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authorGravatar robertphillips <robertphillips@google.com>2015-11-16 09:06:59 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-11-16 09:06:59 -0800
commite004bfc0a5e28cc083158f1a75e981ffd58a8134 (patch)
tree77ac623a0e5b6264d4933ae53da831e7220bfbf7 /src/gpu/batches
parenta7a21cffe1d56d52bac9accd05001e9c970e76f3 (diff)
Increase the amount of debug information printed out by batches
Untangling MDB bugs requires more information. In particular the render targets. BUG=skia:4094 TBR=bsalomon@google.com Review URL: https://codereview.chromium.org/1443763002
Diffstat (limited to 'src/gpu/batches')
-rw-r--r--src/gpu/batches/GrAAFillRectBatch.cpp16
-rw-r--r--src/gpu/batches/GrClearBatch.h4
-rw-r--r--src/gpu/batches/GrDiscardBatch.h2
-rw-r--r--src/gpu/batches/GrDrawBatch.h9
-rw-r--r--src/gpu/batches/GrNonAAFillRectBatch.cpp16
-rw-r--r--src/gpu/batches/GrTInstanceBatch.h9
6 files changed, 51 insertions, 5 deletions
diff --git a/src/gpu/batches/GrAAFillRectBatch.cpp b/src/gpu/batches/GrAAFillRectBatch.cpp
index 964610788d..1b3f139a02 100644
--- a/src/gpu/batches/GrAAFillRectBatch.cpp
+++ b/src/gpu/batches/GrAAFillRectBatch.cpp
@@ -217,6 +217,14 @@ public:
static const char* Name() { return "AAFillRectBatchNoLocalMatrix"; }
+ static SkString DumpInfo(const Geometry& geo) {
+ SkString str;
+ str.appendf("Color: 0x%08x, Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n",
+ geo.fColor,
+ geo.fRect.fLeft, geo.fRect.fTop, geo.fRect.fRight, geo.fRect.fBottom);
+ return str;
+ }
+
static bool CanCombine(const Geometry& mine, const Geometry& theirs,
const GrPipelineOptimizations& opts) {
// We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
@@ -258,6 +266,14 @@ public:
static const char* Name() { return "AAFillRectBatchLocalMatrix"; }
+ static SkString DumpInfo(const Geometry& geo) {
+ SkString str;
+ str.appendf("Color: 0x%08x, Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n",
+ geo.fColor,
+ geo.fRect.fLeft, geo.fRect.fTop, geo.fRect.fRight, geo.fRect.fBottom);
+ return str;
+ }
+
static bool CanCombine(const Geometry& mine, const Geometry& theirs,
const GrPipelineOptimizations&) {
return true;
diff --git a/src/gpu/batches/GrClearBatch.h b/src/gpu/batches/GrClearBatch.h
index b973dab557..944485ca7e 100644
--- a/src/gpu/batches/GrClearBatch.h
+++ b/src/gpu/batches/GrClearBatch.h
@@ -31,9 +31,9 @@ public:
SkString dumpInfo() const override {
SkString string;
- string.printf("Color: 0x%08x, Rect [L: %d, T: %d, R: %d, B: %d], RT: 0x%p",
+ string.printf("Color: 0x%08x, Rect [L: %d, T: %d, R: %d, B: %d], RT: %d",
fColor, fRect.fLeft, fRect.fTop, fRect.fRight, fRect.fBottom,
- fRenderTarget.get());
+ fRenderTarget.get()->getUniqueID());
return string;
}
diff --git a/src/gpu/batches/GrDiscardBatch.h b/src/gpu/batches/GrDiscardBatch.h
index c13e7327d7..aa443cf603 100644
--- a/src/gpu/batches/GrDiscardBatch.h
+++ b/src/gpu/batches/GrDiscardBatch.h
@@ -29,7 +29,7 @@ public:
SkString dumpInfo() const override {
SkString string;
- string.printf("RT: 0x%p", fRenderTarget.get());
+ string.printf("RT: %d", fRenderTarget.get()->getUniqueID());
return string;
}
diff --git a/src/gpu/batches/GrDrawBatch.h b/src/gpu/batches/GrDrawBatch.h
index 93326efad2..b5def697c7 100644
--- a/src/gpu/batches/GrDrawBatch.h
+++ b/src/gpu/batches/GrDrawBatch.h
@@ -63,13 +63,18 @@ public:
SkString dumpInfo() const override {
SkString string;
+ string.appendf("RT: %d\n", this->renderTargetUniqueID());
string.append("ColorStages:\n");
for (int i = 0; i < this->pipeline()->numColorFragmentProcessors(); i++) {
- string.appendf("\t\t%s\n", this->pipeline()->getColorFragmentProcessor(i).name());
+ string.appendf("\t\t%s\n\t\t%s\n",
+ this->pipeline()->getColorFragmentProcessor(i).name(),
+ this->pipeline()->getColorFragmentProcessor(i).dumpInfo().c_str());
}
string.append("CoverageStages:\n");
for (int i = 0; i < this->pipeline()->numCoverageFragmentProcessors(); i++) {
- string.appendf("\t%s\n", this->pipeline()->getCoverageFragmentProcessor(i).name());
+ string.appendf("\t\t%s\n\t\t%s\n",
+ this->pipeline()->getCoverageFragmentProcessor(i).name(),
+ this->pipeline()->getCoverageFragmentProcessor(i).dumpInfo().c_str());
}
string.appendf("XP: %s\n", this->pipeline()->getXferProcessor()->name());
return string;
diff --git a/src/gpu/batches/GrNonAAFillRectBatch.cpp b/src/gpu/batches/GrNonAAFillRectBatch.cpp
index 545bfdc973..3ad869bc9a 100644
--- a/src/gpu/batches/GrNonAAFillRectBatch.cpp
+++ b/src/gpu/batches/GrNonAAFillRectBatch.cpp
@@ -124,6 +124,14 @@ public:
static const char* Name() { return "NonAAFillRectBatch"; }
+ static SkString DumpInfo(const Geometry& geo) {
+ SkString str;
+ str.appendf("Color: 0x%08x, Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n",
+ geo.fColor,
+ geo.fRect.fLeft, geo.fRect.fTop, geo.fRect.fRight, geo.fRect.fBottom);
+ return str;
+ }
+
static bool CanCombine(const Geometry& mine, const Geometry& theirs,
const GrPipelineOptimizations& opts) {
return true;
@@ -160,6 +168,14 @@ public:
static const char* Name() { return "NonAAFillRectBatchPerspective"; }
+ static SkString DumpInfo(const Geometry& geo) {
+ SkString str;
+ str.appendf("Color: 0x%08x, Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n",
+ geo.fColor,
+ geo.fRect.fLeft, geo.fRect.fTop, geo.fRect.fRight, geo.fRect.fBottom);
+ return str;
+ }
+
static bool CanCombine(const Geometry& mine, const Geometry& theirs,
const GrPipelineOptimizations& opts) {
// We could batch across perspective vm changes if we really wanted to
diff --git a/src/gpu/batches/GrTInstanceBatch.h b/src/gpu/batches/GrTInstanceBatch.h
index b4bc0c084f..86d85b616f 100644
--- a/src/gpu/batches/GrTInstanceBatch.h
+++ b/src/gpu/batches/GrTInstanceBatch.h
@@ -50,6 +50,15 @@ public:
const char* name() const override { return Impl::Name(); }
+ SkString dumpInfo() const override {
+ SkString str;
+ for (int i = 0; i < fGeoData.count(); ++i) {
+ str.append(Impl::DumpInfo(fGeoData[i]));
+ }
+ str.append(INHERITED::dumpInfo());
+ return str;
+ }
+
void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
// When this is called on a batch, there is only one geometry bundle
out->setKnownFourComponents(fGeoData[0].fColor);