diff options
author | 2016-07-13 10:16:32 -0700 | |
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committer | 2016-07-13 10:16:32 -0700 | |
commit | 485a12003ab48b54965d6f7172f3183358919d8e (patch) | |
tree | 090548d2a98d35849dfbedeafa10020507f3194c /src/gpu/GrGpu.h | |
parent | 6c3ada96ab2326f2119e1e9f44fbc8b0aeadbae8 (diff) |
Add resource provider flag to avoid client-side buffers
On some platforms, a newly-created buffer was liable to be CPU backed.
This would break code that expected a VBO (aka instanced rendering).
This change adds an optional flag to GrResourceProvider that requires
a buffer to be created in GPU memory.
It also moves the CPU backing logic into Gr land in order to properly
cache real VBOs on platforms that prefer client-side buffers.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2143333002
Review-Url: https://codereview.chromium.org/2143333002
Diffstat (limited to 'src/gpu/GrGpu.h')
-rw-r--r-- | src/gpu/GrGpu.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h index be8a59a738..dce41fd4c2 100644 --- a/src/gpu/GrGpu.h +++ b/src/gpu/GrGpu.h @@ -137,7 +137,7 @@ public: GrRenderTarget* wrapBackendTextureAsRenderTarget(const GrBackendTextureDesc&); /** - * Creates a buffer. + * Creates a buffer in GPU memory. For a client-side buffer use GrBuffer::CreateCPUBacked. * * @param size size of buffer to create. * @param intendedType hint to the graphics subsystem about what the buffer will be used for. |