diff options
author | Robert Phillips <robertphillips@google.com> | 2017-07-21 14:17:45 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-07-21 14:17:54 +0000 |
commit | 96be9df1300b2281641b038ef11064157f6e0b41 (patch) | |
tree | 2d7c80612daa3fd76114fe158fe2857cce9b2cb0 /src/gpu/ccpr | |
parent | 7877d3237826fc4985af3e9d540cff79e408ef34 (diff) |
Revert "Reduce dependence on GrSurface's origin field"
This reverts commit 467022b1861033d968195687da15270c208279ff.
Reason for revert: GrAHardwareBufferImageGenerator.cpp
Original change's description:
> Reduce dependence on GrSurface's origin field
>
> Unfortunately, GrGPU and its ilk are still using the GrSurface's origin a lot. I will clean that up in a second CL.
>
> Change-Id: Iba729440ce8ea8d24bb7f4e5de55ed576a0f176d
> Reviewed-on: https://skia-review.googlesource.com/24700
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I1b3f5c3b82d250ac164beb1d5c83abb6c3c6ab3b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/25620
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/ccpr')
-rw-r--r-- | src/gpu/ccpr/GrCCPRPathProcessor.cpp | 6 | ||||
-rw-r--r-- | src/gpu/ccpr/GrCCPRPathProcessor.h | 1 |
2 files changed, 3 insertions, 4 deletions
diff --git a/src/gpu/ccpr/GrCCPRPathProcessor.cpp b/src/gpu/ccpr/GrCCPRPathProcessor.cpp index 1e6fd0829a..bc2e45cb24 100644 --- a/src/gpu/ccpr/GrCCPRPathProcessor.cpp +++ b/src/gpu/ccpr/GrCCPRPathProcessor.cpp @@ -86,7 +86,7 @@ GrCCPRPathProcessor::GrCCPRPathProcessor(GrResourceProvider* rp, sk_sp<GrTexture } void GrCCPRPathProcessor::getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const { - b->add32((fFillType << 16) | this->proxy()->origin()); + b->add32((fFillType << 16) | this->atlas()->origin()); } class GLSLPathProcessor : public GrGLSLGeometryProcessor { @@ -161,10 +161,10 @@ void GLSLPathProcessor::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { // Convert to atlas coordinates in order to do our texture lookup. v->codeAppendf("highp vec2 atlascoord = octocoord + vec2(%s);", proc.getInstanceAttrib(InstanceAttribs::kAtlasOffset).fName); - if (kTopLeft_GrSurfaceOrigin == proc.proxy()->origin()) { + if (kTopLeft_GrSurfaceOrigin == proc.atlas()->origin()) { v->codeAppendf("%s = atlascoord * %s;", texcoord.vsOut(), atlasAdjust); } else { - SkASSERT(kBottomLeft_GrSurfaceOrigin == proc.proxy()->origin()); + SkASSERT(kBottomLeft_GrSurfaceOrigin == proc.atlas()->origin()); v->codeAppendf("%s = vec2(atlascoord.x * %s.x, 1 - atlascoord.y * %s.y);", texcoord.vsOut(), atlasAdjust, atlasAdjust); } diff --git a/src/gpu/ccpr/GrCCPRPathProcessor.h b/src/gpu/ccpr/GrCCPRPathProcessor.h index 29f4e06b44..a74455bc8e 100644 --- a/src/gpu/ccpr/GrCCPRPathProcessor.h +++ b/src/gpu/ccpr/GrCCPRPathProcessor.h @@ -58,7 +58,6 @@ public: const GrShaderCaps&); const char* name() const override { return "GrCCPRPathProcessor"; } - const GrSurfaceProxy* proxy() const { return fAtlasAccess.proxy(); } const GrTexture* atlas() const { return fAtlasAccess.peekTexture(); } SkPath::FillType fillType() const { return fFillType; } const Attribute& getInstanceAttrib(InstanceAttribs attribID) const { |