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path: root/src/effects/SkBlurMaskFilter.cpp
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* Remove all usage of SkSurfaceProps::isGammaCorrect()Gravatar brianosman2016-07-26
* Add SkColorSpace to GrDrawContextGravatar brianosman2016-07-21
* Introduce GrColorSpaceXform, for gamut conversion on texturesGravatar brianosman2016-07-18
* Fix up flags to SkGpuBlurUtils::GaussianBlurGravatar robertphillips2016-06-27
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* Convert GrClip to an abstract base classGravatar cdalton2016-05-13
* Swap SkGpuBlurUtils over to using SkIRectsGravatar robertphillips2016-05-13
* Make SkGpuBlurUtils::GaussianBlur more drawContext centricGravatar robertphillips2016-05-12
* Revert of Make SkGpuBlurUtils::GaussianBlur more drawContext centric (patchse...Gravatar robertphillips2016-05-11
* Make SkGpuBlurUtils::GaussianBlur more drawContext centricGravatar robertphillips2016-05-11
* Revert of Make SkGpuBlurUtils::GaussianBlur more drawContext centric (patchse...Gravatar scroggo2016-05-11
* Make SkGpuBlurUtils::GaussianBlur more drawContext centricGravatar robertphillips2016-05-11
* Reland of Simplify SkGpuBlurUtils::GaussianBlur method (patchset #1 id:1 of h...Gravatar robertphillips2016-05-09
* Revert of Simplify SkGpuBlurUtils::GaussianBlur method (patchset #2 id:20001 ...Gravatar jvanverth2016-05-06
* Take SkStrokeRec::InitStyle rather than SkPaint::Style in mask filter and Dra...Gravatar bsalomon2016-05-06
* Simplify SkGpuBlurUtils::GaussianBlur methodGravatar robertphillips2016-05-06
* Bring sk_sp to GrDrawContextGravatar robertphillips2016-04-27
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-20
* Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...Gravatar egdaniel2016-04-19
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-19
* Rename EmitArgs::fSamplers to fTexSamplersGravatar cdalton2016-04-11
* Add appendPrecisionModifier method to GrGLSLShaderBuilderGravatar cdalton2016-04-11
* SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propa...Gravatar brianosman2016-04-06
* switch maskfilters to sk_spGravatar reed2016-04-04
* change flattenable factory to return sk_spGravatar reed2016-04-03
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Creating functions for uploading a mipmapped texture.Gravatar cblume2016-02-26
* Make GrRRectBlurEffect::onIsEqual include the roundrect's rectGravatar robertphillips2016-02-26
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Add more specialized fragment buildersGravatar cdalton2016-02-18
* Add GrShaderFlags enumGravatar cdalton2016-02-11
* Next round of GrGLSLFragmentProcessor-derived class cleanupGravatar robertphillips2016-02-04
* Clean up GrGLSLFragmentProcessor-derived classesGravatar robertphillips2016-02-03
* Cleaning up trailing spaces and typos.Gravatar cblume2016-01-26
* Refactor to use GrWrapTextureInBitmap moreGravatar robertphillips2016-01-14
* remove imagefilter::sizeconstraintGravatar reed2016-01-11
* Add default ctor to SkMaskGravatar robertphillips2015-12-17
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* Don't create a GXPFactory when blend is SrcOverGravatar egdaniel2015-11-23
* Move glsl onto EmitArgs struct for emitCodeGravatar egdaniel2015-11-19
* Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.Gravatar egdaniel2015-11-18
* Rename some processor functions from GL to GLSLGravatar egdaniel2015-11-13
* Make all GrFragmentProcessors GL independent.Gravatar egdaniel2015-11-13
* Move all ShaderBuilder files to GLSLGravatar egdaniel2015-11-11
* Make SkBlurImageFilter capable of cropping during blur (GPU path).Gravatar senorblanco2015-11-10
* Revert of Make SkBlurImageFilter capable of cropping during blur (GPU path). ...Gravatar egdaniel2015-11-09
* Make SkBlurImageFilter capable of cropping during blur (GPU path).Gravatar senorblanco2015-11-05
* Rename non-aa rect methods on GrDrawContext in anticipation of making them su...Gravatar bsalomon2015-11-05