2 n-1].
+//
+// This function emits the triangle: [0 n/3 n*2/3], and then recurses on all three sides. The
+// advantage to this approach is that for a convex-ish contour, it generates larger triangles.
+// Classic fanning tends to generate long, skinny triangles, which are expensive to draw since they
+// have a longer perimeter to rasterize and antialias.
+//
+// The indices array indexes the fan's points (think: glDrawElements), and must have at least log3
+// elements past the end for this method to use as scratch space.
+//
+// Returns the next triangle instance after the final one emitted.
+static TriangleInstance* emit_recursive_fan(SkTArray<int32_t, true>& indices, int firstIndex,
+ int indexCount, int packedAtlasOffset,
+ TriangleInstance out[]) {
+ if (indexCount < 3) {
+ return out;
+ }
+
+ const int32_t oneThirdCount = indexCount / 3;
+ const int32_t twoThirdsCount = (2 * indexCount) / 3;
+ *out++ = {
+ indices[firstIndex],
+ indices[firstIndex + oneThirdCount],
+ indices[firstIndex + twoThirdsCount],
+ packedAtlasOffset
+ };
+
+ out = emit_recursive_fan(indices, firstIndex, oneThirdCount + 1, packedAtlasOffset, out);
+ out = emit_recursive_fan(indices, firstIndex + oneThirdCount,
+ twoThirdsCount - oneThirdCount + 1, packedAtlasOffset, out);
+
+ int endIndex = firstIndex + indexCount;
+ int32_t oldValue = indices[endIndex];
+ indices[endIndex] = indices[firstIndex];
+ out = emit_recursive_fan(indices, firstIndex + twoThirdsCount, indexCount - twoThirdsCount + 1,
+ packedAtlasOffset, out);
+ indices[endIndex] = oldValue;
+
+ return out;
+}
+
+bool GrCCPRCoverageOpsBuilder::finalize(GrOnFlushResourceProvider* onFlushRP,
+ SkTArray<std::unique_ptr<GrCCPRCoverageOp>>* ops) {
+ SkASSERT(!fParsingPath);
+
+ const SkTArray<SkPoint, true>& points = fGeometry.points();
+ sk_sp<GrBuffer> pointsBuffer = onFlushRP->makeBuffer(kTexel_GrBufferType,
+ points.count() * 2 * sizeof(float),
+ points.begin());
+ if (!pointsBuffer) {
+ return false;
+ }
+
+ // Configure the instance buffer layout.
+ PrimitiveTallies baseInstances[kNumScissorModes];
+ // int4 indices.
+ baseInstances[0].fTriangles = 0;
+ baseInstances[1].fTriangles = baseInstances[0].fTriangles + fTallies[0].fTriangles;
+ // int2 indices (curves index the buffer as int2 rather than int4).
+ baseInstances[0].fQuadratics = (baseInstances[1].fTriangles + fTallies[1].fTriangles) * 2;
+ baseInstances[1].fQuadratics = baseInstances[0].fQuadratics + fTallies[0].fQuadratics;
+ baseInstances[0].fSerpentines = baseInstances[1].fQuadratics + fTallies[1].fQuadratics;
+ baseInstances[1].fSerpentines = baseInstances[0].fSerpentines + fTallies[0].fSerpentines;
+ baseInstances[0].fLoops = baseInstances[1].fSerpentines + fTallies[1].fSerpentines;
+ baseInstances[1].fLoops = baseInstances[0].fLoops + fTallies[0].fLoops;
+ int instanceBufferSize = (baseInstances[1].fLoops + fTallies[1].fLoops) * sizeof(CurveInstance);
+
+ sk_sp<GrBuffer> instanceBuffer = onFlushRP->makeBuffer(kVertex_GrBufferType,
+ instanceBufferSize);
+ if (!instanceBuffer) {
+ return false;
+ }
+
+ TriangleInstance* triangleInstanceData = static_cast<TriangleInstance*>(instanceBuffer->map());
+ CurveInstance* curveInstanceData = reinterpret_cast<CurveInstance*>(triangleInstanceData);
+ SkASSERT(curveInstanceData);
+
+ PathInfo* currPathInfo = fPathsInfo.begin();
+ int32_t packedAtlasOffset;
+ int ptsIdx = -1;
+ PrimitiveTallies instanceIndices[2] = {baseInstances[0], baseInstances[1]};
+ PrimitiveTallies* currIndices;
+ SkSTArray<256, int32_t, true> currFan;
+
+#ifdef SK_DEBUG
+ int numScissoredPaths = 0;
+ int numScissorBatches = 0;
+ PrimitiveTallies initialBaseInstances[] = {baseInstances[0], baseInstances[1]};
+#endif
+
+ // Expand the ccpr verbs into GPU instance buffers.
+ for (GrCCPRGeometry::Verb verb : fGeometry.verbs()) {
+ switch (verb) {
+ case GrCCPRGeometry::Verb::kBeginPath:
+ SkASSERT(currFan.empty());
+ currIndices = &instanceIndices[(int)currPathInfo->fScissorMode];
+ packedAtlasOffset = currPathInfo->fPackedAtlasOffset;
+#ifdef SK_DEBUG
+ if (ScissorMode::kScissored == currPathInfo->fScissorMode) {
+ ++numScissoredPaths;
+ }
+#endif
+ if (auto op = std::move(currPathInfo->fTerminatingOp)) {
+ op->setBuffers(pointsBuffer, instanceBuffer, baseInstances, instanceIndices);
+ baseInstances[0] = instanceIndices[0];
+ baseInstances[1] = instanceIndices[1];
+ SkDEBUGCODE(numScissorBatches += op->fScissorBatches.count());
+ ops->push_back(std::move(op));
+ }
+ ++currPathInfo;
+ continue;
+
+ case GrCCPRGeometry::Verb::kBeginContour:
+ SkASSERT(currFan.empty());
+ currFan.push_back(++ptsIdx);
+ continue;
+
+ case GrCCPRGeometry::Verb::kLineTo:
+ SkASSERT(!currFan.empty());
+ currFan.push_back(++ptsIdx);
+ continue;
+
+ case GrCCPRGeometry::Verb::kMonotonicQuadraticTo:
+ SkASSERT(!currFan.empty());
+ curveInstanceData[currIndices->fQuadratics++] = {ptsIdx, packedAtlasOffset};
+ currFan.push_back(ptsIdx += 2);
+ continue;
+
+ case GrCCPRGeometry::Verb::kConvexSerpentineTo:
+ SkASSERT(!currFan.empty());
+ curveInstanceData[currIndices->fSerpentines++] = {ptsIdx, packedAtlasOffset};
+ currFan.push_back(ptsIdx += 3);
+ continue;
+
+ case GrCCPRGeometry::Verb::kConvexLoopTo:
+ SkASSERT(!currFan.empty());
+ curveInstanceData[currIndices->fLoops++] = {ptsIdx, packedAtlasOffset};
+ currFan.push_back(ptsIdx += 3);
+ continue;
+
+ case GrCCPRGeometry::Verb::kEndClosedContour: // endPt == startPt.
+ SkASSERT(!currFan.empty());
+ currFan.pop_back();
+ // fallthru.
+ case GrCCPRGeometry::Verb::kEndOpenContour: // endPt != startPt.
+ if (currFan.count() >= 3) {
+ int fanSize = currFan.count();
+ // Reserve space for emit_recursive_fan. Technically this can grow to
+ // fanSize + log3(fanSize), but we approximate with log2.
+ currFan.push_back_n(SkNextLog2(fanSize));
+ SkDEBUGCODE(TriangleInstance* end =)
+ emit_recursive_fan(currFan, 0, fanSize, packedAtlasOffset,
+ triangleInstanceData + currIndices->fTriangles);
+ currIndices->fTriangles += fanSize - 2;
+ SkASSERT(triangleInstanceData + currIndices->fTriangles == end);
+ }
+ currFan.reset();
+ continue;
+ }
+ }
+
+ instanceBuffer->unmap();
+
+ if (auto op = std::move(fTerminatingOp)) {
+ op->setBuffers(std::move(pointsBuffer), std::move(instanceBuffer), baseInstances,
+ instanceIndices);
+ SkDEBUGCODE(numScissorBatches += op->fScissorBatches.count());
+ ops->push_back(std::move(op));
+ }
+
+ SkASSERT(currPathInfo == fPathsInfo.end());
+ SkASSERT(ptsIdx == points.count() - 1);
+ SkASSERT(numScissoredPaths == numScissorBatches);
+ SkASSERT(instanceIndices[0].fTriangles == initialBaseInstances[1].fTriangles);
+ SkASSERT(instanceIndices[1].fTriangles * 2 == initialBaseInstances[0].fQuadratics);
+ SkASSERT(instanceIndices[0].fQuadratics == initialBaseInstances[1].fQuadratics);
+ SkASSERT(instanceIndices[1].fQuadratics == initialBaseInstances[0].fSerpentines);
+ SkASSERT(instanceIndices[0].fSerpentines == initialBaseInstances[1].fSerpentines);
+ SkASSERT(instanceIndices[1].fSerpentines == initialBaseInstances[0].fLoops);
+ SkASSERT(instanceIndices[0].fLoops == initialBaseInstances[1].fLoops);
+ SkASSERT(instanceIndices[1].fLoops * (int) sizeof(CurveInstance) == instanceBufferSize);
+ return true;
+}
+
+void GrCCPRCoverageOp::setBuffers(sk_sp<GrBuffer> pointsBuffer, sk_sp<GrBuffer> instanceBuffer,
+ const PrimitiveTallies baseInstances[kNumScissorModes],
+ const PrimitiveTallies endInstances[kNumScissorModes]) {
+ fPointsBuffer = std::move(pointsBuffer);
+ fInstanceBuffer = std::move(instanceBuffer);
+ fBaseInstances[0] = baseInstances[0];
+ fBaseInstances[1] = baseInstances[1];
+ fInstanceCounts[0] = endInstances[0] - baseInstances[0];
+ fInstanceCounts[1] = endInstances[1] - baseInstances[1];
+}
+
+void GrCCPRCoverageOp::onExecute(GrOpFlushState* flushState) {
+ using Mode = GrCCPRCoverageProcessor::Mode;
+
+ SkDEBUGCODE(GrCCPRCoverageProcessor::Validate(flushState->drawOpArgs().fProxy));
+ SkASSERT(fPointsBuffer);
+ SkASSERT(fInstanceBuffer);
+
+ GrPipeline pipeline(flushState->drawOpArgs().fProxy, GrPipeline::ScissorState::kEnabled,
+ SkBlendMode::kPlus);
+
+ fMeshesScratchBuffer.reserve(1 + fScissorBatches.count());
+ fDynamicStatesScratchBuffer.reserve(1 + fScissorBatches.count());
+
+ // Triangles.
+ auto constexpr kTrianglesGrPrimitiveType = GrCCPRCoverageProcessor::kTrianglesGrPrimitiveType;
+ this->drawMaskPrimitives(flushState, pipeline, Mode::kCombinedTriangleHullsAndEdges,
+ kTrianglesGrPrimitiveType, 3, &PrimitiveTallies::fTriangles);
+ this->drawMaskPrimitives(flushState, pipeline, Mode::kTriangleCorners,
+ kTrianglesGrPrimitiveType, 3, &PrimitiveTallies::fTriangles);
+
+ // Quadratics.
+ auto constexpr kQuadraticsGrPrimitiveType = GrCCPRCoverageProcessor::kQuadraticsGrPrimitiveType;
+ this->drawMaskPrimitives(flushState, pipeline, Mode::kQuadraticHulls,
+ kQuadraticsGrPrimitiveType, 3, &PrimitiveTallies::fQuadratics);
+ this->drawMaskPrimitives(flushState, pipeline, Mode::kQuadraticCorners,
+ kQuadraticsGrPrimitiveType, 3, &PrimitiveTallies::fQuadratics);
+
+ // Cubics.
+ auto constexpr kCubicsGrPrimitiveType = GrCCPRCoverageProcessor::kCubicsGrPrimitiveType;
+ this->drawMaskPrimitives(flushState, pipeline, Mode::kSerpentineInsets,
+ kCubicsGrPrimitiveType, 4, &PrimitiveTallies::fSerpentines);
+ this->drawMaskPrimitives(flushState, pipeline, Mode::kLoopInsets,
+ kCubicsGrPrimitiveType, 4, &PrimitiveTallies::fLoops);
+ this->drawMaskPrimitives(flushState, pipeline, Mode::kSerpentineBorders,
+ kCubicsGrPrimitiveType, 4, &PrimitiveTallies::fSerpentines);
+ this->drawMaskPrimitives(flushState, pipeline, Mode::kLoopBorders,
+ kCubicsGrPrimitiveType, 4, &PrimitiveTallies::fLoops);
+}
+
+void GrCCPRCoverageOp::drawMaskPrimitives(GrOpFlushState* flushState, const GrPipeline& pipeline,
+ GrCCPRCoverageProcessor::Mode mode,
+ GrPrimitiveType primType, int vertexCount,
+ int PrimitiveTallies::* instanceType) const {
+ using ScissorMode = GrCCPRCoverageOpsBuilder::ScissorMode;
+ SkASSERT(pipeline.getScissorState().enabled());
+
+ fMeshesScratchBuffer.reset();
+ fDynamicStatesScratchBuffer.reset();
+
+ if (const int instanceCount = fInstanceCounts[(int)ScissorMode::kNonScissored].*instanceType) {
+ SkASSERT(instanceCount > 0);
+ const int baseInstance = fBaseInstances[(int)ScissorMode::kNonScissored].*instanceType;
+ GrMesh& mesh = fMeshesScratchBuffer.emplace_back(primType);
+ mesh.setInstanced(fInstanceBuffer.get(), instanceCount, baseInstance, vertexCount);
+ fDynamicStatesScratchBuffer.push_back().fScissorRect.setXYWH(0, 0, fDrawBounds.width(),
+ fDrawBounds.height());
+ }
+
+ if (fInstanceCounts[(int)ScissorMode::kScissored].*instanceType) {
+ int baseInstance = fBaseInstances[(int)ScissorMode::kScissored].*instanceType;
+ for (const ScissorBatch& batch : fScissorBatches) {
+ SkASSERT(this->bounds().contains(batch.fScissor));
+ const int instanceCount = batch.fInstanceCounts.*instanceType;
+ if (!instanceCount) {
+ continue;
+ }
+ SkASSERT(instanceCount > 0);
+ GrMesh& mesh = fMeshesScratchBuffer.emplace_back(primType);
+ mesh.setInstanced(fInstanceBuffer.get(), instanceCount, baseInstance, vertexCount);
+ fDynamicStatesScratchBuffer.push_back().fScissorRect = batch.fScissor;
+ baseInstance += instanceCount;
+ }
+ }
+
+ SkASSERT(fMeshesScratchBuffer.count() == fDynamicStatesScratchBuffer.count());
+
+ if (!fMeshesScratchBuffer.empty()) {
+ GrCCPRCoverageProcessor proc(mode, fPointsBuffer.get());
+ SkASSERT(flushState->rtCommandBuffer());
+ flushState->rtCommandBuffer()->draw(pipeline, proc, fMeshesScratchBuffer.begin(),
+ fDynamicStatesScratchBuffer.begin(),
+ fMeshesScratchBuffer.count(), this->bounds());
+ }
+}
diff --git a/src/gpu/ccpr/GrCCPRCoverageOp.h b/src/gpu/ccpr/GrCCPRCoverageOp.h
new file mode 100644
index 0000000000..77013dd0f7
--- /dev/null
+++ b/src/gpu/ccpr/GrCCPRCoverageOp.h
@@ -0,0 +1,170 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrCCPRCoverageOp_DEFINED
+#define GrCCPRCoverageOp_DEFINED
+
+#include "GrMesh.h"
+#include "SkRect.h"
+#include "SkRefCnt.h"
+#include "ccpr/GrCCPRCoverageProcessor.h"
+#include "ccpr/GrCCPRGeometry.h"
+#include "ops/GrDrawOp.h"
+
+class GrCCPRCoverageOp;
+class GrOnFlushResourceProvider;
+class SkMatrix;
+class SkPath;
+
+/**
+ * This class produces GrCCPRCoverageOps that render coverage count masks and atlases. A path is
+ * added to the current op in two steps:
+ *
+ * 1) parsePath(ScissorMode, viewMatrix, path, &devBounds, &devBounds45);
+ *
+ * <client decides where to put the mask within an atlas, if wanted>
+ *
+ * 2) saveParsedPath(offsetX, offsetY, clipBounds);
+ *
+ * The client can flush the currently saved paths to a GrCCPRCoverageOp by calling emitOp, and
+ * retrieve all emitted ops after calling finalize().
+ */
+class GrCCPRCoverageOpsBuilder {
+public:
+ // Indicates whether a path should enforce a scissor clip when rendering its mask. (Specified
+ // as an int because these values get used directly as indices into arrays.)
+ enum class ScissorMode : int {
+ kNonScissored = 0,
+ kScissored = 1
+ };
+ static constexpr int kNumScissorModes = 2;
+
+ GrCCPRCoverageOpsBuilder(int maxTotalPaths, int numSkPoints, int numSkVerbs)
+ : fPathsInfo(maxTotalPaths)
+ , fGeometry(numSkPoints, numSkVerbs)
+ , fTallies{PrimitiveTallies(), PrimitiveTallies()}
+ , fScissorBatches(maxTotalPaths) {}
+
+ ~GrCCPRCoverageOpsBuilder() {
+ // Enforce the contract that the client always calls saveParsedPath or discardParsedPath.
+ SkASSERT(!fParsingPath);
+ }
+
+ // Parses an SkPath into a temporary staging area. The path will not yet be included in the next
+ // Op unless there is a matching call to saveParsedPath. The user must complement this with a
+ // following call to either saveParsedPath or discardParsedPath.
+ //
+ // Returns two tight bounding boxes: device space and "45 degree" (| 1 -1 | * devCoords) space.
+ // | 1 1 |
+ void parsePath(const SkMatrix&, const SkPath&, SkRect* devBounds, SkRect* devBounds45);
+
+ // Commits the currently-parsed path from staging to the next Op, and specifies whether the mask
+ // should be rendered with a scissor clip in effect. Accepts an optional post-device-space
+ // translate for placement in an atlas.
+ void saveParsedPath(ScissorMode, const SkIRect& clippedDevIBounds,
+ int16_t atlasOffsetX, int16_t atlasOffsetY);
+ void discardParsedPath();
+
+ // Flushes all currently-saved paths internally to a GrCCPRCoverageOp.
+ //
+ // NOTE: if there is a parsed path in the staging area, it will not be included. But the client
+ // may still call saveParsedPath to include it in a future Op.
+ void emitOp(SkISize drawBounds);
+
+ // Builds GPU buffers and returns the list of GrCCPRCoverageOps as specified by calls to emitOp.
+ bool finalize(GrOnFlushResourceProvider*, SkTArray<std::unique_ptr<GrCCPRCoverageOp>>*);
+
+private:
+ using PrimitiveTallies = GrCCPRGeometry::PrimitiveTallies;
+
+ // Every kBeginPath verb has a corresponding PathInfo entry.
+ struct PathInfo {
+ ScissorMode fScissorMode;
+ int32_t fPackedAtlasOffset; // (offsetY << 16) | (offsetX & 0xffff)
+ std::unique_ptr<GrCCPRCoverageOp> fTerminatingOp;
+ };
+
+ // Every PathInfo with a mode of kScissored has a corresponding ScissorBatch.
+ struct ScissorBatch {
+ PrimitiveTallies fInstanceCounts;
+ SkIRect fScissor;
+ };
+
+ void endContourIfNeeded(bool insideContour);
+
+ // Staging area for the path being parsed.
+ SkDEBUGCODE(int fParsingPath = false);
+ int fCurrPathPointsIdx;
+ int fCurrPathVerbsIdx;
+ PrimitiveTallies fCurrPathTallies;
+
+ SkSTArray<32, PathInfo, true> fPathsInfo;
+
+ GrCCPRGeometry fGeometry;
+
+ PrimitiveTallies fTallies[kNumScissorModes];
+ SkTArray<ScissorBatch, true> fScissorBatches;
+
+ std::unique_ptr<GrCCPRCoverageOp> fTerminatingOp;
+
+ friend class GrCCPRCoverageOp; // For ScissorBatch.
+};
+
+/**
+ * This Op renders coverage count masks and atlases. Create it using GrCCPRCoverageOpsBuilder.
+ */
+class GrCCPRCoverageOp : public GrDrawOp {
+public:
+ DEFINE_OP_CLASS_ID
+
+ // GrDrawOp interface.
+ const char* name() const override { return "GrCCPRCoverageOp"; }
+ FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
+ RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*) override {
+ return RequiresDstTexture::kNo;
+ }
+ bool onCombineIfPossible(GrOp* other, const GrCaps& caps) override { return false; }
+ void onPrepare(GrOpFlushState*) override {}
+ void onExecute(GrOpFlushState*) override;
+
+private:
+ static constexpr int kNumScissorModes = GrCCPRCoverageOpsBuilder::kNumScissorModes;
+ using PrimitiveTallies = GrCCPRGeometry::PrimitiveTallies;
+ using ScissorBatch = GrCCPRCoverageOpsBuilder::ScissorBatch;
+
+ GrCCPRCoverageOp(SkTArray<ScissorBatch, true>&& scissorBatches, const SkISize& drawBounds)
+ : INHERITED(ClassID())
+ , fScissorBatches(std::move(scissorBatches))
+ , fDrawBounds(drawBounds) {
+ this->setBounds(SkRect::MakeIWH(fDrawBounds.width(), fDrawBounds.height()),
+ GrOp::HasAABloat::kNo, GrOp::IsZeroArea::kNo);
+ }
+
+ void setBuffers(sk_sp<GrBuffer> pointsBuffer, sk_sp<GrBuffer> instanceBuffer,
+ const PrimitiveTallies baseInstances[kNumScissorModes],
+ const PrimitiveTallies endInstances[kNumScissorModes]);
+
+ void drawMaskPrimitives(GrOpFlushState*, const GrPipeline&, const GrCCPRCoverageProcessor::Mode,
+ GrPrimitiveType, int vertexCount,
+ int PrimitiveTallies::* instanceType) const;
+
+ sk_sp<GrBuffer> fPointsBuffer;
+ sk_sp<GrBuffer> fInstanceBuffer;
+ PrimitiveTallies fBaseInstances[kNumScissorModes];
+ PrimitiveTallies fInstanceCounts[kNumScissorModes];
+ const SkTArray<ScissorBatch, true> fScissorBatches;
+ const SkISize fDrawBounds;
+
+ mutable SkTArray<GrMesh> fMeshesScratchBuffer;
+ mutable SkTArray<GrPipeline::DynamicState> fDynamicStatesScratchBuffer;
+
+ friend class GrCCPRCoverageOpsBuilder;
+
+ typedef GrDrawOp INHERITED;
+};
+
+#endif
diff --git a/src/gpu/ccpr/GrCCPRCoverageOpsBuilder.cpp b/src/gpu/ccpr/GrCCPRCoverageOpsBuilder.cpp
deleted file mode 100644
index f943f67f6c..0000000000
--- a/src/gpu/ccpr/GrCCPRCoverageOpsBuilder.cpp
+++ /dev/null
@@ -1,645 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "GrCCPRCoverageOpsBuilder.h"
-
-#include "GrBuffer.h"
-#include "GrGpuCommandBuffer.h"
-#include "GrOnFlushResourceProvider.h"
-#include "GrOpFlushState.h"
-#include "SkGeometry.h"
-#include "SkMakeUnique.h"
-#include "SkMathPriv.h"
-#include "SkPath.h"
-#include "SkPathPriv.h"
-#include "SkPoint.h"
-#include "SkNx.h"
-#include "ccpr/GrCCPRGeometry.h"
-#include "ops/GrDrawOp.h"
-#include "../pathops/SkPathOpsCubic.h"
-#include <numeric>
-
-class GrCCPRCoverageOpsBuilder::CoverageOp : public GrDrawOp {
-public:
- using PrimitiveTallies = GrCCPRCoverageOpsBuilder::PrimitiveTallies;
-
- DEFINE_OP_CLASS_ID
-
- CoverageOp(const SkISize& drawBounds, sk_sp<GrBuffer> pointsBuffer,
- sk_sp<GrBuffer> trianglesBuffer,
- const PrimitiveTallies baseInstances[kNumScissorModes],
- const PrimitiveTallies endInstances[kNumScissorModes], SkTArray<ScissorBatch>&&);
-
- // GrDrawOp interface.
- const char* name() const override { return "GrCCPRCoverageOpsBuilder::CoverageOp"; }
- FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
- RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*) override {
- return RequiresDstTexture::kNo;
- }
- bool onCombineIfPossible(GrOp* other, const GrCaps& caps) override { return false; }
- void onPrepare(GrOpFlushState*) override {}
- void onExecute(GrOpFlushState*) override;
-
-private:
- void drawMaskPrimitives(GrOpFlushState*, const GrPipeline&, const GrCCPRCoverageProcessor::Mode,
- GrPrimitiveType, int vertexCount,
- int PrimitiveTallies::* instanceType) const;
-
- const SkISize fDrawBounds;
- const sk_sp<GrBuffer> fPointsBuffer;
- const sk_sp<GrBuffer> fTrianglesBuffer;
- const PrimitiveTallies fBaseInstances[GrCCPRCoverageOpsBuilder::kNumScissorModes];
- const PrimitiveTallies fInstanceCounts[GrCCPRCoverageOpsBuilder::kNumScissorModes];
- const SkTArray<ScissorBatch> fScissorBatches;
-
- mutable SkTArray<GrMesh> fMeshesScratchBuffer;
- mutable SkTArray<GrPipeline::DynamicState> fDynamicStatesScratchBuffer;
-
- typedef GrDrawOp INHERITED;
-};
-
-/**
- * This is a view matrix that accumulates two bounding boxes as it maps points: device-space bounds
- * and "45 degree" device-space bounds (| 1 -1 | * devCoords).
- * | 1 1 |
- */
-class AccumulatingViewMatrix {
-public:
- AccumulatingViewMatrix(const SkMatrix& m, const SkPoint& initialPoint);
-
- SkPoint transform(const SkPoint& pt);
- void getAccumulatedBounds(SkRect* devBounds, SkRect* devBounds45) const;
-
-private:
- Sk4f fX;
- Sk4f fY;
- Sk4f fT;
-
- Sk4f fTopLeft;
- Sk4f fBottomRight;
-};
-
-static int num_pts(uint8_t verb) {
- switch (verb) {
- case SkPath::kClose_Verb:
- case SkPath::kDone_Verb:
- default:
- SK_ABORT("Path verb does not have an endpoint.");
- return 0;
- case SkPath::kMove_Verb:
- case SkPath::kLine_Verb:
- return 1;
- case SkPath::kQuad_Verb:
- return 2;
- case SkPath::kConic_Verb:
- return 2;
- case SkPath::kCubic_Verb:
- return 3;
- }
-}
-
-static SkPoint to_skpoint(double x, double y) {
- return {static_cast<SkScalar>(x), static_cast<SkScalar>(y)};
-}
-
-static SkPoint to_skpoint(const SkDPoint& dpoint) {
- return to_skpoint(dpoint.fX, dpoint.fY);
-}
-
-bool GrCCPRCoverageOpsBuilder::init(GrOnFlushResourceProvider* onFlushRP,
- const MaxBufferItems& maxBufferItems) {
- const int maxPoints = maxBufferItems.fMaxFanPoints + maxBufferItems.fMaxControlPoints;
- fPointsBuffer = onFlushRP->makeBuffer(kTexel_GrBufferType, maxPoints * 2 * sizeof(float));
- if (!fPointsBuffer) {
- return false;
- }
-
- const MaxPrimitives* const maxPrimitives = maxBufferItems.fMaxPrimitives;
- const int maxInstances = (maxPrimitives[0].sum() + maxPrimitives[1].sum());
- fInstanceBuffer = onFlushRP->makeBuffer(kVertex_GrBufferType, maxInstances * 4 * sizeof(int));
- if (!fInstanceBuffer) {
- fPointsBuffer.reset();
- return false;
- }
-
- fFanPtsIdx = 0;
- fControlPtsIdx = maxBufferItems.fMaxFanPoints;
- SkDEBUGCODE(fMaxFanPoints = maxBufferItems.fMaxFanPoints);
- SkDEBUGCODE(fMaxControlPoints = maxBufferItems.fMaxControlPoints);
-
- int baseInstance = 0;
- for (int i = 0; i < kNumScissorModes; ++i) {
- fBaseInstances[i].fTriangles = baseInstance;
- baseInstance += maxPrimitives[i].fMaxTriangles;
-
- fBaseInstances[i].fQuadratics = baseInstance;
- baseInstance += maxPrimitives[i].fMaxQuadratics;
-
- fBaseInstances[i].fSerpentines = baseInstance;
- baseInstance += maxPrimitives[i].fMaxCubics;
-
- // Loops grow backwards.
- fBaseInstances[i].fLoops = baseInstance;
-
- fInstanceIndices[i] = fBaseInstances[i];
- }
-
- fPointsData = static_cast<SkPoint*>(fPointsBuffer->map());
- SkASSERT(fPointsData);
- GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT);
- GR_STATIC_ASSERT(8 == sizeof(SkPoint));
-
- fInstanceData = static_cast<PrimitiveInstance*>(fInstanceBuffer->map());
- SkASSERT(fInstanceData);
-
- return true;
-}
-
-using MaxBufferItems = GrCCPRCoverageOpsBuilder::MaxBufferItems;
-
-void MaxBufferItems::countPathItems(GrCCPRCoverageOpsBuilder::ScissorMode scissorMode,
- const SkPath& path) {
- static constexpr int kMaxQuadraticSegments = 2;
- static constexpr int kMaxCubicSegments = 3;
-
- MaxPrimitives& maxPrimitives = fMaxPrimitives[(int)scissorMode];
- int currFanPts = 0;
-
- for (SkPath::Verb verb : SkPathPriv::Verbs(path)) {
- switch (verb) {
- case SkPath::kMove_Verb:
- case SkPath::kClose_Verb:
- fMaxFanPoints += currFanPts;
- maxPrimitives.fMaxTriangles += SkTMax(0, currFanPts - 2);
- currFanPts = SkPath::kMove_Verb == verb ? 1 : 0;
- continue;
- case SkPath::kLine_Verb:
- SkASSERT(currFanPts > 0);
- ++currFanPts;
- continue;
- case SkPath::kQuad_Verb:
- SkASSERT(currFanPts > 0);
- currFanPts += kMaxQuadraticSegments;
- fMaxControlPoints += kMaxQuadraticSegments;
- maxPrimitives.fMaxQuadratics += kMaxQuadraticSegments;
- continue;
- case SkPath::kCubic_Verb:
- GR_STATIC_ASSERT(kMaxCubicSegments >= kMaxQuadraticSegments);
- SkASSERT(currFanPts > 0);
- // Over-allocate for the worst case when the cubic is chopped into 3 segments.
- currFanPts += kMaxCubicSegments;
- // Each cubic segment has two control points.
- fMaxControlPoints += kMaxCubicSegments * 2;
- maxPrimitives.fMaxCubics += kMaxCubicSegments;
- // The cubic may also turn out to be a quadratic. While we over-allocate by a fair
- // amount, this is still a relatively small amount of space compared to the atlas.
- maxPrimitives.fMaxQuadratics += kMaxQuadraticSegments;
- continue;
- case SkPath::kConic_Verb:
- SkASSERT(currFanPts > 0);
- SK_ABORT("Conics are not supported.");
- default:
- SK_ABORT("Unexpected path verb.");
- }
- }
-
- fMaxFanPoints += currFanPts;
- maxPrimitives.fMaxTriangles += SkTMax(0, currFanPts - 2);
-
- ++fMaxPaths;
-}
-
-void GrCCPRCoverageOpsBuilder::parsePath(ScissorMode scissorMode, const SkMatrix& viewMatrix,
- const SkPath& path, SkRect* devBounds,
- SkRect* devBounds45) {
- // Make sure they haven't called finalize yet (or not called init).
- SkASSERT(fPointsData);
- SkASSERT(fInstanceData);
-
- fCurrScissorMode = scissorMode;
- fCurrPathIndices = fInstanceIndices[(int)fCurrScissorMode];
- fCurrContourStartIdx = fFanPtsIdx;
-
- const SkPoint* const pts = SkPathPriv::PointData(path);
- int ptsIdx = 0;
-
- SkASSERT(!path.isEmpty());
- SkASSERT(path.countPoints() > 0);
- AccumulatingViewMatrix m(viewMatrix, pts[0]);
-
- for (SkPath::Verb verb : SkPathPriv::Verbs(path)) {
- switch (verb) {
- case SkPath::kMove_Verb:
- this->startContour(m.transform(pts[ptsIdx++]));
- continue;
- case SkPath::kClose_Verb:
- this->closeContour();
- continue;
- case SkPath::kLine_Verb:
- this->fanTo(m.transform(pts[ptsIdx]));
- break;
- case SkPath::kQuad_Verb:
- SkASSERT(ptsIdx >= 1); // SkPath should have inserted an implicit moveTo if needed.
- this->quadraticTo(m.transform(pts[ptsIdx]), m.transform(pts[ptsIdx + 1]));
- break;
- case SkPath::kCubic_Verb:
- SkASSERT(ptsIdx >= 1); // SkPath should have inserted an implicit moveTo if needed.
- this->cubicTo(m.transform(pts[ptsIdx]), m.transform(pts[ptsIdx + 1]),
- m.transform(pts[ptsIdx + 2]));
- break;
- case SkPath::kConic_Verb:
- SK_ABORT("Conics are not supported.");
- default:
- SK_ABORT("Unexpected path verb.");
- }
-
- ptsIdx += num_pts(verb);
- }
-
- this->closeContour();
-
- m.getAccumulatedBounds(devBounds, devBounds45);
- SkDEBUGCODE(this->validate();)
-}
-
-void GrCCPRCoverageOpsBuilder::saveParsedPath(const SkIRect& clippedDevIBounds,
- int16_t atlasOffsetX, int16_t atlasOffsetY) {
- const PrimitiveTallies& baseIndices = fInstanceIndices[(int)fCurrScissorMode];
- const int32_t packedAtlasOffset = (atlasOffsetY << 16) | (atlasOffsetX & 0xffff);
- for (int i = baseIndices.fTriangles; i < fCurrPathIndices.fTriangles; ++i) {
- fInstanceData[i].fPackedAtlasOffset = packedAtlasOffset;
- }
- for (int i = baseIndices.fQuadratics; i < fCurrPathIndices.fQuadratics; ++i) {
- fInstanceData[i].fPackedAtlasOffset = packedAtlasOffset;
- }
- for (int i = baseIndices.fSerpentines; i < fCurrPathIndices.fSerpentines; ++i) {
- fInstanceData[i].fPackedAtlasOffset = packedAtlasOffset;
- }
- for (int i = baseIndices.fLoops - 1; i >= fCurrPathIndices.fLoops; --i) {
- fInstanceData[i].fPackedAtlasOffset = packedAtlasOffset;
- }
- if (ScissorMode::kScissored == fCurrScissorMode) {
- fScissorBatches.push_back() = {
- fCurrPathIndices - fInstanceIndices[(int)fCurrScissorMode],
- clippedDevIBounds.makeOffset(atlasOffsetX, atlasOffsetY)
- };
- }
- fInstanceIndices[(int)fCurrScissorMode] = fCurrPathIndices;
-}
-
-void GrCCPRCoverageOpsBuilder::startContour(const SkPoint& anchorPoint) {
- this->closeContour();
- fPointsData[fFanPtsIdx++] = fCurrAnchorPoint = fCurrFanPoint = anchorPoint;
- SkASSERT(fCurrContourStartIdx == fFanPtsIdx - 1);
-}
-
-void GrCCPRCoverageOpsBuilder::fanTo(const SkPoint& pt) {
- SkASSERT(fCurrContourStartIdx < fFanPtsIdx);
- if (pt == fCurrAnchorPoint) {
- this->startContour(pt);
- return;
- }
- fPointsData[fFanPtsIdx++] = fCurrFanPoint = pt;
-}
-
-void GrCCPRCoverageOpsBuilder::quadraticTo(SkPoint controlPt, SkPoint endPt) {
- SkASSERT(fCurrPathIndices.fQuadratics+2 <= fBaseInstances[(int)fCurrScissorMode].fSerpentines);
-
- SkPoint chopped[5];
- if (GrCCPRChopMonotonicQuadratics(fCurrFanPoint, controlPt, endPt, chopped)) {
- this->fanTo(chopped[2]);
- fPointsData[fControlPtsIdx++] = chopped[1];
- fInstanceData[fCurrPathIndices.fQuadratics++].fQuadraticData = {
- fControlPtsIdx - 1,
- fFanPtsIdx - 2
- };
-
- controlPt = chopped[3];
- SkASSERT(endPt == chopped[4]);
- }
-
- this->fanTo(endPt);
- fPointsData[fControlPtsIdx++] = controlPt;
- fInstanceData[fCurrPathIndices.fQuadratics++].fQuadraticData = {
- fControlPtsIdx - 1,
- fFanPtsIdx - 2
- };
-}
-
-void GrCCPRCoverageOpsBuilder::cubicTo(SkPoint controlPt1, SkPoint controlPt2, SkPoint endPt) {
- SkPoint P[4] = {fCurrFanPoint, controlPt1, controlPt2, endPt};
- double t[2], s[2];
- SkCubicType type = SkClassifyCubic(P, t, s);
-
- if (SkCubicType::kLineOrPoint == type) {
- this->fanTo(P[3]);
- return;
- }
-
- if (SkCubicType::kQuadratic == type) {
- SkScalar x1 = P[1].y() - P[0].y(), y1 = P[0].x() - P[1].x(),
- k1 = x1 * P[0].x() + y1 * P[0].y();
- SkScalar x2 = P[2].y() - P[3].y(), y2 = P[3].x() - P[2].x(),
- k2 = x2 * P[3].x() + y2 * P[3].y();
- SkScalar rdet = 1 / (x1*y2 - y1*x2);
- this->quadraticTo({(y2*k1 - y1*k2) * rdet, (x1*k2 - x2*k1) * rdet}, P[3]);
- return;
- }
-
- SkDCubic C;
- C.set(P);
-
- for (int x = 0; x <= 1; ++x) {
- if (t[x] * s[x] <= 0) { // This is equivalent to tx/sx <= 0.
- // This technically also gets taken if tx/sx = infinity, but the code still does
- // the right thing in that edge case.
- continue; // Don't increment x0.
- }
- if (fabs(t[x]) >= fabs(s[x])) { // tx/sx >= 1.
- break;
- }
-
- const double chopT = double(t[x]) / double(s[x]);
- SkASSERT(chopT >= 0 && chopT <= 1);
- if (chopT <= 0 || chopT >= 1) { // floating-point error.
- continue;
- }
-
- SkDCubicPair chopped = C.chopAt(chopT);
-
- // Ensure the double points are identical if this is a loop (more workarounds for FP error).
- if (SkCubicType::kLoop == type && 0 == t[0]) {
- chopped.pts[3] = chopped.pts[0];
- }
-
- // (This might put ts0/ts1 out of order, but it doesn't matter anymore at this point.)
- this->emitCubicSegment(type, chopped.first());
- t[x] = 0;
- s[x] = 1;
-
- const double r = s[1 - x] * chopT;
- t[1 - x] -= r;
- s[1 - x] -= r;
-
- C = chopped.second();
- }
-
- this->emitCubicSegment(type, C);
-}
-
-void GrCCPRCoverageOpsBuilder::emitCubicSegment(SkCubicType type, const SkDCubic& C) {
- SkASSERT(fCurrPathIndices.fSerpentines < fCurrPathIndices.fLoops);
-
- fPointsData[fControlPtsIdx++] = to_skpoint(C[1]);
- fPointsData[fControlPtsIdx++] = to_skpoint(C[2]);
- this->fanTo(to_skpoint(C[3]));
-
- // Serpentines grow up from the front, and loops grow down from the back.
- fInstanceData[SkCubicType::kLoop != type ?
- fCurrPathIndices.fSerpentines++ : --fCurrPathIndices.fLoops].fCubicData = {
- fControlPtsIdx - 2,
- fFanPtsIdx - 2
- };
-}
-
-void GrCCPRCoverageOpsBuilder::closeContour() {
- int fanSize = fFanPtsIdx - fCurrContourStartIdx;
- if (fanSize >= 3) {
- // Technically this can grow to fanSize + log3(fanSize), but we approximate with log2.
- SkAutoSTMalloc<300, int32_t> indices(fanSize + SkNextLog2(fanSize));
- std::iota(indices.get(), indices.get() + fanSize, fCurrContourStartIdx);
- this->emitHierarchicalFan(indices, fanSize);
- }
-
- // Reset the current contour.
- fCurrContourStartIdx = fFanPtsIdx;
-}
-
-void GrCCPRCoverageOpsBuilder::emitHierarchicalFan(int32_t indices[], int count) {
- if (count < 3) {
- return;
- }
-
- const int32_t oneThirdPt = count / 3;
- const int32_t twoThirdsPt = (2 * count) / 3;
- SkASSERT(fCurrPathIndices.fTriangles < fBaseInstances[(int)fCurrScissorMode].fQuadratics);
-
- fInstanceData[fCurrPathIndices.fTriangles++].fTriangleData = {
- indices[0],
- indices[oneThirdPt],
- indices[twoThirdsPt]
- };
-
- this->emitHierarchicalFan(indices, oneThirdPt + 1);
- this->emitHierarchicalFan(&indices[oneThirdPt], twoThirdsPt - oneThirdPt + 1);
-
- int32_t oldIndex = indices[count];
- indices[count] = indices[0];
- this->emitHierarchicalFan(&indices[twoThirdsPt], count - twoThirdsPt + 1);
- indices[count] = oldIndex;
-}
-
-std::unique_ptr<GrDrawOp> GrCCPRCoverageOpsBuilder::createIntermediateOp(SkISize drawBounds) {
- auto op = skstd::make_unique<CoverageOp>(drawBounds, fPointsBuffer, fInstanceBuffer,
- fBaseInstances, fInstanceIndices,
- std::move(fScissorBatches));
- SkASSERT(fScissorBatches.empty());
-
- fBaseInstances[0] = fInstanceIndices[0];
- fBaseInstances[1] = fInstanceIndices[1];
- return std::move(op);
-}
-
-std::unique_ptr<GrDrawOp> GrCCPRCoverageOpsBuilder::finalize(SkISize drawBounds) {
- fPointsBuffer->unmap();
- SkDEBUGCODE(fPointsData = nullptr);
-
- fInstanceBuffer->unmap();
- SkDEBUGCODE(fInstanceData = nullptr);
-
- return skstd::make_unique<CoverageOp>(drawBounds, std::move(fPointsBuffer),
- std::move(fInstanceBuffer), fBaseInstances,
- fInstanceIndices, std::move(fScissorBatches));
-}
-
-#ifdef SK_DEBUG
-
-void GrCCPRCoverageOpsBuilder::validate() {
- SkASSERT(fFanPtsIdx <= fMaxFanPoints);
- SkASSERT(fControlPtsIdx <= fMaxFanPoints + fMaxControlPoints);
- for (int i = 0; i < kNumScissorModes; ++i) {
- SkASSERT(fInstanceIndices[i].fTriangles <= fBaseInstances[i].fQuadratics);
- SkASSERT(fInstanceIndices[i].fQuadratics <= fBaseInstances[i].fSerpentines);
- SkASSERT(fInstanceIndices[i].fSerpentines <= fInstanceIndices[i].fLoops);
- }
-}
-
-#endif
-
-using CoverageOp = GrCCPRCoverageOpsBuilder::CoverageOp;
-
-GrCCPRCoverageOpsBuilder::CoverageOp::CoverageOp(const SkISize& drawBounds,
- sk_sp<GrBuffer> pointsBuffer,
- sk_sp<GrBuffer> trianglesBuffer,
- const PrimitiveTallies baseInstances[kNumScissorModes],
- const PrimitiveTallies endInstances[kNumScissorModes],
- SkTArray<ScissorBatch>&& scissorBatches)
- : INHERITED(ClassID())
- , fDrawBounds(drawBounds)
- , fPointsBuffer(std::move(pointsBuffer))
- , fTrianglesBuffer(std::move(trianglesBuffer))
- , fBaseInstances{baseInstances[0], baseInstances[1]}
- , fInstanceCounts{endInstances[0] - baseInstances[0], endInstances[1] - baseInstances[1]}
- , fScissorBatches(std::move(scissorBatches)) {
- SkASSERT(fPointsBuffer);
- SkASSERT(fTrianglesBuffer);
- this->setBounds(SkRect::MakeIWH(fDrawBounds.width(), fDrawBounds.height()),
- GrOp::HasAABloat::kNo, GrOp::IsZeroArea::kNo);
-}
-
-void CoverageOp::onExecute(GrOpFlushState* flushState) {
- using Mode = GrCCPRCoverageProcessor::Mode;
-
- SkDEBUGCODE(GrCCPRCoverageProcessor::Validate(flushState->drawOpArgs().fProxy));
-
- GrPipeline pipeline(flushState->drawOpArgs().fProxy, GrPipeline::ScissorState::kEnabled,
- SkBlendMode::kPlus);
-
- fMeshesScratchBuffer.reserve(1 + fScissorBatches.count());
- fDynamicStatesScratchBuffer.reserve(1 + fScissorBatches.count());
-
- // Triangles.
- auto constexpr kTrianglesGrPrimitiveType = GrCCPRCoverageProcessor::kTrianglesGrPrimitiveType;
- this->drawMaskPrimitives(flushState, pipeline, Mode::kCombinedTriangleHullsAndEdges,
- kTrianglesGrPrimitiveType, 3, &PrimitiveTallies::fTriangles);
- this->drawMaskPrimitives(flushState, pipeline, Mode::kTriangleCorners,
- kTrianglesGrPrimitiveType, 3, &PrimitiveTallies::fTriangles);
-
- // Quadratics.
- auto constexpr kQuadraticsGrPrimitiveType = GrCCPRCoverageProcessor::kQuadraticsGrPrimitiveType;
- this->drawMaskPrimitives(flushState, pipeline, Mode::kQuadraticHulls,
- kQuadraticsGrPrimitiveType, 3, &PrimitiveTallies::fQuadratics);
- this->drawMaskPrimitives(flushState, pipeline, Mode::kQuadraticCorners,
- kQuadraticsGrPrimitiveType, 3, &PrimitiveTallies::fQuadratics);
-
- // Cubics.
- auto constexpr kCubicsGrPrimitiveType = GrCCPRCoverageProcessor::kCubicsGrPrimitiveType;
- this->drawMaskPrimitives(flushState, pipeline, Mode::kSerpentineInsets,
- kCubicsGrPrimitiveType, 4, &PrimitiveTallies::fSerpentines);
- this->drawMaskPrimitives(flushState, pipeline, Mode::kLoopInsets,
- kCubicsGrPrimitiveType, 4, &PrimitiveTallies::fLoops);
- this->drawMaskPrimitives(flushState, pipeline, Mode::kSerpentineBorders,
- kCubicsGrPrimitiveType, 4, &PrimitiveTallies::fSerpentines);
- this->drawMaskPrimitives(flushState, pipeline, Mode::kLoopBorders,
- kCubicsGrPrimitiveType, 4, &PrimitiveTallies::fLoops);
-}
-
-void CoverageOp::drawMaskPrimitives(GrOpFlushState* flushState, const GrPipeline& pipeline,
- GrCCPRCoverageProcessor::Mode mode, GrPrimitiveType primType,
- int vertexCount, int PrimitiveTallies::* instanceType) const {
- SkASSERT(pipeline.getScissorState().enabled());
-
- fMeshesScratchBuffer.reset();
- fDynamicStatesScratchBuffer.reset();
-
- if (const int instanceCount = fInstanceCounts[(int)ScissorMode::kNonScissored].*instanceType) {
- const int baseInstance = fBaseInstances[(int)ScissorMode::kNonScissored].*instanceType;
- // Loops grow backwards, which is indicated by a negative instance count.
- GrMesh& mesh = fMeshesScratchBuffer.emplace_back(primType);
- mesh.setInstanced(fTrianglesBuffer.get(), abs(instanceCount),
- baseInstance + SkTMin(instanceCount, 0), vertexCount);
- fDynamicStatesScratchBuffer.push_back().fScissorRect.setXYWH(0, 0, fDrawBounds.width(),
- fDrawBounds.height());
- }
-
- if (fInstanceCounts[(int)ScissorMode::kScissored].*instanceType) {
- int baseInstance = fBaseInstances[(int)ScissorMode::kScissored].*instanceType;
- for (const ScissorBatch& batch : fScissorBatches) {
- SkASSERT(this->bounds().contains(batch.fScissor));
- const int instanceCount = batch.fInstanceCounts.*instanceType;
- if (!instanceCount) {
- continue;
- }
- // Loops grow backwards, which is indicated by a negative instance count.
- GrMesh& mesh = fMeshesScratchBuffer.emplace_back(primType);
- mesh.setInstanced(fTrianglesBuffer.get(), abs(instanceCount),
- baseInstance + SkTMin(instanceCount,0), vertexCount);
- fDynamicStatesScratchBuffer.push_back().fScissorRect = batch.fScissor;
- baseInstance += instanceCount;
- }
- }
-
- SkASSERT(fMeshesScratchBuffer.count() == fDynamicStatesScratchBuffer.count());
-
- if (!fMeshesScratchBuffer.empty()) {
- GrCCPRCoverageProcessor proc(mode, fPointsBuffer.get());
- SkASSERT(flushState->rtCommandBuffer());
- flushState->rtCommandBuffer()->draw(pipeline, proc, fMeshesScratchBuffer.begin(),
- fDynamicStatesScratchBuffer.begin(),
- fMeshesScratchBuffer.count(), this->bounds());
- }
-}
-
-using PrimitiveTallies = CoverageOp::PrimitiveTallies;
-
-inline PrimitiveTallies PrimitiveTallies::operator+(const PrimitiveTallies& b) const {
- return {fTriangles + b.fTriangles,
- fQuadratics + b.fQuadratics,
- fSerpentines + b.fSerpentines,
- fLoops + b.fLoops};
-}
-
-inline PrimitiveTallies PrimitiveTallies::operator-(const PrimitiveTallies& b) const {
- return {fTriangles - b.fTriangles,
- fQuadratics - b.fQuadratics,
- fSerpentines - b.fSerpentines,
- fLoops - b.fLoops};
-}
-
-inline int PrimitiveTallies::sum() const {
- return fTriangles + fQuadratics + fSerpentines + fLoops;
-}
-
-inline AccumulatingViewMatrix::AccumulatingViewMatrix(const SkMatrix& m,
- const SkPoint& initialPoint) {
- // m45 transforms into 45 degree space in order to find the octagon's diagonals. We could
- // use SK_ScalarRoot2Over2 if we wanted an orthonormal transform, but this is irrelevant as
- // long as the shader uses the correct inverse when coming back to device space.
- SkMatrix m45;
- m45.setSinCos(1, 1);
- m45.preConcat(m);
-
- fX = Sk4f(m.getScaleX(), m.getSkewY(), m45.getScaleX(), m45.getSkewY());
- fY = Sk4f(m.getSkewX(), m.getScaleY(), m45.getSkewX(), m45.getScaleY());
- fT = Sk4f(m.getTranslateX(), m.getTranslateY(), m45.getTranslateX(), m45.getTranslateY());
-
- Sk4f transformed = SkNx_fma(fY, Sk4f(initialPoint.y()), fT);
- transformed = SkNx_fma(fX, Sk4f(initialPoint.x()), transformed);
- fTopLeft = fBottomRight = transformed;
-}
-
-inline SkPoint AccumulatingViewMatrix::transform(const SkPoint& pt) {
- Sk4f transformed = SkNx_fma(fY, Sk4f(pt.y()), fT);
- transformed = SkNx_fma(fX, Sk4f(pt.x()), transformed);
-
- fTopLeft = Sk4f::Min(fTopLeft, transformed);
- fBottomRight = Sk4f::Max(fBottomRight, transformed);
-
- // TODO: vst1_lane_f32? (Sk4f::storeLane?)
- float data[4];
- transformed.store(data);
- return SkPoint::Make(data[0], data[1]);
-}
-
-inline void AccumulatingViewMatrix::getAccumulatedBounds(SkRect* devBounds,
- SkRect* devBounds45) const {
- float topLeft[4], bottomRight[4];
- fTopLeft.store(topLeft);
- fBottomRight.store(bottomRight);
- devBounds->setLTRB(topLeft[0], topLeft[1], bottomRight[0], bottomRight[1]);
- devBounds45->setLTRB(topLeft[2], topLeft[3], bottomRight[2], bottomRight[3]);
-}
diff --git a/src/gpu/ccpr/GrCCPRCoverageOpsBuilder.h b/src/gpu/ccpr/GrCCPRCoverageOpsBuilder.h
deleted file mode 100644
index 7648ef3c0f..0000000000
--- a/src/gpu/ccpr/GrCCPRCoverageOpsBuilder.h
+++ /dev/null
@@ -1,166 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrCCPRCoverageOpsBuilder_DEFINED
-#define GrCCPRCoverageOpsBuilder_DEFINED
-
-#include "GrBuffer.h"
-#include "SkRefCnt.h"
-#include "SkRect.h"
-#include "ccpr/GrCCPRCoverageProcessor.h"
-
-class GrCCPRCoverageOp;
-class GrDrawOp;
-class GrOnFlushResourceProvider;
-class GrResourceProvider;
-class SkMatrix;
-class SkPath;
-struct SkDCubic;
-enum class SkCubicType;
-
-/**
- * This class produces GrDrawOps that render coverage count masks and atlases. A path is added to
- * the current op in two steps:
- *
- * 1) parsePath(ScissorMode, viewMatrix, path, &devBounds, &devBounds45);
- *
- * <client decides where to put the mask within an atlas, if wanted>
- *
- * 2) saveParsedPath(offsetX, offsetY, clipBounds);
- *
- * The client can then produce a GrDrawOp for all currently saved paths by calling either
- * createIntermediateOp() or finalize().
- */
-class GrCCPRCoverageOpsBuilder {
-public:
- // Indicates whether a path should enforce a scissor clip when rendering its mask. (Specified
- // as an int because these values get used directly as indices into arrays.)
- enum class ScissorMode : int {
- kNonScissored = 0,
- kScissored = 1
- };
- static constexpr int kNumScissorModes = 2;
-
- struct MaxPrimitives {
- int fMaxTriangles = 0;
- int fMaxQuadratics = 0;
- int fMaxCubics = 0;
-
- void operator+=(const MaxPrimitives&);
- int sum() const;
- };
-
- struct MaxBufferItems {
- int fMaxFanPoints = 0;
- int fMaxControlPoints = 0;
- MaxPrimitives fMaxPrimitives[kNumScissorModes];
- int fMaxPaths = 0;
-
- void operator+=(const MaxBufferItems&);
- void countPathItems(ScissorMode, const SkPath&);
- };
-
- GrCCPRCoverageOpsBuilder() : fScissorBatches(512) {
- SkDEBUGCODE(fPointsData = nullptr;)
- SkDEBUGCODE(fInstanceData = nullptr;)
- }
-
- bool init(GrOnFlushResourceProvider*, const MaxBufferItems&);
-
- // Parses an SkPath into a temporary staging area. The path will not yet be included in the next
- // Op until there is a matching call to saveParsedPath.
- //
- // Returns two tight bounding boxes: device space and "45 degree" (| 1 -1 | * devCoords) space.
- // | 1 1 |
- void parsePath(ScissorMode, const SkMatrix&, const SkPath&, SkRect* devBounds,
- SkRect* devBounds45);
-
- // Commits the currently-parsed path from the staging area to the GPU buffers and next Op.
- // Accepts an optional post-device-space translate for placement in an atlas.
- void saveParsedPath(const SkIRect& clippedDevIBounds,
- int16_t atlasOffsetX, int16_t atlasOffsetY);
-
- // Flushes all currently-saved paths to a GrDrawOp and leaves the GPU buffers open to accept
- // new paths (e.g. for when an atlas runs out of space).
- // NOTE: if there is a parsed path in the staging area, it will not be included. But the client
- // may still call saveParsedPath to include it in a future Op.
- std::unique_ptr<GrDrawOp> SK_WARN_UNUSED_RESULT createIntermediateOp(SkISize drawBounds);
-
- // Flushes the remaining saved paths to a final GrDrawOp and closes off the GPU buffers. This
- // must be called before attempting to draw any Ops produced by this class.
- std::unique_ptr<GrDrawOp> SK_WARN_UNUSED_RESULT finalize(SkISize drawBounds);
-
- class CoverageOp;
-
-private:
- using PrimitiveInstance = GrCCPRCoverageProcessor::PrimitiveInstance;
-
- struct PrimitiveTallies {
- int fTriangles;
- int fQuadratics;
- int fSerpentines;
- int fLoops;
-
- PrimitiveTallies operator+(const PrimitiveTallies&) const;
- PrimitiveTallies operator-(const PrimitiveTallies&) const;
- int sum() const;
- };
-
- struct ScissorBatch {
- PrimitiveTallies fInstanceCounts;
- SkIRect fScissor;
- };
-
- void startContour(const SkPoint& anchorPoint);
- void fanTo(const SkPoint& pt);
- void quadraticTo(SkPoint controlPt, SkPoint endPt);
- void cubicTo(SkPoint controlPt1, SkPoint controlPt2, SkPoint endPt);
- void emitCubicSegment(SkCubicType, const SkDCubic&);
- void closeContour();
- void emitHierarchicalFan(int32_t indices[], int count);
- SkDEBUGCODE(void validate();)
-
- ScissorMode fCurrScissorMode;
- PrimitiveTallies fCurrPathIndices;
- int32_t fCurrContourStartIdx;
- SkPoint fCurrAnchorPoint;
- SkPoint fCurrFanPoint;
-
- sk_sp<GrBuffer> fPointsBuffer;
- SkPoint* fPointsData;
- int32_t fFanPtsIdx;
- int32_t fControlPtsIdx;
- SkDEBUGCODE(int fMaxFanPoints;)
- SkDEBUGCODE(int fMaxControlPoints;)
-
- sk_sp<GrBuffer> fInstanceBuffer;
- PrimitiveInstance* fInstanceData;
- PrimitiveTallies fBaseInstances[kNumScissorModes];
- PrimitiveTallies fInstanceIndices[kNumScissorModes];
-
- SkTArray<ScissorBatch> fScissorBatches;
-};
-
-inline void GrCCPRCoverageOpsBuilder::MaxBufferItems::operator+=(const MaxBufferItems& b) {
- fMaxFanPoints += b.fMaxFanPoints;
- fMaxControlPoints += b.fMaxControlPoints;
- fMaxPrimitives[0] += b.fMaxPrimitives[0];
- fMaxPrimitives[1] += b.fMaxPrimitives[1];
- fMaxPaths += b.fMaxPaths;
-}
-
-inline void GrCCPRCoverageOpsBuilder::MaxPrimitives::operator+=(const MaxPrimitives& b) {
- fMaxTriangles += b.fMaxTriangles;
- fMaxQuadratics += b.fMaxQuadratics;
- fMaxCubics += b.fMaxCubics;
-}
-
-inline int GrCCPRCoverageOpsBuilder::MaxPrimitives::sum() const {
- return fMaxTriangles + fMaxQuadratics + fMaxCubics;
-}
-
-#endif
diff --git a/src/gpu/ccpr/GrCCPRCoverageProcessor.cpp b/src/gpu/ccpr/GrCCPRCoverageProcessor.cpp
index e4e59ffa40..69ec6ef0d1 100644
--- a/src/gpu/ccpr/GrCCPRCoverageProcessor.cpp
+++ b/src/gpu/ccpr/GrCCPRCoverageProcessor.cpp
@@ -45,7 +45,7 @@ const char* GrCCPRCoverageProcessor::GetProcessorName(Mode mode) {
GrCCPRCoverageProcessor::GrCCPRCoverageProcessor(Mode mode, GrBuffer* pointsBuffer)
: fMode(mode)
- , fInstanceAttrib(this->addInstanceAttrib("instance", kVec4i_GrVertexAttribType,
+ , fInstanceAttrib(this->addInstanceAttrib("instance", InstanceArrayFormat(mode),
kHigh_GrSLPrecision)) {
fPointsBufferAccess.reset(kRG_float_GrPixelConfig, pointsBuffer, kVertex_GrShaderFlag);
this->addBufferAccess(&fPointsBufferAccess);
@@ -121,7 +121,7 @@ void PrimitiveProcessor::emitVertexShader(const GrCCPRCoverageProcessor& proc,
GrGLSLVertexBuilder* v,
const TexelBufferHandle& pointsBuffer,
const char* rtAdjust, GrGPArgs* gpArgs) const {
- v->codeAppendf("int packedoffset = %s.w;", proc.instanceAttrib());
+ v->codeAppendf("int packedoffset = %s[%i];", proc.instanceAttrib(), proc.atlasOffsetIdx());
v->codeAppend ("highp float2 atlasoffset = float2((packedoffset<<16) >> 16, "
"packedoffset >> 16);");
diff --git a/src/gpu/ccpr/GrCCPRCoverageProcessor.h b/src/gpu/ccpr/GrCCPRCoverageProcessor.h
index 198956a00a..d0b20cf686 100644
--- a/src/gpu/ccpr/GrCCPRCoverageProcessor.h
+++ b/src/gpu/ccpr/GrCCPRCoverageProcessor.h
@@ -25,8 +25,8 @@ class GrGLSLFragmentBuilder;
* be used to draw the path (see GrCCPRPathProcessor).
*
* Caller provides the primitives' (x,y) points in an fp32x2 (RG) texel buffer, and an instance
- * buffer with a single int32x4 attrib for each primitive (defined below). There are no vertex
- * attribs.
+ * buffer with a single int32x4 attrib (for triangles) or int32x2 (for curves) defined below. There
+ * are no vertex attribs.
*
* Draw calls are instanced, with one vertex per bezier point (3 for triangles). They use the
* corresponding GrPrimitiveType as defined below.
@@ -40,31 +40,21 @@ public:
static constexpr GrPrimitiveType kQuadraticsGrPrimitiveType = GrPrimitiveType::kTriangles;
static constexpr GrPrimitiveType kCubicsGrPrimitiveType = GrPrimitiveType::kLinesAdjacency;
- struct PrimitiveInstance {
- union {
- struct {
- int32_t fPt0Idx;
- int32_t fPt1Idx;
- int32_t fPt2Idx;
- } fTriangleData;
-
- struct {
- int32_t fControlPtIdx;
- int32_t fEndPtsIdx; // The endpoints (P0 and P2) are adjacent in the texel buffer.
- } fQuadraticData;
-
- struct {
- int32_t fControlPtsKLMRootsIdx; // The control points (P1 and P2) are adjacent in
- // the texel buffer, followed immediately by the
- // homogenous KLM roots ({tl,sl}, {tm,sm}).
- int32_t fEndPtsIdx; // The endpoints (P0 and P3) are adjacent in the texel buffer.
- } fCubicData;
- };
+ struct TriangleInstance {
+ int32_t fPt0Idx;
+ int32_t fPt1Idx;
+ int32_t fPt2Idx;
+ int32_t fPackedAtlasOffset; // (offsetY << 16) | (offsetX & 0xffff)
+ };
+
+ GR_STATIC_ASSERT(4 * 4 == sizeof(TriangleInstance));
+ struct CurveInstance {
+ int32_t fPtsIdx;
int32_t fPackedAtlasOffset; // (offsetY << 16) | (offsetX & 0xffff)
};
- GR_STATIC_ASSERT(4 * 4 == sizeof(PrimitiveInstance));
+ GR_STATIC_ASSERT(2 * 4 == sizeof(CurveInstance));
enum class Mode {
// Triangles.
@@ -83,11 +73,17 @@ public:
kLoopInsets,
kLoopBorders
};
+ static constexpr GrVertexAttribType InstanceArrayFormat(Mode mode) {
+ return mode < Mode::kQuadraticHulls ? kVec4i_GrVertexAttribType : kVec2i_GrVertexAttribType;
+ }
static const char* GetProcessorName(Mode);
GrCCPRCoverageProcessor(Mode, GrBuffer* pointsBuffer);
const char* instanceAttrib() const { return fInstanceAttrib.fName; }
+ int atlasOffsetIdx() const {
+ return kVec4i_GrVertexAttribType == InstanceArrayFormat(fMode) ? 3 : 1;
+ }
const char* name() const override { return GetProcessorName(fMode); }
SkString dumpInfo() const override {
return SkStringPrintf("%s\n%s", this->name(), this->INHERITED::dumpInfo().c_str());
diff --git a/src/gpu/ccpr/GrCCPRCubicProcessor.cpp b/src/gpu/ccpr/GrCCPRCubicProcessor.cpp
index c978468891..ad0729bca1 100644
--- a/src/gpu/ccpr/GrCCPRCubicProcessor.cpp
+++ b/src/gpu/ccpr/GrCCPRCubicProcessor.cpp
@@ -24,7 +24,7 @@ void GrCCPRCubicProcessor::onEmitVertexShader(const GrCCPRCoverageProcessor& pro
#endif
// Fetch all 4 cubic bezier points.
- v->codeAppendf("int4 indices = int4(%s.y, %s.x, %s.x + 1, %s.y + 1);",
+ v->codeAppendf("int4 indices = int4(%s.x, %s.x + 1, %s.x + 2, %s.x + 3);",
proc.instanceAttrib(), proc.instanceAttrib(), proc.instanceAttrib(),
proc.instanceAttrib());
v->codeAppend ("highp float4x2 bezierpts = float4x2(");
diff --git a/src/gpu/ccpr/GrCCPRCubicProcessor.h b/src/gpu/ccpr/GrCCPRCubicProcessor.h
index 26ff9ac127..d445eeb315 100644
--- a/src/gpu/ccpr/GrCCPRCubicProcessor.h
+++ b/src/gpu/ccpr/GrCCPRCubicProcessor.h
@@ -21,7 +21,7 @@ class GrGLSLGeometryBuilder;
*
* The caller is expected to chop cubics at the KLM roots (a.k.a. inflection points and loop
* intersection points, resulting in necessarily convex segments) before feeding them into this
- * processor.
+ * processor. (Use GrCCPRGeometry.)
*
* The curves are rendered in two passes:
*
diff --git a/src/gpu/ccpr/GrCCPRGeometry.cpp b/src/gpu/ccpr/GrCCPRGeometry.cpp
index f756f6e785..a2c08908bf 100644
--- a/src/gpu/ccpr/GrCCPRGeometry.cpp
+++ b/src/gpu/ccpr/GrCCPRGeometry.cpp
@@ -8,8 +8,9 @@
#include "GrCCPRGeometry.h"
#include "GrTypes.h"
+#include "SkGeometry.h"
#include "SkPoint.h"
-#include "SkNx.h"
+#include "../pathops/SkPathOpsCubic.h"
#include <algorithm>
#include <cmath>
#include <cstdlib>
@@ -19,6 +20,33 @@ GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT);
GR_STATIC_ASSERT(2 * sizeof(float) == sizeof(SkPoint));
GR_STATIC_ASSERT(0 == offsetof(SkPoint, fX));
+void GrCCPRGeometry::beginPath() {
+ SkASSERT(!fBuildingContour);
+ fVerbs.push_back(Verb::kBeginPath);
+}
+
+void GrCCPRGeometry::beginContour(const SkPoint& devPt) {
+ SkASSERT(!fBuildingContour);
+
+ fCurrFanPoint = fCurrAnchorPoint = devPt;
+
+ // Store the current verb count in the fTriangles field for now. When we close the contour we
+ // will use this value to calculate the actual number of triangles in its fan.
+ fCurrContourTallies = {fVerbs.count(), 0, 0, 0};
+
+ fPoints.push_back(devPt);
+ fVerbs.push_back(Verb::kBeginContour);
+
+ SkDEBUGCODE(fBuildingContour = true;)
+}
+
+void GrCCPRGeometry::lineTo(const SkPoint& devPt) {
+ SkASSERT(fBuildingContour);
+ fCurrFanPoint = devPt;
+ fPoints.push_back(devPt);
+ fVerbs.push_back(Verb::kLineTo);
+}
+
static inline Sk2f normalize(const Sk2f& n) {
Sk2f nn = n*n;
return n * (nn + SkNx_shuffle<1,0>(nn)).rsqrt();
@@ -47,17 +75,20 @@ static inline Sk2f lerp(const Sk2f& a, const Sk2f& b, const Sk2f& t) {
return SkNx_fma(t, b - a, a);
}
-bool GrCCPRChopMonotonicQuadratics(const SkPoint& startPt, const SkPoint& controlPt,
- const SkPoint& endPt, SkPoint dst[5]) {
- Sk2f p0 = Sk2f::Load(&startPt);
- Sk2f p1 = Sk2f::Load(&controlPt);
- Sk2f p2 = Sk2f::Load(&endPt);
+void GrCCPRGeometry::quadraticTo(const SkPoint& devP0, const SkPoint& devP1) {
+ SkASSERT(fBuildingContour);
+
+ Sk2f p0 = Sk2f::Load(&fCurrFanPoint);
+ Sk2f p1 = Sk2f::Load(&devP0);
+ Sk2f p2 = Sk2f::Load(&devP1);
+ fCurrFanPoint = devP1;
Sk2f tan0 = p1 - p0;
Sk2f tan1 = p2 - p1;
// This should almost always be this case for well-behaved curves in the real world.
if (is_convex_curve_monotonic(p0, tan0, p2, tan1)) {
- return false;
+ this->appendMonotonicQuadratic(p1, p2);
+ return;
}
// Chop the curve into two segments with equal curvature. To do this we find the T value whose
@@ -84,11 +115,111 @@ bool GrCCPRChopMonotonicQuadratics(const SkPoint& startPt, const SkPoint& contro
Sk2f p12 = SkNx_fma(t, tan1, p1);
Sk2f p012 = lerp(p01, p12, t);
- p0.store(&dst[0]);
- p01.store(&dst[1]);
- p012.store(&dst[2]);
- p12.store(&dst[3]);
- p2.store(&dst[4]);
+ this->appendMonotonicQuadratic(p01, p012);
+ this->appendMonotonicQuadratic(p12, p2);
+}
+
+inline void GrCCPRGeometry::appendMonotonicQuadratic(const Sk2f& p1, const Sk2f& p2) {
+ p1.store(&fPoints.push_back());
+ p2.store(&fPoints.push_back());
+ fVerbs.push_back(Verb::kMonotonicQuadraticTo);
+ ++fCurrContourTallies.fQuadratics;
+}
+
+void GrCCPRGeometry::cubicTo(const SkPoint& devP1, const SkPoint& devP2, const SkPoint& devP3) {
+ SkASSERT(fBuildingContour);
+
+ SkPoint P[4] = {fCurrFanPoint, devP1, devP2, devP3};
+ double t[2], s[2];
+ SkCubicType type = SkClassifyCubic(P, t, s);
+
+ if (SkCubicType::kLineOrPoint == type) {
+ this->lineTo(P[3]);
+ return;
+ }
+
+ if (SkCubicType::kQuadratic == type) {
+ SkPoint quadP1 = (devP1 + devP2) * .75f - (fCurrFanPoint + devP3) * .25f;
+ this->quadraticTo(quadP1, devP3);
+ return;
+ }
+
+ fCurrFanPoint = devP3;
+
+ SkDCubic C;
+ C.set(P);
+
+ for (int x = 0; x <= 1; ++x) {
+ if (t[x] * s[x] <= 0) { // This is equivalent to tx/sx <= 0.
+ // This technically also gets taken if tx/sx = infinity, but the code still does
+ // the right thing in that edge case.
+ continue; // Don't increment x0.
+ }
+ if (fabs(t[x]) >= fabs(s[x])) { // tx/sx >= 1.
+ break;
+ }
+
+ const double chopT = double(t[x]) / double(s[x]);
+ SkASSERT(chopT >= 0 && chopT <= 1);
+ if (chopT <= 0 || chopT >= 1) { // floating-point error.
+ continue;
+ }
+
+ SkDCubicPair chopped = C.chopAt(chopT);
+
+ // Ensure the double points are identical if this is a loop (more workarounds for FP error).
+ if (SkCubicType::kLoop == type && 0 == t[0]) {
+ chopped.pts[3] = chopped.pts[0];
+ }
+
+ // (This might put ts0/ts1 out of order, but it doesn't matter anymore at this point.)
+ this->appendConvexCubic(type, chopped.first());
+ t[x] = 0;
+ s[x] = 1;
+
+ const double r = s[1 - x] * chopT;
+ t[1 - x] -= r;
+ s[1 - x] -= r;
+
+ C = chopped.second();
+ }
+
+ this->appendConvexCubic(type, C);
+}
+
+static SkPoint to_skpoint(const SkDPoint& dpoint) {
+ return {static_cast<SkScalar>(dpoint.fX), static_cast<SkScalar>(dpoint.fY)};
+}
+
+inline void GrCCPRGeometry::appendConvexCubic(SkCubicType type, const SkDCubic& C) {
+ fPoints.push_back(to_skpoint(C[1]));
+ fPoints.push_back(to_skpoint(C[2]));
+ fPoints.push_back(to_skpoint(C[3]));
+ if (SkCubicType::kLoop != type) {
+ fVerbs.push_back(Verb::kConvexSerpentineTo);
+ ++fCurrContourTallies.fSerpentines;
+ } else {
+ fVerbs.push_back(Verb::kConvexLoopTo);
+ ++fCurrContourTallies.fLoops;
+ }
+}
+
+GrCCPRGeometry::PrimitiveTallies GrCCPRGeometry::endContour() {
+ SkASSERT(fBuildingContour);
+ SkASSERT(fVerbs.count() >= fCurrContourTallies.fTriangles);
+
+ // The fTriangles field currently contains this contour's starting verb index. We can now
+ // use it to calculate the size of the contour's fan.
+ int fanSize = fVerbs.count() - fCurrContourTallies.fTriangles;
+ if (fCurrFanPoint == fCurrAnchorPoint) {
+ --fanSize;
+ fVerbs.push_back(Verb::kEndClosedContour);
+ } else {
+ fVerbs.push_back(Verb::kEndOpenContour);
+ }
+
+ fCurrContourTallies.fTriangles = SkTMax(fanSize - 2, 0);
- return true;
+ SkDEBUGCODE(fBuildingContour = false;)
+ return fCurrContourTallies;
}
diff --git a/src/gpu/ccpr/GrCCPRGeometry.h b/src/gpu/ccpr/GrCCPRGeometry.h
index cb8bb3a8d7..72b84d5a77 100644
--- a/src/gpu/ccpr/GrCCPRGeometry.h
+++ b/src/gpu/ccpr/GrCCPRGeometry.h
@@ -8,22 +8,106 @@
#ifndef GrGrCCPRGeometry_DEFINED
#define GrGrCCPRGeometry_DEFINED
-#include "SkTypes.h"
+#include "SkNx.h"
+#include "SkPoint.h"
+#include "SkTArray.h"
-struct SkPoint;
+struct SkDCubic;
+enum class SkCubicType;
-/*
- * Ensures that a quadratic bezier is monotonic with respect to the vector between its endpoints
- * [P2 - P0]. In the event that the curve is not monotonic, it is chopped into two segments that
- * are. This should be rare for well-behaved curves in the real world.
+/**
+ * This class chops device-space contours up into a series of segments that CCPR knows how to
+ * render. (See GrCCPRGeometry::Verb.)
*
* NOTE: This must be done in device space, since an affine transformation can change whether a
* curve is monotonic.
- *
- * Returns false if the curve was already monotonic.
- * true if it was chopped into two monotonic segments, now contained in dst.
*/
-bool GrCCPRChopMonotonicQuadratics(const SkPoint& startPt, const SkPoint& controlPt,
- const SkPoint& endPt, SkPoint dst[5]);
+class GrCCPRGeometry {
+public:
+ // These are the verbs that CCPR knows how to draw. If a path has any segments that don't map to
+ // this list, then they are chopped into smaller ones that do. A list of these comprise a
+ // compact representation of what can later be expanded into GPU instance data.
+ enum class Verb : uint8_t {
+ kBeginPath, // Included only for caller convenience.
+ kBeginContour,
+ kLineTo,
+ kMonotonicQuadraticTo, // Monotonic relative to the vector between its endpoints [P2 - P0].
+ kConvexSerpentineTo,
+ kConvexLoopTo,
+ kEndClosedContour, // endPt == startPt.
+ kEndOpenContour // endPt != startPt.
+ };
+
+ // These tallies track numbers of CCPR primitives are required to draw a contour.
+ struct PrimitiveTallies {
+ int fTriangles; // Number of triangles in the contour's fan.
+ int fQuadratics;
+ int fSerpentines;
+ int fLoops;
+
+ void operator+=(const PrimitiveTallies&);
+ PrimitiveTallies operator-(const PrimitiveTallies&) const;
+ };
+
+ GrCCPRGeometry(int numSkPoints = 0, int numSkVerbs = 0)
+ : fPoints(numSkPoints * 3) // Reserve for a 3x expansion in points and verbs.
+ , fVerbs(numSkVerbs * 3) {}
+
+ const SkTArray<SkPoint, true>& points() const { SkASSERT(!fBuildingContour); return fPoints; }
+ const SkTArray<Verb, true>& verbs() const { SkASSERT(!fBuildingContour); return fVerbs; }
+
+ void reset() {
+ SkASSERT(!fBuildingContour);
+ fPoints.reset();
+ fVerbs.reset();
+ }
+
+ // This is included in case the caller needs to discard previously added contours. It is up to
+ // the caller to track counts and ensure we don't pop back into the middle of a different
+ // contour.
+ void resize_back(int numPoints, int numVerbs) {
+ SkASSERT(!fBuildingContour);
+ fPoints.resize_back(numPoints);
+ fVerbs.resize_back(numVerbs);
+ SkASSERT(fVerbs.empty() || fVerbs.back() == Verb::kEndOpenContour ||
+ fVerbs.back() == Verb::kEndClosedContour);
+ }
+
+ void beginPath();
+ void beginContour(const SkPoint& devPt);
+ void lineTo(const SkPoint& devPt);
+ void quadraticTo(const SkPoint& devP1, const SkPoint& devP2);
+ void cubicTo(const SkPoint& devP1, const SkPoint& devP2, const SkPoint& devP3);
+ PrimitiveTallies endContour(); // Returns the numbers of primitives needed to draw the contour.
+
+private:
+ inline void appendMonotonicQuadratic(const Sk2f& p1, const Sk2f& p2);
+ inline void appendConvexCubic(SkCubicType, const SkDCubic&);
+
+ // Transient state used while building a contour.
+ SkPoint fCurrAnchorPoint;
+ SkPoint fCurrFanPoint;
+ PrimitiveTallies fCurrContourTallies;
+ SkDEBUGCODE(bool fBuildingContour = false);
+
+ // TODO: These points could eventually be written directly to block-allocated GPU buffers.
+ SkSTArray<128, SkPoint, true> fPoints;
+ SkSTArray<128, Verb, true> fVerbs;
+};
+
+inline void GrCCPRGeometry::PrimitiveTallies::operator+=(const PrimitiveTallies& b) {
+ fTriangles += b.fTriangles;
+ fQuadratics += b.fQuadratics;
+ fSerpentines += b.fSerpentines;
+ fLoops += b.fLoops;
+}
+
+GrCCPRGeometry::PrimitiveTallies
+inline GrCCPRGeometry::PrimitiveTallies::operator-(const PrimitiveTallies& b) const {
+ return {fTriangles - b.fTriangles,
+ fQuadratics - b.fQuadratics,
+ fSerpentines - b.fSerpentines,
+ fLoops - b.fLoops};
+}
#endif
diff --git a/src/gpu/ccpr/GrCCPRQuadraticProcessor.cpp b/src/gpu/ccpr/GrCCPRQuadraticProcessor.cpp
index ed5f0f38d8..73d0d1e3d0 100644
--- a/src/gpu/ccpr/GrCCPRQuadraticProcessor.cpp
+++ b/src/gpu/ccpr/GrCCPRQuadraticProcessor.cpp
@@ -16,10 +16,9 @@ void GrCCPRQuadraticProcessor::onEmitVertexShader(const GrCCPRCoverageProcessor&
const TexelBufferHandle& pointsBuffer,
const char* atlasOffset, const char* rtAdjust,
GrGPArgs* gpArgs) const {
- v->codeAppendf("int3 indices = int3(%s.y, %s.x, %s.y + 1);",
- proc.instanceAttrib(), proc.instanceAttrib(), proc.instanceAttrib());
v->codeAppend ("highp float2 self = ");
- v->appendTexelFetch(pointsBuffer, "indices[sk_VertexID]");
+ v->appendTexelFetch(pointsBuffer,
+ SkStringPrintf("%s.x + sk_VertexID", proc.instanceAttrib()).c_str());
v->codeAppendf(".xy + %s;", atlasOffset);
gpArgs->fPositionVar.set(kVec2f_GrSLType, "self");
}
diff --git a/src/gpu/ccpr/GrCCPRQuadraticProcessor.h b/src/gpu/ccpr/GrCCPRQuadraticProcessor.h
index 1eda255bb2..85be23e962 100644
--- a/src/gpu/ccpr/GrCCPRQuadraticProcessor.h
+++ b/src/gpu/ccpr/GrCCPRQuadraticProcessor.h
@@ -18,7 +18,7 @@
* https://www.microsoft.com/en-us/research/wp-content/uploads/2005/01/p1000-loop.pdf
*
* The provided curves must be monotonic with respect to the vector of their closing edge [P2 - P0].
- * Use GrPathUtils::chopMonotonicQuads.
+ * (Use GrCCPRGeometry.)
*/
class GrCCPRQuadraticProcessor : public GrCCPRCoverageProcessor::PrimitiveProcessor {
public:
diff --git a/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp b/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp
index 596ec5e533..2bec4ffeb1 100644
--- a/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp
+++ b/src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp
@@ -72,6 +72,7 @@ GrCoverageCountingPathRenderer::DrawPathsOp::DrawPathsOp(GrCoverageCountingPathR
, fOwningRTPendingOps(nullptr) {
SkDEBUGCODE(fBaseInstance = -1);
SkDEBUGCODE(fDebugInstanceCount = 1;)
+ SkDEBUGCODE(fDebugSkippedInstances = 0;)
GrRenderTargetContext* const rtc = args.fRenderTargetContext;
@@ -115,9 +116,12 @@ bool DrawPathsOp::onCombineIfPossible(GrOp* op, const GrCaps& caps) {
SkASSERT(owningRTPendingOps == fOwningRTPendingOps);
owningRTPendingOps->fOpList.remove(that);
} else {
- // wasRecorded is not called when the op gets combined first. Count path items here instead.
- SingleDraw& onlyDraw = that->getOnlyPathDraw();
- fOwningRTPendingOps->fMaxBufferItems.countPathItems(onlyDraw.fScissorMode, onlyDraw.fPath);
+ // The Op is being combined immediately after creation, before a call to wasRecorded. In
+ // this case wasRecorded will not be called. So we count its path here instead.
+ const SingleDraw& onlyDraw = that->getOnlyPathDraw();
+ ++fOwningRTPendingOps->fNumTotalPaths;
+ fOwningRTPendingOps->fNumSkPoints += onlyDraw.fPath.countPoints();
+ fOwningRTPendingOps->fNumSkVerbs += onlyDraw.fPath.countVerbs();
}
fTailDraw->fNext = &fOwningRTPendingOps->fDrawsAllocator.push_back(that->fHeadDraw);
@@ -132,30 +136,47 @@ bool DrawPathsOp::onCombineIfPossible(GrOp* op, const GrCaps& caps) {
void DrawPathsOp::wasRecorded(GrRenderTargetOpList* opList) {
SkASSERT(!fOwningRTPendingOps);
- SingleDraw& onlyDraw = this->getOnlyPathDraw();
+ const SingleDraw& onlyDraw = this->getOnlyPathDraw();
fOwningRTPendingOps = &fCCPR->fRTPendingOpsMap[opList->uniqueID()];
+ ++fOwningRTPendingOps->fNumTotalPaths;
+ fOwningRTPendingOps->fNumSkPoints += onlyDraw.fPath.countPoints();
+ fOwningRTPendingOps->fNumSkVerbs += onlyDraw.fPath.countVerbs();
fOwningRTPendingOps->fOpList.addToTail(this);
- fOwningRTPendingOps->fMaxBufferItems.countPathItems(onlyDraw.fScissorMode, onlyDraw.fPath);
}
void GrCoverageCountingPathRenderer::preFlush(GrOnFlushResourceProvider* onFlushRP,
const uint32_t* opListIDs, int numOpListIDs,
SkTArray<sk_sp<GrRenderTargetContext>>* results) {
+ SkASSERT(!fFlushing);
+ SkDEBUGCODE(fFlushing = true;)
+
+ if (fRTPendingOpsMap.empty()) {
+ return; // Nothing to draw.
+ }
+
+ this->setupPerFlushResources(onFlushRP, opListIDs, numOpListIDs, results);
+
+ // Erase these last, once we are done accessing data from the SingleDraw allocators.
+ for (int i = 0; i < numOpListIDs; ++i) {
+ fRTPendingOpsMap.erase(opListIDs[i]);
+ }
+}
+
+void GrCoverageCountingPathRenderer::setupPerFlushResources(GrOnFlushResourceProvider* onFlushRP,
+ const uint32_t* opListIDs,
+ int numOpListIDs,
+ SkTArray<sk_sp<GrRenderTargetContext>>* results) {
using PathInstance = GrCCPRPathProcessor::Instance;
SkASSERT(!fPerFlushIndexBuffer);
SkASSERT(!fPerFlushVertexBuffer);
SkASSERT(!fPerFlushInstanceBuffer);
SkASSERT(fPerFlushAtlases.empty());
- SkASSERT(!fFlushing);
- SkDEBUGCODE(fFlushing = true;)
- if (fRTPendingOpsMap.empty()) {
- return; // Nothing to draw.
- }
+ fPerFlushResourcesAreValid = false;
SkTInternalLList<DrawPathsOp> flushingOps;
- GrCCPRCoverageOpsBuilder::MaxBufferItems maxBufferItems;
+ int maxTotalPaths = 0, numSkPoints = 0, numSkVerbs = 0;
for (int i = 0; i < numOpListIDs; ++i) {
auto it = fRTPendingOpsMap.find(opListIDs[i]);
@@ -163,13 +184,15 @@ void GrCoverageCountingPathRenderer::preFlush(GrOnFlushResourceProvider* onFlush
RTPendingOps& rtPendingOps = it->second;
SkASSERT(!rtPendingOps.fOpList.isEmpty());
flushingOps.concat(std::move(rtPendingOps.fOpList));
- maxBufferItems += rtPendingOps.fMaxBufferItems;
+ maxTotalPaths += rtPendingOps.fNumTotalPaths;
+ numSkPoints += rtPendingOps.fNumSkPoints;
+ numSkVerbs += rtPendingOps.fNumSkVerbs;
}
}
- SkASSERT(flushingOps.isEmpty() == !maxBufferItems.fMaxPaths);
+ SkASSERT(flushingOps.isEmpty() == !maxTotalPaths);
if (flushingOps.isEmpty()) {
- return; // Still nothing to draw.
+ return; // Nothing to draw.
}
fPerFlushIndexBuffer = GrCCPRPathProcessor::FindOrMakeIndexBuffer(onFlushRP);
@@ -184,14 +207,8 @@ void GrCoverageCountingPathRenderer::preFlush(GrOnFlushResourceProvider* onFlush
return;
}
- GrCCPRCoverageOpsBuilder atlasOpsBuilder;
- if (!atlasOpsBuilder.init(onFlushRP, maxBufferItems)) {
- SkDebugf("WARNING: failed to allocate buffers for coverage ops. No paths will be drawn.\n");
- return;
- }
-
fPerFlushInstanceBuffer = onFlushRP->makeBuffer(kVertex_GrBufferType,
- maxBufferItems.fMaxPaths * sizeof(PathInstance));
+ maxTotalPaths * sizeof(PathInstance));
if (!fPerFlushInstanceBuffer) {
SkDebugf("WARNING: failed to allocate path instance buffer. No paths will be drawn.\n");
return;
@@ -201,29 +218,29 @@ void GrCoverageCountingPathRenderer::preFlush(GrOnFlushResourceProvider* onFlush
SkASSERT(pathInstanceData);
int pathInstanceIdx = 0;
+ GrCCPRCoverageOpsBuilder atlasOpsBuilder(maxTotalPaths, numSkPoints, numSkVerbs);
GrCCPRAtlas* atlas = nullptr;
- SkDEBUGCODE(int skippedPaths = 0;)
+ SkDEBUGCODE(int skippedTotalPaths = 0;)
SkTInternalLList<DrawPathsOp>::Iter iter;
iter.init(flushingOps, SkTInternalLList<DrawPathsOp>::Iter::kHead_IterStart);
- while (DrawPathsOp* op = iter.get()) {
- SkASSERT(op->fDebugInstanceCount > 0);
- SkASSERT(-1 == op->fBaseInstance);
- op->fBaseInstance = pathInstanceIdx;
+ while (DrawPathsOp* drawPathOp = iter.get()) {
+ SkASSERT(drawPathOp->fDebugInstanceCount > 0);
+ SkASSERT(-1 == drawPathOp->fBaseInstance);
+ drawPathOp->fBaseInstance = pathInstanceIdx;
- for (const DrawPathsOp::SingleDraw* draw = &op->fHeadDraw; draw; draw = draw->fNext) {
+ for (const auto* draw = &drawPathOp->fHeadDraw; draw; draw = draw->fNext) {
// parsePath gives us two tight bounding boxes: one in device space, as well as a second
// one rotated an additional 45 degrees. The path vertex shader uses these two bounding
// boxes to generate an octagon that circumscribes the path.
SkRect devBounds, devBounds45;
- atlasOpsBuilder.parsePath(draw->fScissorMode, draw->fMatrix, draw->fPath, &devBounds,
- &devBounds45);
+ atlasOpsBuilder.parsePath(draw->fMatrix, draw->fPath, &devBounds, &devBounds45);
SkRect clippedDevBounds = devBounds;
if (ScissorMode::kScissored == draw->fScissorMode &&
!clippedDevBounds.intersect(devBounds, SkRect::Make(draw->fClipBounds))) {
- SkDEBUGCODE(--op->fDebugInstanceCount);
- SkDEBUGCODE(++skippedPaths;)
+ SkDEBUGCODE(++drawPathOp->fDebugSkippedInstances);
+ atlasOpsBuilder.discardParsedPath();
continue;
}
@@ -234,12 +251,9 @@ void GrCoverageCountingPathRenderer::preFlush(GrOnFlushResourceProvider* onFlush
SkIPoint16 atlasLocation;
if (atlas && !atlas->addRect(w, h, &atlasLocation)) {
// The atlas is out of room and can't grow any bigger.
- auto atlasOp = atlasOpsBuilder.createIntermediateOp(atlas->drawBounds());
- if (auto rtc = atlas->finalize(onFlushRP, std::move(atlasOp))) {
- results->push_back(std::move(rtc));
- }
- if (pathInstanceIdx > op->fBaseInstance) {
- op->addAtlasBatch(atlas, pathInstanceIdx);
+ atlasOpsBuilder.emitOp(atlas->drawBounds());
+ if (pathInstanceIdx > drawPathOp->fBaseInstance) {
+ drawPathOp->addAtlasBatch(atlas, pathInstanceIdx);
}
atlas = nullptr;
}
@@ -262,34 +276,54 @@ void GrCoverageCountingPathRenderer::preFlush(GrOnFlushResourceProvider* onFlush
draw->fColor
};
- atlasOpsBuilder.saveParsedPath(clippedDevIBounds, offsetX, offsetY);
+ atlasOpsBuilder.saveParsedPath(draw->fScissorMode, clippedDevIBounds, offsetX, offsetY);
}
- SkASSERT(pathInstanceIdx == op->fBaseInstance + op->fDebugInstanceCount);
- op->addAtlasBatch(atlas, pathInstanceIdx);
+ SkASSERT(pathInstanceIdx == drawPathOp->fBaseInstance + drawPathOp->fDebugInstanceCount -
+ drawPathOp->fDebugSkippedInstances);
+ if (pathInstanceIdx > drawPathOp->fBaseInstance) {
+ drawPathOp->addAtlasBatch(atlas, pathInstanceIdx);
+ }
iter.next();
+ SkDEBUGCODE(skippedTotalPaths += drawPathOp->fDebugSkippedInstances;)
+ }
+ SkASSERT(pathInstanceIdx == maxTotalPaths - skippedTotalPaths);
+
+ if (atlas) {
+ atlasOpsBuilder.emitOp(atlas->drawBounds());
}
- SkASSERT(pathInstanceIdx == maxBufferItems.fMaxPaths - skippedPaths);
fPerFlushInstanceBuffer->unmap();
- std::unique_ptr<GrDrawOp> atlasOp = atlasOpsBuilder.finalize(atlas->drawBounds());
- if (auto rtc = atlas->finalize(onFlushRP, std::move(atlasOp))) {
- results->push_back(std::move(rtc));
+ // Draw the coverage ops into their respective atlases.
+ SkSTArray<4, std::unique_ptr<GrCCPRCoverageOp>> atlasOps(fPerFlushAtlases.count());
+ if (!atlasOpsBuilder.finalize(onFlushRP, &atlasOps)) {
+ SkDebugf("WARNING: failed to allocate ccpr atlas buffers. No paths will be drawn.\n");
+ return;
}
-
- // Erase these last, once we are done accessing data from the SingleDraw allocators.
- for (int i = 0; i < numOpListIDs; ++i) {
- fRTPendingOpsMap.erase(opListIDs[i]);
+ SkASSERT(atlasOps.count() == fPerFlushAtlases.count());
+
+ GrTAllocator<GrCCPRAtlas>::Iter atlasIter(&fPerFlushAtlases);
+ for (std::unique_ptr<GrCCPRCoverageOp>& atlasOp : atlasOps) {
+ SkAssertResult(atlasIter.next());
+ GrCCPRAtlas* atlas = atlasIter.get();
+ SkASSERT(atlasOp->bounds() == SkRect::MakeIWH(atlas->drawBounds().width(),
+ atlas->drawBounds().height()));
+ if (auto rtc = atlas->finalize(onFlushRP, std::move(atlasOp))) {
+ results->push_back(std::move(rtc));
+ }
}
+ SkASSERT(!atlasIter.next());
+
+ fPerFlushResourcesAreValid = true;
}
void DrawPathsOp::onExecute(GrOpFlushState* flushState) {
SkASSERT(fCCPR->fFlushing);
SkASSERT(flushState->rtCommandBuffer());
- if (!fCCPR->fPerFlushInstanceBuffer) {
+ if (!fCCPR->fPerFlushResourcesAreValid) {
return; // Setup failed.
}
@@ -323,7 +357,7 @@ void DrawPathsOp::onExecute(GrOpFlushState* flushState) {
flushState->rtCommandBuffer()->draw(pipeline, coverProc, &mesh, nullptr, 1, this->bounds());
}
- SkASSERT(baseInstance == fBaseInstance + fDebugInstanceCount);
+ SkASSERT(baseInstance == fBaseInstance + fDebugInstanceCount - fDebugSkippedInstances);
}
void GrCoverageCountingPathRenderer::postFlush() {
diff --git a/src/gpu/ccpr/GrCoverageCountingPathRenderer.h b/src/gpu/ccpr/GrCoverageCountingPathRenderer.h
index f55d0e1835..e1e28a40bc 100644
--- a/src/gpu/ccpr/GrCoverageCountingPathRenderer.h
+++ b/src/gpu/ccpr/GrCoverageCountingPathRenderer.h
@@ -13,7 +13,7 @@
#include "GrPathRenderer.h"
#include "SkTInternalLList.h"
#include "ccpr/GrCCPRAtlas.h"
-#include "ccpr/GrCCPRCoverageOpsBuilder.h"
+#include "ccpr/GrCCPRCoverageOp.h"
#include "ops/GrDrawOp.h"
#include <map>
@@ -106,6 +106,7 @@ public:
RTPendingOps* fOwningRTPendingOps;
int fBaseInstance;
SkDEBUGCODE(int fDebugInstanceCount;)
+ SkDEBUGCODE(int fDebugSkippedInstances;)
SkSTArray<1, AtlasBatch, true> fAtlasBatches;
friend class GrCoverageCountingPathRenderer;
@@ -116,9 +117,14 @@ public:
private:
GrCoverageCountingPathRenderer() = default;
+ void setupPerFlushResources(GrOnFlushResourceProvider*, const uint32_t* opListIDs,
+ int numOpListIDs, SkTArray<sk_sp<GrRenderTargetContext>>* results);
+
struct RTPendingOps {
SkTInternalLList<DrawPathsOp> fOpList;
- GrCCPRCoverageOpsBuilder::MaxBufferItems fMaxBufferItems;
+ int fNumTotalPaths = 0;
+ int fNumSkPoints = 0;
+ int fNumSkVerbs = 0;
GrSTAllocator<256, DrawPathsOp::SingleDraw> fDrawsAllocator;
};
@@ -129,6 +135,7 @@ private:
sk_sp<GrBuffer> fPerFlushVertexBuffer;
sk_sp<GrBuffer> fPerFlushInstanceBuffer;
GrSTAllocator<4, GrCCPRAtlas> fPerFlushAtlases;
+ bool fPerFlushResourcesAreValid;
SkDEBUGCODE(bool fFlushing = false;)
};