| Commit message (Collapse) | Author | Age |
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1697863002
Review URL: https://codereview.chromium.org/1697863002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1623483002
TBR=mtklein
Review URL: https://codereview.chromium.org/1634273002
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BUG=skia:
Review URL: https://codereview.chromium.org/1210283002
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This reverts commit b3f0ec9f9967da2f80f0d842cb7fd53617b48de3.
BUG=skia:
Review URL: https://codereview.chromium.org/1168303006
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(patchset #6 id:100001 of https://codereview.chromium.org/1148793007/)
Reason for revert:
speculative revert to try to unblock DEPS roll
Original issue's description:
> change SkDraw and all Blitters to use pixmap instead of bitmap
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c31af44336f5eb4a50e83e76e51962d46c3ed458
TBR=scroggo@google.com,jvanverth@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1164373003
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BUG=skia:
Review URL: https://codereview.chromium.org/1148793007
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Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
which is no longer needed.
Seems handy to have SkTypes include the relevant intrinsics when
we know we've got them, but I'm not married to it.
Locally this looks like a pointlessly small perf win, but I'm mostly
keen to get all the code together.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b
Committed: https://skia.googlesource.com/skia/+/d65dc0cedd5b50dd407b6ff8fdc39123f11511cc
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-Mips-Debug-Android-Trybot
Review URL: https://codereview.chromium.org/1104183004
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https://codereview.chromium.org/1104183004/)
Reason for revert:
duh
Original issue's description:
> De-proc Color32
>
> Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
> which is no longer needed.
>
> Seems handy to have SkTypes include the relevant intrinsics when
> we know we've got them, but I'm not married to it.
>
> Locally this looks like a pointlessly small perf win, but I'm mostly
> keen to get all the code together.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b
>
> Committed: https://skia.googlesource.com/skia/+/d65dc0cedd5b50dd407b6ff8fdc39123f11511cc
TBR=reed@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1102363006
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Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
which is no longer needed.
Seems handy to have SkTypes include the relevant intrinsics when
we know we've got them, but I'm not married to it.
Locally this looks like a pointlessly small perf win, but I'm mostly
keen to get all the code together.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b
Review URL: https://codereview.chromium.org/1104183004
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https://codereview.chromium.org/1104183004/)
Reason for revert:
MIPS
Original issue's description:
> De-proc Color32
>
> Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
> which is no longer needed.
>
> Seems handy to have SkTypes include the relevant intrinsics when
> we know we've got them, but I'm not married to it.
>
> Locally this looks like a pointlessly small perf win, but I'm mostly
> keen to get all the code together.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b
TBR=reed@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1108163002
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Also strips SK_SUPPORT_LEGACY_COLOR32_MATH,
which is no longer needed.
Seems handy to have SkTypes include the relevant intrinsics when
we know we've got them, but I'm not married to it.
Locally this looks like a pointlessly small perf win, but I'm mostly
keen to get all the code together.
BUG=skia:
Review URL: https://codereview.chromium.org/1104183004
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no image changes expected in skia or chrome/blink
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/1050953003
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https://codereview.chromium.org/1078413003/)"
ah ha! Check for the define *after* we pull in SkUserConfig.h (indirectly)
This reverts commit 639a82855b94b93c4fa45560e67df8ec4a8bbb3a.
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/1084283003
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of https://codereview.chromium.org/1078413003/)
Reason for revert:
Crazy failings in chrome tests
http://build.chromium.org/p/client.skia/builders/Linux%20Tests/builds/1862
Original issue's description:
> Speeup hairline curves (quads and cubics)
>
> /skia/trunk> cat ../old.txt
> maxrss loops min median mean max stddev samples config bench
> 9M 1 4.28ms 4.32ms 4.36ms 4.67ms 3% ▄▁▁▃▂▂▁▁▂█ 8888 path_hairline_small_AA_cubic
> 9M 1 743µs 767µs 770µs 825µs 4% ▃▃▇▃▁▁▅▁█▁ 8888 path_hairline_small_AA_conic
> 9M 1 533µs 606µs 598µs 680µs 9% ▁▂▂█▆▇▇▄▂▂ 8888 path_hairline_small_AA_quad
> 9M 1 451µs 452µs 456µs 495µs 3% ▁▁▁▁█▁▁▁▁▁ 8888 path_hairline_small_AA_line
>
> /skia/trunk> cat ../new.txt
> maxrss loops min median mean max stddev samples config bench
> 9M 1 827µs 827µs 831µs 869µs 2% ▁▁▁▁▁▁▁█▁▁ 8888 path_hairline_small_AA_cubic
> 9M 1 515µs 517µs 517µs 518µs 0% ▇█▆▅▃▃▁▁▁▅ 8888 path_hairline_small_AA_conic
> 9M 1 310µs 311µs 315µs 332µs 2% ▂▁█▆▁▁▁▁▁▁ 8888 path_hairline_small_AA_quad
> 9M 1 254µs 254µs 258µs 276µs 3% ▁▁▁▁▁▁▁█▇▂ 8888 path_hairline_small_AA_line
>
> Edited revert of https://codereview.chromium.org/1085013003
>
> TBR=
>
> Expectations:
> - no effect on chrome, as it is guarded
> - lots of tiny rebaselines for skia
TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1092483003
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/skia/trunk> cat ../old.txt
maxrss loops min median mean max stddev samples config bench
9M 1 4.28ms 4.32ms 4.36ms 4.67ms 3% ▄▁▁▃▂▂▁▁▂█ 8888 path_hairline_small_AA_cubic
9M 1 743µs 767µs 770µs 825µs 4% ▃▃▇▃▁▁▅▁█▁ 8888 path_hairline_small_AA_conic
9M 1 533µs 606µs 598µs 680µs 9% ▁▂▂█▆▇▇▄▂▂ 8888 path_hairline_small_AA_quad
9M 1 451µs 452µs 456µs 495µs 3% ▁▁▁▁█▁▁▁▁▁ 8888 path_hairline_small_AA_line
/skia/trunk> cat ../new.txt
maxrss loops min median mean max stddev samples config bench
9M 1 827µs 827µs 831µs 869µs 2% ▁▁▁▁▁▁▁█▁▁ 8888 path_hairline_small_AA_cubic
9M 1 515µs 517µs 517µs 518µs 0% ▇█▆▅▃▃▁▁▁▅ 8888 path_hairline_small_AA_conic
9M 1 310µs 311µs 315µs 332µs 2% ▂▁█▆▁▁▁▁▁▁ 8888 path_hairline_small_AA_quad
9M 1 254µs 254µs 258µs 276µs 3% ▁▁▁▁▁▁▁█▇▂ 8888 path_hairline_small_AA_line
Edited revert of https://codereview.chromium.org/1085013003
TBR=
Review URL: https://codereview.chromium.org/1078413003
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flag SK_SUPPORT_LEGACY_BLITANTIH2V2 (patchset #2 id:20001 of https://codereview.chromium.org/1060153003/)
Reason for revert:
DEPS roll is failing, one such example:
http://build.chromium.org/p/tryserver.chromium.win/builders/win8_chromium_rel/builds/73847/steps/ash_unittests%20%28with%20patch%29/logs/stdio
More here:
https://codereview.chromium.org/1091483003
This CL was the only CL in the roll when things started to fail.
Original issue's description:
> add new blit2 methods in support of antialiased hairlines
>
> before:
> 9M 1 528µs 530µs 539µs 607µs 5% ▁▁▁▁▁▁▁▁█▂ 8888 path_hairline_small_AA_quad
>
> after:
> 9M 1 355µs 356µs 358µs 375µs 2% ▂▁▁▁▁▁▁▁▁█ 8888 path_hairline_small_AA_quad
>
> BUG=skia:
>
> does require new baselines (bug chrome is guarded)
>
> Committed: https://skia.googlesource.com/skia/+/dd83031b98db4c6d3d0de2353bf115152a7d1464
TBR=caryclark@google.com,reed@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1085013003
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before:
9M 1 528µs 530µs 539µs 607µs 5% ▁▁▁▁▁▁▁▁█▂ 8888 path_hairline_small_AA_quad
after:
9M 1 355µs 356µs 358µs 375µs 2% ▂▁▁▁▁▁▁▁▁█ 8888 path_hairline_small_AA_quad
BUG=skia:
does require new baselines (bug chrome is guarded)
Review URL: https://codereview.chromium.org/1060153003
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NOPRESUBMIT=true
BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002
Review URL: https://codereview.chromium.org/1037793002
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We've always been using the portable ColorRect32, so we don't need the
ColorRectProc plumbing.
Furthermore, ColorRect32 doesn't seem to be very important (we're only using
it in the opaque case, which our row-by-row procs already specialize for).
Remove that too.
If we find we want specialization for really narrow rects again, let's put it in
blitRect() directly. It's pretty unlikely we're going to get platform-specific
speedup for blits to non-contiguous memory.
My local SKP comparison is +- 3%... most neutral I've ever seen.
BUG=skia:
Review URL: https://codereview.chromium.org/959873002
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This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
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BUG=skia:
R=scroggo@google.com, dominikg@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/263293005
git-svn-id: http://skia.googlecode.com/svn/trunk@14592 2bbb7eff-a529-9590-31e7-b0007b416f81
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separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
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Context object. (https://codereview.chromium.org/207683004/)
Reason for revert:
This is blocking the DEPS roll into Chromium. Failures can be seen here:
http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
Original issue's description:
> Extract most of the mutable state of SkShader into a separate Context object.
>
> SkShader currently stores some state during draw calls via setContext(...).
> Move that mutable state into a separate SkShader::Context class that is
> constructed on demand for the duration of the draw.
>
> Calls to setContext() are replaced with createContext() which returns a context
> corresponding to the shader object or NULL if the parameters to createContext
> are invalid.
>
> TEST=out/Debug/dm
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14216
>
> Committed: http://code.google.com/p/skia/source/detail?r=14323
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/249643002
git-svn-id: http://skia.googlecode.com/svn/trunk@14326 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkShader currently stores some state during draw calls via setContext(...).
Move that mutable state into a separate SkShader::Context class that is
constructed on demand for the duration of the draw.
Calls to setContext() are replaced with createContext() which returns a context
corresponding to the shader object or NULL if the parameters to createContext
are invalid.
TEST=out/Debug/dm
BUG=skia:1976
Committed: http://code.google.com/p/skia/source/detail?r=14216
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/207683004
git-svn-id: http://skia.googlecode.com/svn/trunk@14323 2bbb7eff-a529-9590-31e7-b0007b416f81
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Context object. (https://codereview.chromium.org/207683004/)
Reason for revert:
Causing memory leaks in Chromium.
Original issue's description:
> Extract most of the mutable state of SkShader into a separate Context object.
>
> SkShader currently stores some state during draw calls via setContext(...).
> Move that mutable state into a separate SkShader::Context class that is
> constructed on demand for the duration of the draw.
>
> Calls to setContext() are replaced with createContext() which returns a context
> corresponding to the shader object or NULL if the parameters to createContext
> are invalid.
>
> TEST=out/Debug/dm
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14216
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, dominikg@chromium.org
TBR=dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bungeman@google.com
Review URL: https://codereview.chromium.org/241283003
git-svn-id: http://skia.googlecode.com/svn/trunk@14247 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkShader currently stores some state during draw calls via setContext(...).
Move that mutable state into a separate SkShader::Context class that is
constructed on demand for the duration of the draw.
Calls to setContext() are replaced with createContext() which returns a context
corresponding to the shader object or NULL if the parameters to createContext
are invalid.
TEST=out/Debug/dm
BUG=skia:1976
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/207683004
git-svn-id: http://skia.googlecode.com/svn/trunk@14216 2bbb7eff-a529-9590-31e7-b0007b416f81
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Add SkSmallAllocator, a template for allocating small (as defined by the
instantiation) objects without extra calls to new. Add a helper macro to
make using it simple.
Remove SkTemplatesPriv.h, whose behavior is replaced by SkSmallAllocator.
The old SK_PLACEMENT_NEW had the following drawbacks:
- Easily confused with SkNEW_PLACEMENT.
- Requires passing around lots of void*s along with the storageSize.
- Requires using a separate class for deleting it.
- We had multiple ways Auto objects for deleting in different places.
- It always did a straight heap allocation on Windows, meaning Windows
did not get any advantages from the confusing code.
The new SkSmallAllocator simplifies things:
- It is clear about what it does.
- It takes care of the deletion in one place that is automatically
handled.
Further, the new class can be used to create more than one object. This
is in preparation for BUG=skia:1976, for which we would like to create
a new object without extra heap allocations. The plan is to create both
the blitter and the new object on the stack using the SkSmallAllocator.
Add a new test for SkSmallAllocator.
SkShader.h:
Move the private version of CreateBitmapShader to SkBitmapProcShader
(which already has the implementation) and remove the friend class
(which was only used to call this private function). This allows
SkSmallAllocator to reside in the private src/ directory.
SkBitmapProcShader:
Move CreateBitmapShader and the macro for the storage size here. With
the macro in a (private) header, the (private) headers with function
declarations (which now depend on the storage size used) can see the
macro.
Use SkSmallAllocator in CreateBitmapShader.
Change the macro to kBlitterStorageByteCount, since SkSmallAllocator
takes a byte count as its template parameter.
SkBlitter:
Use the SkSmallAllocator.
Remove Sk3DShader::fKillProc and SkAutoCallProc. Both of their
behaviors have been moved into SkSmallAllocator (SkAutoCallProc was
unnecessary anyway, because the only time we ever used it we also
called detach(), so its auto behavior never happened).
Create the Sk3DShader on the stack, if there's room.
Remove the helper version of Choose, which was unused.
SmallAllocatorTest:
Test for the new class.
The rest:
Use SkSmallAllocator.
BUG=skia:1976
R=reed@google.com, mtklein@google.com
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/179343005
git-svn-id: http://skia.googlecode.com/svn/trunk@13696 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@12428 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@12427 2bbb7eff-a529-9590-31e7-b0007b416f81
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This reverts commit 36d712f2d4c5c79719280ad95523e6aaa88b068e.
BUG=
R=rmistry@google.com, mtklein@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/86483002
git-svn-id: http://skia.googlecode.com/svn/trunk@12392 2bbb7eff-a529-9590-31e7-b0007b416f81
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This reverts commit 2d72d8b242eac6e9d30228f5b0a407236491c369.
git-svn-id: http://skia.googlecode.com/svn/trunk@12387 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=djsollen@google.com
Review URL: https://codereview.chromium.org/83093005
git-svn-id: http://skia.googlecode.com/svn/trunk@12384 2bbb7eff-a529-9590-31e7-b0007b416f81
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blits the path's coverage directly into an A8 target, regardless of the previous pixel values.""
This reverts commit 3c77887b3eb2d32ab668ab4e5f2f9e79103956e8.
BUG=
Review URL: https://codereview.chromium.org/50673005
git-svn-id: http://skia.googlecode.com/svn/trunk@12167 2bbb7eff-a529-9590-31e7-b0007b416f81
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path's coverage directly into an A8 target, regardless of the previous pixel values."
This reverts commit d615e839b71f75df895de6850b774a9e1c28ad2a.
Revert "must initialize SkDraw.fClip"
This reverts commit 108e46d29b5f57927fc8b8c403bb52019d8cb16d.
BUG=
Review URL: https://codereview.chromium.org/57883006
git-svn-id: http://skia.googlecode.com/svn/trunk@12122 2bbb7eff-a529-9590-31e7-b0007b416f81
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coverage directly into an A8 target, regardless of the previous pixel values.
R=bsalomon@google.com, mtklein@google.com
Review URL: https://codereview.chromium.org/56453002
git-svn-id: http://skia.googlecode.com/svn/trunk@12118 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
Review URL: https://codereview.chromium.org/17335008
git-svn-id: http://skia.googlecode.com/svn/trunk@9727 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
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SK_DISABLE_FAST_AA_STROKE_RECT
SK_IGNORE_FAST_BLURRECT
SK_DISABLE_EXTRACTSUBSET_OPAQUE_FIX
SK_IGNORE_CF_OPTIMIZATION
SK_IGNORE_NEW_STROKERECT
SK_DISABLE_GPU_BLUR
SK_IGNORE_ROTATED_FREETYPE_FIX
The changes should all be:
remove code for #ifdef
remove guard for #ifndef
Review URL: https://codereview.appspot.com/6858073
git-svn-id: http://skia.googlecode.com/svn/trunk@6546 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6851054
git-svn-id: http://skia.googlecode.com/svn/trunk@6451 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5943 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6649055
git-svn-id: http://skia.googlecode.com/svn/trunk@5930 2bbb7eff-a529-9590-31e7-b0007b416f81
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15% speedup for rectangles < 31 px wide, 5% for larger.
http://codereview.appspot.com/5843050/
git-svn-id: http://skia.googlecode.com/svn/trunk@3423 2bbb7eff-a529-9590-31e7-b0007b416f81
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LCD at all with a shader.)
git-svn-id: http://skia.googlecode.com/svn/trunk@2689 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2484 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2461 2bbb7eff-a529-9590-31e7-b0007b416f81
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I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
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want a SkPMColor, they need to call SkPreMultiplyColor()
Add Opaque and Black optimizations for blitmask_d32
git-svn-id: http://skia.googlecode.com/svn/trunk@911 2bbb7eff-a529-9590-31e7-b0007b416f81
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Add blitmask procs (with optional platform acceleration)
patch by yaojie.yan
git-svn-id: http://skia.googlecode.com/svn/trunk@910 2bbb7eff-a529-9590-31e7-b0007b416f81
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The regression was due to the fact that we were calling PlatformColorProc() for
every span (which in turns makes CPUID, a fairly expensive call). Since we draw
a lot of rects, and rects have 1-pixel wide spans for the vertical segments,
that's a lot of CPUID.
Fixed by cacheing the result of PlatformColorProc(), as is done for the other
platform-specific blitters.
Review URL: http://codereview.appspot.com/3669042/
git-svn-id: http://skia.googlecode.com/svn/trunk@636 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@374 2bbb7eff-a529-9590-31e7-b0007b416f81
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