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path: root/src/gpu/GrGpu.h
Commit message (Expand)AuthorAge
* Add fence support for TransferBuffersGravatar jvanverth2016-09-30
* Add some copy support for vulkan msaaGravatar egdaniel2016-08-31
* Add test configs for instanced renderingGravatar csmartdalton2016-07-29
* Convert readSurfacePixels to use a draw context instead of a textureGravatar bsalomon2016-07-19
* Add resource provider flag to avoid client-side buffersGravatar csmartdalton2016-07-13
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-07-07
* Fix caching of sample locationsGravatar csmartdalton2016-07-06
* Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001...Gravatar ksakamoto2016-07-05
* Revert of Fix caching of sample locations (patchset #3 id:40001 of https://co...Gravatar rmistry2016-07-04
* Fix caching of sample locationsGravatar csmartdalton2016-07-04
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-06-30
* Have gpu createTestingOlyBackendTexture know if it is a render target or notGravatar egdaniel2016-06-24
* Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.hGravatar robertphillips2016-06-23
* Start using GrGpuCommandBuffer in GrDrawTarget.Gravatar egdaniel2016-06-23
* Add GpuCommandBuffer support.Gravatar egdaniel2016-06-08
* Separate user and raw stencil settingsGravatar cdalton2016-05-11
* Revert of Separate user and raw stencil settings (patchset #8 id:140001 of ht...Gravatar robertphillips2016-05-11
* Separate user and raw stencil settingsGravatar cdalton2016-05-10
* Add mipmap loading to Vulkan.Gravatar jvanverth2016-04-29
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* Revert of Use transfer buffer for BatchAtlas texture copies (patchset #9 id:1...Gravatar jvanverth2016-04-20
* Use transfer buffer for BatchAtlas texture copies.Gravatar jvanverth2016-04-20
* Add optional data parameter to createBufferGravatar cdalton2016-04-19
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-07
* Revert of Track GL buffer state based on unique resource ID (patchset #6 id:1...Gravatar mtklein2016-04-06
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-06
* Add GrContext::releaseAndAbandonContext()Gravatar bsalomon2016-04-01
* Remove ownership parameter from GrResourceProvider::wrapBackendTextureAsRende...Gravatar kkinnunen2016-04-01
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...Gravatar robertphillips2016-03-25
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* Add unit test for vertex attribute count.Gravatar bsalomon2016-03-23
* Make max number of vertex attributes be checked dynamicallyGravatar bsalomon2016-03-23
* Update how we send draws to gpu backend to reduce state setting.Gravatar egdaniel2016-03-17
* Don't allow nullptr in texels array params (unless using a transfer buffer).Gravatar bsalomon2016-03-09
* Add "sample locations" feature to GrProcessorGravatar cdalton2016-03-07
* Revert of Don't allow nullptr in texels array params (unless using a transfer...Gravatar bsalomon2016-03-04
* Don't allow nullptr in texels array params (unless using a transfer buffer).Gravatar bsalomon2016-03-04
* Creating functions for uploading a mipmapped texture.Gravatar cblume2016-02-26
* Fix copy-paste typo in comment.Gravatar brianosman2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Add wrapBackendTextureAsRenderTarget APIGravatar ericrk2016-02-24
* Add GrGpu support for Vulkan command buffer flushGravatar jvanverth2016-02-17
* There is an unused rowBytes parameter being passed along.Gravatar cblume2016-02-16
* Remove deferred clear from SkGpuDeviceGravatar bsalomon2016-02-05
* added support for PLS path renderingGravatar ethannicholas2016-01-30
* Cleaning up trailing spaces and typos.Gravatar cblume2016-01-26