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* Use kLow_SkFilterQuality when generating shader masksGravatar Florin Malita2018-03-08
* Additional DDL playback cleanupGravatar Robert Phillips2018-03-08
* add TrimPathEffectGravatar Mike Reed2018-03-07
* Initial texture data is never flipped when uploaded.Gravatar Brian Salomon2018-03-07
* make compute helper for blurs privateGravatar Mike Reed2018-03-06
* Move internal calls from GrContext to GrContextPrivGravatar Robert Phillips2018-03-06
* Remove GrSurfaceOrigin from GrSurfaceDesc.Gravatar Brian Salomon2018-03-05
* limit crash small steps in 1dpatheffectGravatar Mike Reed2018-02-27
* use SkIRect makeOffset to avoid overflowsGravatar Mike Reed2018-02-26
* make 1dpatheffect more robust on deserialGravatar Mike Reed2018-02-24
* move some RRect methods into privGravatar Mike Reed2018-02-22
* detect bad radius in cornerpatheffectGravatar Mike Reed2018-02-22
* Add checks for failed SkImageInfo2GrPixelConfig callsGravatar Greg Daniel2018-02-21
* hide virtual and rename to onMakeComposedGravatar Mike Reed2018-02-19
* abort blur if the sigma is too smallGravatar Mike Reed2018-02-15
* DDL-ify GrRectBlurEffectGravatar Robert Phillips2018-02-14
* saturate IPoint math, handle NaN in isEmptyGravatar Mike Reed2018-02-13
* doh -- reverse check for finiteGravatar Mike Reed2018-02-13
* begin to wrap all float dividesGravatar Mike Reed2018-02-12
* check for failed snapshotGravatar Mike Reed2018-02-07
* Revert "Revert "move GrColor.h to private, IWYU""Gravatar Mike Reed2018-02-06
* Revert "move GrColor.h to private, IWYU"Gravatar Brian Salomon2018-02-06
* move GrColor.h to private, IWYUGravatar Mike Reed2018-02-06
* Disable texture strip atlasing for DDLGravatar Robert Phillips2018-02-02
* updated .fp file headersGravatar Ethan Nicholas2018-02-01
* add gpu impl for shadermaskfilterGravatar Mike Reed2018-02-01
* saturate some irect ops for fuzzersGravatar Mike Reed2018-01-30
* handle conics in 1D patheffectGravatar Mike Reed2018-01-29
* Revert "hide picture virtuals (no public callers)"Gravatar Mike Klein2018-01-27
* hide picture virtuals (no public callers)Gravatar Mike Reed2018-01-27
* move checkLE functionality directly onto readbufferGravatar Mike Reed2018-01-26
* remove SkColorSpace_BaseGravatar Mike Klein2018-01-26
* Remove legacy mask blur code.Gravatar Herbert Derby2018-01-26
* Misc guarding of enums in ImageFilter CreateProcsGravatar Robert Phillips2018-01-24
* Check enum values in SkDisplacementMapEffect's CreateProcGravatar Robert Phillips2018-01-24
* Add check for bad enum in SkMatrixConvolutionImageFilter's CreateProcGravatar Robert Phillips2018-01-24
* Remove superfluous SkReadBuffer validity checksGravatar Robert Phillips2018-01-23
* move the guts of SkMaskFilter.h into SkMaskFilterBase.hGravatar Mike Reed2018-01-23
* Fix skia image filter fuzz SkLightingImageFilter complaintGravatar Robert Phillips2018-01-23
* move zero-init to sk_malloc for masksGravatar Mike Reed2018-01-22
* remove unused SkRasterizerGravatar Mike Reed2018-01-21
* Revert "Revert "use GrFPArgs for maskfilters""Gravatar Mike Reed2018-01-20
* Revert "use GrFPArgs for maskfilters"Gravatar Mike Reed2018-01-20
* use GrFPArgs for maskfiltersGravatar Mike Reed2018-01-19
* remove code from old picture serial guardGravatar Mike Reed2018-01-19
* add shadermaskfilterGravatar Mike Reed2018-01-18
* Fix FPsGravatar Robert Phillips2018-01-16
* Funnel most proxy creation through GrProxyProviderGravatar Robert Phillips2018-01-16
* check for bad buffers in Unpack8Gravatar Mike Reed2018-01-09
* Add GrProxyProviderGravatar Robert Phillips2018-01-08