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authorGravatar Robert Phillips <robertphillips@google.com>2018-04-23 15:12:00 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-04-23 15:12:11 +0000
commitc90b4dbec5b6891fc257945aa95c0e39cd5f7a7c (patch)
tree6136e46c2ff13d2545b8fe94ecb5b98a358bc709 /src/gpu/GrRenderTargetContext.cpp
parenta96a1010711754e8320177a66aadc283930932b7 (diff)
Reland "Prevent masked solid-color draws from being turned into clears"
This reverts commit f92bb3785fa8015cde9f379be52dedfce5abc290. Reason for revert: The new unit test has been suppressed on ANGLE Original change's description: > Revert "Prevent masked solid-color draws from being turned into clears" > > This reverts commit e9f2bbe082e9e1eb9d76e3043adedc9443427d8d. > > Reason for revert: ANGLE > > Original change's description: > > Prevent masked solid-color draws from being turned into clears > > > > GrRenderTargetContext::drawRect was eliding a BlurMask filtered circle. > > > > Bug: skia:7765 > > Change-Id: Id98c059f7d786ee5c9bca839c8e099997ff2aedb > > Reviewed-on: https://skia-review.googlesource.com/122793 > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > TBR=bsalomon@google.com,robertphillips@google.com > > Change-Id: I1b7752eab0fcf55ab6248eed587fd85d438efd78 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia:7765 > Reviewed-on: https://skia-review.googlesource.com/122960 > Reviewed-by: Robert Phillips <robertphillips@google.com> > Commit-Queue: Robert Phillips <robertphillips@google.com> TBR=bsalomon@google.com,robertphillips@google.com Change-Id: If432c24548ef0f6df4fd6a06aa3b1fb38ba793b8 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:7765 Reviewed-on: https://skia-review.googlesource.com/123000 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/GrRenderTargetContext.cpp')
-rw-r--r--src/gpu/GrRenderTargetContext.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index 576f348c01..aae0248ae4 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -503,7 +503,7 @@ void GrRenderTargetContext::drawRect(const GrClip& clip,
AutoCheckFlush acf(this->drawingManager());
const SkStrokeRec& stroke = style->strokeRec();
- if (stroke.getStyle() == SkStrokeRec::kFill_Style) {
+ if (stroke.getStyle() == SkStrokeRec::kFill_Style && !paint.numCoverageFragmentProcessors()) {
// Check if this is a full RT draw and can be replaced with a clear. We don't bother
// checking cases where the RT is fully inside a stroke.
SkRect rtRect = fRenderTargetProxy->getBoundsRect();