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path: root/src/gpu/GrFragmentProcessor.h
Commit message (Expand)AuthorAge
* ccpr: Remove local matrix data from path instancesGravatar Chris Dalton2018-05-22
* add gpu impl for shadermaskfilterGravatar Mike Reed2018-02-01
* initClassID no longer auto-allocates idsGravatar Ethan Nicholas2017-10-09
* re-land of new SkSL precisionsGravatar Ethan Nicholas2017-09-18
* Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...Gravatar Ethan Nicholas2017-09-18
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
* Change visitProxies signatureGravatar Robert Phillips2017-09-14
* Add method to iterate over a GrOp's GrSurfaceProxiesGravatar Robert Phillips2017-09-13
* Revert "Switched highp float to highfloat and mediump float to half."Gravatar Brian Salomon2017-08-17
* Switched highp float to highfloat and mediump float to half.Gravatar Ethan Nicholas2017-08-16
* Replace SkFAIL with SK_ABORT.Gravatar Ben Wagner2017-08-16
* Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.Gravatar Brian Salomon2017-08-11
* Require clone() be implemented by GrFragmentProcessor subclassesGravatar Brian Salomon2017-07-31
* renamed SkSL types in preparation for killing precision modifiersGravatar Ethan Nicholas2017-07-28
* Remove GrSingleTextureEffectGravatar Brian Salomon2017-07-26
* Add clone() to three more fragment processor classesGravatar Brian Salomon2017-07-25
* Add GrFragmentProcessor::clone(), implementation for ColorTableEffect, and un...Gravatar Brian Salomon2017-07-25
* Remove support in GPU backend for distance vector field.Gravatar Brian Salomon2017-06-02
* Revise system for checking for uninstantiated proxiesGravatar Robert Phillips2017-05-29
* Remove more headers from include/gpuGravatar Robert Phillips2017-04-21