aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/SkCanvas.cpp
Commit message (Expand)AuthorAge
* const all the thingsGravatar Herb Derby2018-07-27
* Redo drawTextRSXForm for glyph runsGravatar Herb Derby2018-07-18
* added byte and ubyte types to SKSLGravatar Ruiqi Mao2018-07-17
* Device interface uses glyph run listGravatar Herb Derby2018-07-16
* Introduce text blob processing but don't wire it upGravatar Herb Derby2018-07-13
* Move to using pointers in simplifyDraw*Gravatar Herb Derby2018-07-12
* Remove SkDrawFilter.Gravatar Ben Wagner2018-07-12
* Interpolate patch vertices in destination color spaceGravatar Brian Osman2018-07-09
* added caching of SkVerticesGravatar Ruiqi Mao2018-07-09
* Revert "added skeletal animation support to GPU backend"Gravatar Ruiqi Mao2018-07-03
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-03
* updated SkCanvas documentation for animation overloads of drawVerticesGravatar Ruiqi Mao2018-07-03
* skeletal animation support added to API and software backendGravatar Ruiqi Mao2018-06-29
* Revert "Remove drawTextBlob from device use drawGlyphRunList"Gravatar Robert Phillips2018-06-28
* Remove drawTextBlob from device use drawGlyphRunListGravatar Herb Derby2018-06-28
* basic first pass at RGBA F32 supportGravatar Mike Klein2018-06-26
* Use the correct paint from the looperGravatar Herb Derby2018-06-22
* Use SkGlyphRun instead of builderGravatar Herb Derby2018-06-19
* Revert "Revert "SkTypes: extract SkTo""Gravatar Hal Canary2018-06-14
* Revert "SkTypes: extract SkTo"Gravatar Hal Canary2018-06-13
* SkTypes: extract SkToGravatar Hal Canary2018-06-12
* New more efficient run builderGravatar Herb Derby2018-06-08
* Smarter use of glyph cacheGravatar Herb Derby2018-06-06
* Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Herb Derby2018-06-06
* Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Hal Canary2018-06-06
* Have draw(Text|PosText|PosTextH) use a single entry on the deviceGravatar Herb Derby2018-06-05
* Remove mask-filters and aa from SkPaint in SkCanvas for nine-patch/lattice.Gravatar Brian Salomon2018-05-21
* Fix srcBounds computation in SkMatrixConvolutionImageFilterGravatar Robert Phillips2018-05-17
* Minor refactoring to image filtersGravatar Robert Phillips2018-05-14
* Take sk_sp<SkDevice> instead of SkDevice*Gravatar Herb Derby2018-05-02
* Rewrite SkVertices specified with triangle fans as indexed trianglesGravatar Brian Salomon2018-04-28
* fix android-frameworkGravatar Mike Reed2018-04-25
* Experiment to track coverage in a layerGravatar Mike Reed2018-04-25
* Properly restore from image filter save layers.Gravatar Ben Wagner2018-04-24
* use SkRect::outset, as it clamps on overflowGravatar Mike Reed2018-04-23
* (Mostly) respect FilterQuality in draw[stretchy]Gravatar Leon Scroggins III2018-04-23
* Prevent matrix stack from being corrupted if a rotated image filter is clippe...Gravatar Robert Phillips2018-04-20
* Remove SkPaint::kGenA8FromLCD_Flag.Gravatar Ben Wagner2018-04-16
* can't abort looper loop, as saveCount won't be balancedGravatar Mike Reed2018-04-12
* always clear the looper when we're unrolling it, to not confused devicesGravatar Mike Reed2018-04-12
* Clean-up paints for drawImage (etc.) to enforce that we alwaysGravatar Mike Reed2018-04-11
* change canvas-state to just record clip boundsGravatar Mike Reed2018-03-21
* Apply filterTextFlags so the fonts are the same.Gravatar Herb Derby2018-03-16
* consolidate SaveLayerFlag internal referencesGravatar Cary Clark2018-03-13
* remove canvas internal privateGravatar Cary Clark2018-03-06
* Revert "Revert "Add 1010102 support to Ganesh""Gravatar Brian Osman2018-03-02
* Revert "Add 1010102 support to Ganesh"Gravatar Brian Osman2018-03-01
* Add 1010102 support to GaneshGravatar Brian Osman2018-03-01
* make 1010102/888x layers 8888, not 1010102/888xGravatar Mike Klein2018-02-26
* Add isFinite() bounds check for drawPointsGravatar Jim Van Verth2018-02-21