diff options
author | 2016-04-11 12:18:09 -0700 | |
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committer | 2016-04-11 12:18:09 -0700 | |
commit | 3f6f76f98b6b37d17d1492791ff0feb1b7586bd6 (patch) | |
tree | f9d4ea6d87cfe9f1f05626eaac549e163bd00638 /src/effects/SkBlurMaskFilter.cpp | |
parent | a6b92ad1f7b79106caef6a4c721903544f507a02 (diff) |
Rename EmitArgs::fSamplers to fTexSamplers
Renames fSamplers to fTexSamplers in GrProcessor EmitArgs, and renames
GrGLSLTextureSampler to GrGLSLSampler. This will allow us to add a
second array of buffer samplers.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862373003
Review URL: https://codereview.chromium.org/1862373003
Diffstat (limited to 'src/effects/SkBlurMaskFilter.cpp')
-rw-r--r-- | src/effects/SkBlurMaskFilter.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp index 443373e23b..a1acf659ba 100644 --- a/src/effects/SkBlurMaskFilter.cpp +++ b/src/effects/SkBlurMaskFilter.cpp @@ -28,7 +28,7 @@ #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLProgramDataManager.h" -#include "glsl/GrGLSLTextureSampler.h" +#include "glsl/GrGLSLSampler.h" #include "glsl/GrGLSLUniformHandler.h" #endif @@ -691,7 +691,7 @@ private: }; void OutputRectBlurProfileLookup(GrGLSLFPFragmentBuilder* fragBuilder, - const GrGLSLTextureSampler& sampler, + const GrGLSLSampler& sampler, const char *output, const char *profileSize, const char *loc, const char *blurred_width, @@ -761,9 +761,9 @@ void GrGLRectBlurEffect::emitCode(EmitArgs& args) { fragBuilder->codeAppendf("%s vec2 wh = smallDims - vec2(center,center);", precisionString.c_str()); - OutputRectBlurProfileLookup(fragBuilder, args.fSamplers[0], "horiz_lookup", profileSizeName, + OutputRectBlurProfileLookup(fragBuilder, args.fTexSamplers[0], "horiz_lookup", profileSizeName, "translatedPos.x", "width", "wh.x"); - OutputRectBlurProfileLookup(fragBuilder, args.fSamplers[0], "vert_lookup", profileSizeName, + OutputRectBlurProfileLookup(fragBuilder, args.fTexSamplers[0], "vert_lookup", profileSizeName, "translatedPos.y", "height", "wh.y"); fragBuilder->codeAppendf("float final = horiz_lookup * vert_lookup;"); @@ -1120,7 +1120,7 @@ void GrGLRRectBlurEffect::emitCode(EmitArgs& args) { fragBuilder->codeAppendf("vec2 texCoord = translatedFragPos / proxyDims;"); fragBuilder->codeAppendf("%s = ", args.fOutputColor); - fragBuilder->appendTextureLookupAndModulate(args.fInputColor, args.fSamplers[0], "texCoord"); + fragBuilder->appendTextureLookupAndModulate(args.fInputColor, args.fTexSamplers[0], "texCoord"); fragBuilder->codeAppend(";"); } |