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GrRenderTargetContext.cpp
Commit message (
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Author
Age
*
Reland "Turn off domain in GrTextureOp when src rect contains entire proxy"
Brian Salomon
2018-05-26
*
Reland "Add support for SkCanvas::kStrict_SrcRectConstraint to GrTextureOp."
Brian Salomon
2018-05-26
*
Revert "Add support for SkCanvas::kStrict_SrcRectConstraint to GrTextureOp."
Stephen White
2018-05-26
*
Revert "Turn off domain in GrTextureOp when src rect contains entire proxy"
Stephen White
2018-05-26
*
Turn off domain in GrTextureOp when src rect contains entire proxy
Brian Salomon
2018-05-25
*
Rename GrAtlasTextContext -> GrTextContext
Herb Derby
2018-05-24
*
Add support for SkCanvas::kStrict_SrcRectConstraint to GrTextureOp.
Brian Salomon
2018-05-24
*
Add perspective support to GrTextureOp.
Brian Salomon
2018-05-21
*
Rewrite GrQuad to use separate arrays of x and y values to be Sk4f friendly.
Brian Salomon
2018-05-17
*
Make GrCaps and GrShaderCaps private.
Brian Salomon
2018-05-11
*
Avoid rerunning path renderer chain when path known to require sw
Brian Salomon
2018-05-08
*
Make GPU lattice/nine patch not bleed across cells.
Brian Salomon
2018-05-07
*
Remove could not invert matrix SkDebugfs
Brian Salomon
2018-05-04
*
Revert "Reland "Revert "Add arcs as a specialized geometry to GrShape."""
Brian Salomon
2018-04-26
*
Reland "Revert "Add arcs as a specialized geometry to GrShape.""
Brian Salomon
2018-04-25
*
Revert "Revert "Add arcs as a specialized geometry to GrShape.""
Brian Salomon
2018-04-25
*
Minor shadow fixes.
Jim Van Verth
2018-04-24
*
Revert "Add arcs as a specialized geometry to GrShape."
Mike Klein
2018-04-24
*
Add arcs as a specialized geometry to GrShape.
Brian Salomon
2018-04-23
*
Revert "Remove ambient clamp hack for analytic shadows."
Jim Van Verth
2018-04-23
*
Reland "Prevent masked solid-color draws from being turned into clears"
Robert Phillips
2018-04-23
*
Revert "Prevent masked solid-color draws from being turned into clears"
Robert Phillips
2018-04-23
*
Prevent masked solid-color draws from being turned into clears
Robert Phillips
2018-04-23
*
Fix starting location in GrRTC::drawOval when converting to GrShape
Brian Salomon
2018-04-20
*
Analytic dashing of circles with single on/off intervals and butt caps.
Brian Salomon
2018-04-20
*
Remove ambient clamp hack for analytic shadows.
Jim Van Verth
2018-04-19
*
Make sure we set the origin when initDescForDstCopy fails
Greg Daniel
2018-04-04
*
Remove GrSurfaceOrigin from GrSurfaceDesc.
Brian Salomon
2018-03-05
*
move some RRect methods into priv
Mike Reed
2018-02-22
*
Revert "Revert "Allow linear 8888 surface contexts in GPU backend.""
Brian Salomon
2018-02-13
*
Move control of explicit GPU resource allocation to GrContextOptions
Robert Phillips
2018-02-08
*
Remove GrStencilAndCoverTextContext
Robert Phillips
2018-02-07
*
Revert "Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals,...
Brian Salomon
2018-01-23
*
Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arc...
Brian Salomon
2018-01-23
*
Remove tonal color from DrawShadow internals
Jim Van Verth
2018-01-19
*
Move resourceProvider accessor to GrContextPriv (take 2)
Robert Phillips
2018-01-16
*
Revert "Move resourceProvider accessor to GrContextPriv"
Hal Canary
2018-01-16
*
Move resourceProvider accessor to GrContextPriv
Robert Phillips
2018-01-16
*
Don't apply coverage aa on image edges when target has msaa.
Brian Salomon
2018-01-16
*
Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs."
Greg Daniel
2018-01-12
*
Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs.
Brian Salomon
2018-01-12
*
Make GrTextureOp capable of edge antialiasing.
Brian Salomon
2018-01-11
*
Update GrSemaphore to allow it to only be used once for signaling and once fo...
Greg Daniel
2018-01-09
*
Rearrange GRTC::drawPath()
Brian Salomon
2017-12-22
*
Make GrRenderTargetContext::drawPath() use GrShape to identify simpler
Brian Salomon
2017-12-20
*
Fix alpha contribution to tonal color.
Jim Van Verth
2017-12-19
*
Remove fallback in GrRenderTargetContext for using coverage to draw paths wit...
Brian Salomon
2017-12-15
*
Prefer fullscreen clears on Qualcomm/GL
Chris Dalton
2017-12-12
*
Remove instanced rendering
Brian Salomon
2017-12-08
*
Avoid GrEllipseEffect for small radii on devices without 32 bit float.
Brian Salomon
2017-12-05
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