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path: root/src/gpu/batches/GrTessellatingPathRenderer.cpp
Commit message (Expand)AuthorAge
* move src/gpu/batches -> src/gpu/opsGravatar Brian Salomon2016-12-16
* Rename batch->op and sk_sp for all remaining path renderer classes.Gravatar Brian Salomon2016-12-16
* Mark the leaf classes of GrOp final.Gravatar Herb Derby2016-12-14
* Make GrRenderTargetContext::addDrawOp use sk_spGravatar Brian Salomon2016-12-13
* Relandx2 "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-09
* Revert "Reland "Remove antialiasing control from GrPaint.""Gravatar Brian Salomon2016-12-09
* Reland "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-09
* Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear"Gravatar Robert Phillips2016-12-09
* Revert "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-08
* Remove antialiasing control from GrPaint.Gravatar Brian Salomon2016-12-08
* Rename GrBatchFlushState to GrOpFlushStateGravatar Brian Salomon2016-12-07
* Rename GrRTC::drawBatch to addDrawOp and local vars in GrRTC.cppGravatar Brian Salomon2016-12-07
* Rename GrVertexBatch->GrMeshDrawOpGravatar Brian Salomon2016-12-01
* Rename GrDrawBatch->GrDrawOpGravatar Brian Salomon2016-12-01
* Rename GrBatch to GrOpGravatar Brian Salomon2016-12-01
* Remove pipeline info dump from GrDrawBatchGravatar Brian Salomon2016-12-01
* Fix gpu blurring on platforms that "useDrawInsteadOfClear"Gravatar Robert Phillips2016-11-25
* src/gpu: s/SkAutoTUnref/sk_sp/gGravatar Hal Canary2016-11-07
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
* Add GrOpList and rename GrDrawTarget to GrRenderTargetOpListGravatar Robert Phillips2016-10-26
* Enable the screenspace AA tessellating path renderer.Gravatar senorblanco2016-09-01
* Fix ASAN int overflow error in GLProgramsTestGravatar bsalomon2016-09-01
* Screenspace AA tessellated GPU path rendering.Gravatar senorblanco2016-08-31
* Revert of Screenspace AA tessellated path rendering. (patchset #37 id:730001 ...Gravatar senorblanco2016-08-31
* Screenspace AA tessellated GPU path rendering.Gravatar senorblanco2016-08-31
* Move off SK_SUPPORT_LEGACY_DATA_FACTORIES.Gravatar bungeman2016-08-02
* Revert of Retract PipelineBuilder some more (patchset #9 id:160001 of https:/...Gravatar bsalomon2016-07-22
* Retract PipelineBuilder some moreGravatar robertphillips2016-07-21
* Remove DrawFace enum from GrPipelineBuilderGravatar robertphillips2016-07-21
* Revert of Remove DrawFace enum from GrPipelineBuilder (patchset #2 id:20001 o...Gravatar robertphillips2016-07-21
* Remove DrawFace enum from GrPipelineBuilderGravatar robertphillips2016-07-21
* Consolidate handling of infinitely thin primitives and aa bloat handing WRT b...Gravatar bsalomon2016-07-08
* Remove fColor from PathRenderer DrawPathArgs structGravatar robertphillips2016-07-07
* Remove style application from GrPathRenderer subclassesGravatar bsalomon2016-06-27
* Use GrShape in GrPathRenderer.Gravatar bsalomon2016-06-24
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* Replace targetHasUnifiedMultisampling in GrPB constructorGravatar csmartdalton2016-06-08
* Remove GrRenderTarget from GrPipelineBuilderGravatar robertphillips2016-06-06
* Make GrClipMaskManager stateless and push GrPipelineBuilder construction down...Gravatar robertphillips2016-06-03
* Revert of Don't allow uncacheable paths in tessellated path renderer (patchse...Gravatar bsalomon2016-05-18
* Don't allow uncacheable paths in tessellated path rendererGravatar bsalomon2016-05-18
* Remove clip from GrPipelineBuilderGravatar cdalton2016-05-12
* Replace GrStrokeInfo with GrStyle.Gravatar bsalomon2016-05-10
* Revert of Replace GrStrokeInfo with GrStyle. (patchset #4 id:160001 of https:...Gravatar bsalomon2016-05-10
* Replace GrStrokeInfo with GrStyle.Gravatar bsalomon2016-05-10
* Unify implementations of stroking radius calculationsnsGravatar bsalomon2016-04-29
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-07
* Revert of Track GL buffer state based on unique resource ID (patchset #6 id:1...Gravatar mtklein2016-04-06
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-06
* Simplify GrDrawBatch uploads and token uage.Gravatar bsalomon2016-04-01