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authorGravatar Robert Phillips <robertphillips@google.com>2017-07-21 14:17:45 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-07-21 14:17:54 +0000
commit96be9df1300b2281641b038ef11064157f6e0b41 (patch)
tree2d7c80612daa3fd76114fe158fe2857cce9b2cb0 /src/gpu/ccpr
parent7877d3237826fc4985af3e9d540cff79e408ef34 (diff)
Revert "Reduce dependence on GrSurface's origin field"
This reverts commit 467022b1861033d968195687da15270c208279ff. Reason for revert: GrAHardwareBufferImageGenerator.cpp Original change's description: > Reduce dependence on GrSurface's origin field > > Unfortunately, GrGPU and its ilk are still using the GrSurface's origin a lot. I will clean that up in a second CL. > > Change-Id: Iba729440ce8ea8d24bb7f4e5de55ed576a0f176d > Reviewed-on: https://skia-review.googlesource.com/24700 > Commit-Queue: Robert Phillips <robertphillips@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,robertphillips@google.com Change-Id: I1b3f5c3b82d250ac164beb1d5c83abb6c3c6ab3b No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/25620 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/ccpr')
-rw-r--r--src/gpu/ccpr/GrCCPRPathProcessor.cpp6
-rw-r--r--src/gpu/ccpr/GrCCPRPathProcessor.h1
2 files changed, 3 insertions, 4 deletions
diff --git a/src/gpu/ccpr/GrCCPRPathProcessor.cpp b/src/gpu/ccpr/GrCCPRPathProcessor.cpp
index 1e6fd0829a..bc2e45cb24 100644
--- a/src/gpu/ccpr/GrCCPRPathProcessor.cpp
+++ b/src/gpu/ccpr/GrCCPRPathProcessor.cpp
@@ -86,7 +86,7 @@ GrCCPRPathProcessor::GrCCPRPathProcessor(GrResourceProvider* rp, sk_sp<GrTexture
}
void GrCCPRPathProcessor::getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const {
- b->add32((fFillType << 16) | this->proxy()->origin());
+ b->add32((fFillType << 16) | this->atlas()->origin());
}
class GLSLPathProcessor : public GrGLSLGeometryProcessor {
@@ -161,10 +161,10 @@ void GLSLPathProcessor::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
// Convert to atlas coordinates in order to do our texture lookup.
v->codeAppendf("highp vec2 atlascoord = octocoord + vec2(%s);",
proc.getInstanceAttrib(InstanceAttribs::kAtlasOffset).fName);
- if (kTopLeft_GrSurfaceOrigin == proc.proxy()->origin()) {
+ if (kTopLeft_GrSurfaceOrigin == proc.atlas()->origin()) {
v->codeAppendf("%s = atlascoord * %s;", texcoord.vsOut(), atlasAdjust);
} else {
- SkASSERT(kBottomLeft_GrSurfaceOrigin == proc.proxy()->origin());
+ SkASSERT(kBottomLeft_GrSurfaceOrigin == proc.atlas()->origin());
v->codeAppendf("%s = vec2(atlascoord.x * %s.x, 1 - atlascoord.y * %s.y);",
texcoord.vsOut(), atlasAdjust, atlasAdjust);
}
diff --git a/src/gpu/ccpr/GrCCPRPathProcessor.h b/src/gpu/ccpr/GrCCPRPathProcessor.h
index 29f4e06b44..a74455bc8e 100644
--- a/src/gpu/ccpr/GrCCPRPathProcessor.h
+++ b/src/gpu/ccpr/GrCCPRPathProcessor.h
@@ -58,7 +58,6 @@ public:
const GrShaderCaps&);
const char* name() const override { return "GrCCPRPathProcessor"; }
- const GrSurfaceProxy* proxy() const { return fAtlasAccess.proxy(); }
const GrTexture* atlas() const { return fAtlasAccess.peekTexture(); }
SkPath::FillType fillType() const { return fFillType; }
const Attribute& getInstanceAttrib(InstanceAttribs attribID) const {