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* Remove aux procs from SkGlyphCache.Gravatar Ben Wagner2016-10-17
* Avoid integer overflow in SkIcoCodec and SkImageInfoGravatar Matt Sarett2016-10-17
* Re-enable overdraw mode in debugger.Gravatar Ben Wagner2016-10-17
* Update SKP versionGravatar update-skps2016-10-17
* Modify deferred texture image API's handling of gammaGravatar Brian Osman2016-10-17
* skp_parserGravatar halcanary2016-10-17
* more skslc hardeningGravatar ethannicholas2016-10-17
* Apply correct sRGB->Linear4f conversion in SkModeColorFilterGravatar Matt Sarett2016-10-17
* Switch Windows ANGLE bots to GN.Gravatar Mike Klein2016-10-17
* Increase MSAN timeout from 4 to 9 hours.Gravatar Ben Wagner2016-10-17
* Add "Narrow" RGB gamut to DMGravatar Brian Osman2016-10-17
* Revert "Avoid integer overflow in SkIcoCodec"Gravatar Matt Sarett2016-10-17
* Add a buildbotless Android botGravatar borenet2016-10-17
* Avoid integer overflow in SkIcoCodecGravatar Matt Sarett2016-10-17
* GN: ANGLE build completes now on WindowsGravatar Mike Klein2016-10-17
* GN: get Angle compiling on Windows.Gravatar Mike Klein2016-10-17
* experimental/xps_to_png: fix DPI, usage messageGravatar Hal Canary2016-10-17
* Make GCC ninja log lines consistent with MSVC.Gravatar Mike Klein2016-10-17
* RecreateSKPs: Fix another .join() issueGravatar borenet2016-10-17
* fix some fuzzGravatar caryclark2016-10-17
* Avoid SkImage ref churn in short lived SkBitmapProviderGravatar fmalita2016-10-17
* Skip SkBitmapProvider instantiation in SkImageShader::onContextSizeGravatar fmalita2016-10-17
* Roll recipe DEPSGravatar borenet2016-10-17
* RecreateSKPs: Fix GoogleStorageDataStore.delete_pathGravatar borenet2016-10-17
* Cache dst LUTs in SkColorSpaceXformGravatar Matt Sarett2016-10-16
* update GN docsGravatar Mike Klein2016-10-15
* Put all Win bots on GN except -ANGLE bots.Gravatar Mike Klein2016-10-15
* Unbreak -Fast bot.Gravatar Mike Klein2016-10-15
* SkNx_abi for passing Sk4f as function arguments, etc.Gravatar Mike Klein2016-10-15
* Wrap SkNx types in anonymous namespace again.Gravatar Mike Klein2016-10-14
* Rework GL fbo blit limitations as finer grained flags.Gravatar Brian Salomon2016-10-14
* Fix bad test that was asserting on Vulkan Win10 botGravatar Brian Osman2016-10-14
* GN/Win: Vulkan support, convert -Vulkan bots.Gravatar Mike Klein2016-10-14
* Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType.Gravatar Brian Salomon2016-10-14
* Disable ANGLE GL backed on windows perf botsGravatar Brian Salomon2016-10-14
* another SkSL crash fixGravatar ethannicholas2016-10-14
* Refactor color_xform_RGBA() to improve performanceGravatar Matt Sarett2016-10-14
* Revert of Presubmit recipe: commit the patch (patchset #3 id:40001 of https:/...Gravatar borenet2016-10-14
* more SkSL fuzzer crash fixesGravatar ethannicholas2016-10-14
* Always use RGBA textures for color font atlasesGravatar Brian Osman2016-10-14
* fix skslc crashes uncovered by fuzz testingGravatar ethannicholas2016-10-14
* Faster 4f gradient premul pathGravatar fmalita2016-10-14
* Explicit control in tools of ANGLE frontend and backendGravatar bsalomon2016-10-14
* Remove many uses of kSkia8888 and kSkiaGamma8888Gravatar Brian Osman2016-10-14
* Update CQ_INCLUDE_TRYBOTS examples in docs to actually be "real world"Gravatar Brian Salomon2016-10-14
* Move skdiff tool and add to gn build.Gravatar bungeman2016-10-14
* Add NewRGB() with float gamma to SkColorSpace public APIGravatar Matt Sarett2016-10-14
* Add support for Atrace and hook into SkEventTracer framework.Gravatar Greg Daniel2016-10-14
* added SkSL support for mustForceNegatedAtanParamToFloat capGravatar ethannicholas2016-10-14
* Add infra_tests.py, recipe, buildbotless botGravatar borenet2016-10-14