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authorGravatar cdalton <cdalton@nvidia.com>2015-10-05 15:56:34 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-10-05 15:56:34 -0700
commitd1201058bf73a0a5c2e19c0cc142082b1827461c (patch)
treee297f50c6a506cd28da803f5dce8640728f06381 /src/gpu/batches
parentcdd7907a3d7daf195f76e33af5dab20c83fe715f (diff)
Make path range loading explicit
Requires the caller to explicitly preload paths within a range before calling drawPaths. This allows us to remove the implicit lazy load, thereby eliminating a redundant check on every redraw of a text blob. BUG=skia: Review URL: https://codereview.chromium.org/1382013002
Diffstat (limited to 'src/gpu/batches')
-rw-r--r--src/gpu/batches/GrDrawPathBatch.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gpu/batches/GrDrawPathBatch.h b/src/gpu/batches/GrDrawPathBatch.h
index bb76abb26b..91e0e41ee4 100644
--- a/src/gpu/batches/GrDrawPathBatch.h
+++ b/src/gpu/batches/GrDrawPathBatch.h
@@ -115,6 +115,10 @@ public:
const GrPathRange* range() const { return fPathRange.get(); }
+ void loadGlyphPathsIfNeeded() {
+ fPathRange.get()->loadPathsIfNeeded<uint16_t>(fIndices.begin(), fIndices.count());
+ }
+
static bool CanMerge(const GrPathRangeDraw& a, const GrPathRangeDraw& b) {
return a.transformType() == b.transformType() && a.range() == b.range();
}