Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Convert GrMesh back to a class | Chris Dalton | 2017-05-15 |
* | Avoid assertion in MSAA rendering buffer about indexed draw with zero index c... | Brian Salomon | 2017-05-09 |
* | Allow TextureSamplers to have null GrTexture pointer | Robert Phillips | 2017-05-03 |
* | Use construct/init pattern with GrPipeline to replace CreateAt. | Brian Salomon | 2017-02-24 |
* | Make GrGpuCommandBuffer infer its render target from first draw | Brian Salomon | 2016-11-30 |
* | Refactor GrVkGpuCommandBuffer to handle multiple GrVkCommandBuffers. | Greg Daniel | 2016-10-18 |
* | Don't pass in RT to individual Gpu CommandBuffer calls | Greg Daniel | 2016-10-12 |
* | Define clear regions in terms of GrFixedClip | csmartdalton | 2016-08-31 |
* | Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.h | robertphillips | 2016-06-23 |
* | Start using GrGpuCommandBuffer in GrDrawTarget. | egdaniel | 2016-06-23 |