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Commit message (
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Author
Age
*
Improve nvpr glyph batching
cdalton
2015-12-08
*
Allow LCD text to batch across colorchanges. This will always use
joshualitt
2015-12-08
*
Remove drawPathsFromRange from GrDrawContext
cdalton
2015-12-08
*
Use correct fill type and bounds for NVPR paths that are stroked with Skia
kkinnunen
2015-12-07
*
Start objectifying GrAtlasTextBlob
joshualitt
2015-12-07
*
Add option to draw wireframe batch bounds
bsalomon
2015-12-03
*
Revert of Add option to draw wireframe batch bounds (patchset #6 id:100001 of...
scroggo
2015-12-03
*
Add option to draw wireframe batch bounds
bsalomon
2015-12-03
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Retract GrRenderTarget a bit
robertphillips
2015-12-01
*
Make onPrepareDraws const
joshualitt
2015-11-30
*
New API for computing optimization invariants.
ethannicholas
2015-11-24
*
Make stencil and cover path rendering have more reasonable bounds.
bsalomon
2015-11-23
*
Remove unecessary GetGlyphIdMetrics call
joshualitt
2015-11-23
*
Don't create a GXPFactory when blend is SrcOver
egdaniel
2015-11-23
*
Move GrAtlasTextBatch blob regeneration to template
joshualitt
2015-11-23
*
Add stroking support to distance field path renderer
jvanverth
2015-11-23
*
Restrict query bounds for reduce clip to dev bounds
bsalomon
2015-11-23
*
Revert of Add stroking support to distance field path renderer (patchset #8 i...
fmalita
2015-11-22
*
Add stroking support to distance field path renderer
jvanverth
2015-11-20
*
Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
*
Factor out GrAtlasTextBatch fromt GrAtlasTextContext
joshualitt
2015-11-20
*
Add more batch information printouts
robertphillips
2015-11-19
*
Revert of Add stroking support to distance field path renderer (patchset #7 i...
jvanverth
2015-11-19
*
Add stroking support to distance field path renderer
jvanverth
2015-11-19
*
Make block size a template parameter of SkTLList
bsalomon
2015-11-18
*
Initial implementation of GPU no filter NinePatch
joshualitt
2015-11-18
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Increase the amount of debug information printed out by batches
robertphillips
2015-11-16
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13
*
Fix mixed sampled inverse path fills
cdalton
2015-11-12
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Separate out natively-texture image/bmp draws from cached-as-texture image/bm...
bsalomon
2015-11-09
*
Remove GrPipelineBuilder from getPathRenderer call
robertphillips
2015-10-29
*
Remove GrGLProcessor and create GrGLSLTextureSampler class.
egdaniel
2015-10-29
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Updates nvpr text blobs to not store a direct reference to the
cdalton
2015-10-08
*
Make path range loading explicit
cdalton
2015-10-05
*
fix for default path renderer draws harlines without bloating
joshualitt
2015-09-30
*
Make skpaint->grpaint flow work for composing draws (verts and atlas)
bsalomon
2015-09-28
*
Fix GrDrawVerticesBatch to work with override colors and eliminate local coor...
bsalomon
2015-09-24
*
Move determiniation of strokerect rects internal
joshualitt
2015-09-22
*
Fix for degenerate stroke rect
joshualitt
2015-09-22
*
Revert of Fix for degenerate stroke rect (patchset #7 id:110001 of https://co...
joshualitt
2015-09-22
*
Fix for degenerate stroke rect
joshualitt
2015-09-22
*
Remove SkNEW and SkDELETE macros
mdempsky
2015-09-22
*
Create append methods in batch namespaces
joshualitt
2015-09-18
*
Fix for combining with perspective local rects
joshualitt
2015-09-18
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