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path: root/src/core/SkCanvas.cpp
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* const all the thingsGravatar Herb Derby2018-07-27
| | | | | | | | | | | Having the glyph run list be const as it passes through the stack means that future change can't be introduced in the device code that changes behavior. Try to force all text changes into the SkGylphRun system. Change-Id: I9412bc094c7adb8554887c725a6264af306e1d42 Reviewed-on: https://skia-review.googlesource.com/143702 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Ben Wagner <bungeman@google.com>
* Redo drawTextRSXForm for glyph runsGravatar Herb Derby2018-07-18
| | | | | | | Change-Id: Iec9ad6a2c91b16c4e25150902b433fc7aae68a33 Reviewed-on: https://skia-review.googlesource.com/142171 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Herb Derby <herb@google.com>
* added byte and ubyte types to SKSLGravatar Ruiqi Mao2018-07-17
| | | | | | | | | | | created new GMs for skinning Bug: skia: Change-Id: I15fb2bd02fba8beb6dd2dd3f3716da016ea92192 Reviewed-on: https://skia-review.googlesource.com/140241 Commit-Queue: Ruiqi Mao <ruiqimao@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
* Device interface uses glyph run listGravatar Herb Derby2018-07-16
| | | | | | | | | | | | | Have devices just treat all runs as drawPosText except for SkGPUDevice and SkRemoteGlyphCache. Those two just pass the blob to the old code. This way the change over from blobs to run lists can happen in smaller steps. Change-Id: I3407bffeafe7fbd1c369f6b3c3db8d64b4b6c3b1 Reviewed-on: https://skia-review.googlesource.com/141300 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Herb Derby <herb@google.com>
* Introduce text blob processing but don't wire it upGravatar Herb Derby2018-07-13
| | | | | | | | | | | Have all the old code paths start using lists in preparation for introducing text blobs. Change-Id: I65cc02ee3da63bc3c9492db78a08b0eee3b1f931 Reviewed-on: https://skia-review.googlesource.com/141081 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Herb Derby <herb@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* Move to using pointers in simplifyDraw*Gravatar Herb Derby2018-07-12
| | | | | | | | | | Move to using pointers into buffers. This will allow multiple runs from blobs to share buffers. Change-Id: I6ebed2e490c5fe71077ddc921ead145ce17c5ebd Reviewed-on: https://skia-review.googlesource.com/141049 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* Remove SkDrawFilter.Gravatar Ben Wagner2018-07-12
| | | | | | | | | Change-Id: I0204a9522e828c87bb7c6c20ae34ce51161442af Reviewed-on: https://skia-review.googlesource.com/137895 Reviewed-by: Herb Derby <herb@google.com> Reviewed-by: Ben Wagner <bungeman@google.com> Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Ben Wagner <bungeman@google.com>
* Interpolate patch vertices in destination color spaceGravatar Brian Osman2018-07-09
| | | | | | | Change-Id: I4e1403eb63370f5e61283ed4a504fb352368adc0 Reviewed-on: https://skia-review.googlesource.com/139862 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* added caching of SkVerticesGravatar Ruiqi Mao2018-07-09
| | | | | | | | | | | | | | | SkVertices can now be "volatile", meaning they should not be cached. SkVertices is volatile by default if the argument is not given. Pulled from reverted CL: https://skia-review.googlesource.com/c/skia/+/138596 Docs-Preview: https://skia.org/?cl=139545 Bug: skia: Change-Id: I92cf832efe1c0aaa8f432eedde2678582dd2454e Reviewed-on: https://skia-review.googlesource.com/139545 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
* Revert "added skeletal animation support to GPU backend"Gravatar Ruiqi Mao2018-07-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit b6307340e8a6a9d3a7517def7f5eaaadffd07d14. Reason for revert: patch/atlas failing in gold Original change's description: > added skeletal animation support to GPU backend > > added caching of SkVertices > > Docs-Preview: https://skia.org/?cl=138596 > Bug: skia: > Change-Id: Ia750f55f5f6d0de250d9e9c5619f4d1ac856f9f5 > Reviewed-on: https://skia-review.googlesource.com/138596 > Reviewed-by: Brian Osman <brianosman@google.com> > Reviewed-by: Robert Phillips <robertphillips@google.com> > Commit-Queue: Ruiqi Mao <ruiqimao@google.com> TBR=robertphillips@google.com,brianosman@google.com,reed@google.com,ruiqimao@google.com Change-Id: Idfaf016a7ff4cdd8af2543d510706f489d04417a No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/139281 Reviewed-by: Ruiqi Mao <ruiqimao@google.com> Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-03
| | | | | | | | | | | | added caching of SkVertices Docs-Preview: https://skia.org/?cl=138596 Bug: skia: Change-Id: Ia750f55f5f6d0de250d9e9c5619f4d1ac856f9f5 Reviewed-on: https://skia-review.googlesource.com/138596 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
* updated SkCanvas documentation for animation overloads of drawVerticesGravatar Ruiqi Mao2018-07-03
| | | | | | | | | | | | | changed bookmaker ParserCommon::writeBlockTrim limit to 20000 disabled broken SkPaint::containsText example Docs-Preview: https://skia.org/?cl=138862 Bug: skia:8123 Change-Id: Ib4003bf7b9603bf652f86cd56e0975cd09bcbf71 Reviewed-on: https://skia-review.googlesource.com/138862 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* skeletal animation support added to API and software backendGravatar Ruiqi Mao2018-06-29
| | | | | | | | | | | | SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices. SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights. Bug: skia: Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea Reviewed-on: https://skia-review.googlesource.com/137221 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
* Revert "Remove drawTextBlob from device use drawGlyphRunList"Gravatar Robert Phillips2018-06-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit e2e52e46ca63540d429656baeee48fd3a402be26. Reason for revert: See if this is blocking the Chrome roll Original change's description: > Remove drawTextBlob from device use drawGlyphRunList > > Convert all backends to use GlyphRunList instead of > text blobs. If the device did not originally implement > drawTextBlob it will be simulated by drawPosText on the > device. > > Other changes: > Change to using an origin from absolulte positioning. The GPU > code uses origin change to update blobs under translation. > > Change cluster to use const uint32_t instead of just > uint32_t. > > Add SkPaint to runs. > > The draw filter is hosted up to the canavas level and applied there. > > Change-Id: Ib105b6bd26b67db55f1c954e37c79fbdcaa9d4a2 > Reviewed-on: https://skia-review.googlesource.com/137224 > Reviewed-by: Herb Derby <herb@google.com> > Reviewed-by: Khusal Sagar <khushalsagar@chromium.org> > Reviewed-by: Hal Canary <halcanary@google.com> > Reviewed-by: Jim Van Verth <jvanverth@google.com> > Commit-Queue: Herb Derby <herb@google.com> TBR=jvanverth@google.com,halcanary@google.com,bungeman@google.com,herb@google.com,reed@google.com,khushalsagar@chromium.org,khushalsagar@google.com Change-Id: I4d93a534990c89deee7d3aaa00ec40d47e0d2ece No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/138120 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Remove drawTextBlob from device use drawGlyphRunListGravatar Herb Derby2018-06-28
| | | | | | | | | | | | | | | | | | | | | | | | | | Convert all backends to use GlyphRunList instead of text blobs. If the device did not originally implement drawTextBlob it will be simulated by drawPosText on the device. Other changes: Change to using an origin from absolulte positioning. The GPU code uses origin change to update blobs under translation. Change cluster to use const uint32_t instead of just uint32_t. Add SkPaint to runs. The draw filter is hosted up to the canavas level and applied there. Change-Id: Ib105b6bd26b67db55f1c954e37c79fbdcaa9d4a2 Reviewed-on: https://skia-review.googlesource.com/137224 Reviewed-by: Herb Derby <herb@google.com> Reviewed-by: Khusal Sagar <khushalsagar@chromium.org> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Herb Derby <herb@google.com>
* basic first pass at RGBA F32 supportGravatar Mike Klein2018-06-26
| | | | | | | | | | | | | Draws basically the same as f16. The existing load_f32, load_f32_dst, and store_f32 stages all had the same bug that we'd never noticed because dy was always 0 until now. Change-Id: Ibbd393fa1acc5df414be4cdef0f5a9d11dcccdb3 Reviewed-on: https://skia-review.googlesource.com/137585 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Mike Reed <reed@google.com>
* Use the correct paint from the looperGravatar Herb Derby2018-06-22
| | | | | | | Change-Id: I7e17c25a66d873c4988050a4a1bb135ec6fa4300 Reviewed-on: https://skia-review.googlesource.com/137137 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Herb Derby <herb@google.com>
* Use SkGlyphRun instead of builderGravatar Herb Derby2018-06-19
| | | | | | | | | | | | | Move from passing builder down the stack to passing the object we really want to be the interface down the stack. Move code that shunts from glyph run style to drawTextPos to the SkGlyphRun from the builder. Change-Id: Iefaca69104737ce46c06fbb26dc99996784b2bdb Reviewed-on: https://skia-review.googlesource.com/135620 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Ben Wagner <bungeman@google.com>
* Revert "Revert "SkTypes: extract SkTo""Gravatar Hal Canary2018-06-14
| | | | | | | | | | | | | | | | This reverts commit fdcfb8b7c23fbf18f872d2c31d27978235033876. > Original change's description: > > SkTypes: extract SkTo > > > > Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09 > > Reviewed-on: https://skia-review.googlesource.com/133620 > > Reviewed-by: Mike Klein <mtklein@google.com> Change-Id: Ida74fbc5c21248a724a5edbf9fae18a33bcb23aa Reviewed-on: https://skia-review.googlesource.com/134506 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Revert "SkTypes: extract SkTo"Gravatar Hal Canary2018-06-13
| | | | | | | | | | | | | | | | | | | | | | | This reverts commit 2a2f67592602b18527bc3fd449132d420cd5b62e. Reason for revert: this appears to be what is holding up the Chrome roll. Original change's description: > SkTypes: extract SkTo > > Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09 > Reviewed-on: https://skia-review.googlesource.com/133620 > Reviewed-by: Mike Klein <mtklein@google.com> TBR=mtklein@google.com,halcanary@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Change-Id: Iafd738aedfb679a23c061a51afe4b98a8d4cdfae Reviewed-on: https://skia-review.googlesource.com/134504 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* SkTypes: extract SkToGravatar Hal Canary2018-06-12
| | | | | | Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09 Reviewed-on: https://skia-review.googlesource.com/133620 Reviewed-by: Mike Klein <mtklein@google.com>
* New more efficient run builderGravatar Herb Derby2018-06-08
| | | | | | | | | | | | | | | A system for building glyph runs. In the future the builder will only live in canvas, but it's internal structures facilitate interacting with the cache a single glyph at a time. When all the bulk code is in place, only runs will be passed around. Passing the builder down the text draw stack is temporary. Change-Id: I6e3ed184b3f3a58b919377f2d31936e971bd8efa Reviewed-on: https://skia-review.googlesource.com/132928 Reviewed-by: Herb Derby <herb@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Herb Derby <herb@google.com>
* Smarter use of glyph cacheGravatar Herb Derby2018-06-06
| | | | | | Change-Id: Ic9bea7310b375575503042881d9d54ff13996729 Reviewed-on: https://skia-review.googlesource.com/131924 Reviewed-by: Mike Klein <mtklein@chromium.org>
* Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Herb Derby2018-06-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 74b390d6b136a60f1df15ac5ecd19bd8ad5a394b. Reason for revert: reverting to add patch for valgrind Original change's description: > Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device" > > This reverts commit 4225b3220ef4bf50f0d9403f812ea94d50c4ee59. > > Reason for revert: made valgrind unhappy. > > Original change's description: > > Have draw(Text|PosText|PosTextH) use a single entry on the device > > > > Handle the positioning of drawText at the canvas layer. Simplify > > the code by removing similar implementations. > > > > Change-Id: I8b711783435072f560e29fca1dd934fa2e345ed2 > > Reviewed-on: https://skia-review.googlesource.com/127131 > > Reviewed-by: Ben Wagner <bungeman@google.com> > > Commit-Queue: Herb Derby <herb@google.com> > > TBR=jvanverth@google.com,bungeman@google.com,herb@google.com > > Change-Id: I65c9d30ae6ecb1f87e8660e56d8f8ce5daab7551 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/132403 > Reviewed-by: Hal Canary <halcanary@google.com> > Commit-Queue: Hal Canary <halcanary@google.com> TBR=jvanverth@google.com,halcanary@google.com,bungeman@google.com,herb@google.com Change-Id: I9bbb73aac447b51eb8215ac42331759fa4c9fa45 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/132580 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Herb Derby <herb@google.com>
* Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Hal Canary2018-06-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 4225b3220ef4bf50f0d9403f812ea94d50c4ee59. Reason for revert: made valgrind unhappy. Original change's description: > Have draw(Text|PosText|PosTextH) use a single entry on the device > > Handle the positioning of drawText at the canvas layer. Simplify > the code by removing similar implementations. > > Change-Id: I8b711783435072f560e29fca1dd934fa2e345ed2 > Reviewed-on: https://skia-review.googlesource.com/127131 > Reviewed-by: Ben Wagner <bungeman@google.com> > Commit-Queue: Herb Derby <herb@google.com> TBR=jvanverth@google.com,bungeman@google.com,herb@google.com Change-Id: I65c9d30ae6ecb1f87e8660e56d8f8ce5daab7551 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/132403 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Have draw(Text|PosText|PosTextH) use a single entry on the deviceGravatar Herb Derby2018-06-05
| | | | | | | | | | Handle the positioning of drawText at the canvas layer. Simplify the code by removing similar implementations. Change-Id: I8b711783435072f560e29fca1dd934fa2e345ed2 Reviewed-on: https://skia-review.googlesource.com/127131 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Herb Derby <herb@google.com>
* Remove mask-filters and aa from SkPaint in SkCanvas for nine-patch/lattice.Gravatar Brian Salomon2018-05-21
| | | | | | | | | | Remove GPU fallback code which would have applied AA and mask filter separately to each lattice cell. Change-Id: I43d50f337d24bb34b94f3d0ea6cca686a2e11a50 Reviewed-on: https://skia-review.googlesource.com/129318 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Leon Scroggins <scroggo@google.com>
* Fix srcBounds computation in SkMatrixConvolutionImageFilterGravatar Robert Phillips2018-05-17
| | | | | | | | | | | Note that this does change the behavior of the cropRect for the repeated case. The cropRect now only acts as a hard clip on the output. BUG= skia:7766 Change-Id: I1d66678bc797cd4835701cd20c36e68b22ac880a Reviewed-on: https://skia-review.googlesource.com/127338 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Minor refactoring to image filtersGravatar Robert Phillips2018-05-14
| | | | | | | | | | This pulls the boring parts out of: https://skia-review.googlesource.com/c/skia/+/127338 (Fix srcBounds computation in SkMatrixConvolutionImageFilter) TBR=bsalomon@google.com Change-Id: Iade788fcc96c4c16989d13e7592030a6a1d3f170 Reviewed-on: https://skia-review.googlesource.com/127573 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Take sk_sp<SkDevice> instead of SkDevice*Gravatar Herb Derby2018-05-02
| | | | | | | | | Change-Id: I0b296bf5b80adc19758a3dc99160be9d2ed05680 Reviewed-on: https://skia-review.googlesource.com/125160 Commit-Queue: Herb Derby <herb@google.com> Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com> Auto-Submit: Herb Derby <herb@google.com>
* Rewrite SkVertices specified with triangle fans as indexed trianglesGravatar Brian Salomon2018-04-28
| | | | | | | Change-Id: Ifaacc426bc657b324f6a885a8ef70b347b048226 Reviewed-on: https://skia-review.googlesource.com/124349 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Chris Dalton <csmartdalton@google.com>
* fix android-frameworkGravatar Mike Reed2018-04-25
| | | | | | | | | Bug: skia: Change-Id: Iac3f306808d931ce46380ec1ed4bda940cd7181d Reviewed-on: https://skia-review.googlesource.com/123746 Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Stan Iliev <stani@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Experiment to track coverage in a layerGravatar Mike Reed2018-04-25
| | | | | | | | Bug: skia: Change-Id: I5ed334f63e64991944394dc8103092a2c6280546 Reviewed-on: https://skia-review.googlesource.com/122000 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* Properly restore from image filter save layers.Gravatar Ben Wagner2018-04-24
| | | | | | | | | | | | | | | | SkCanvas::internalSaveLayer calls internalSetMatrix to smash the matrix. SkCanvas::internalRestore tried to restore the state by setting just the matrix on the canvas. However, this misses restoring the matrix on the top devices. Correct this by making internalRestore mirror internalSaveLayer and call internalSetMatrix. Without this change some draw calls will not respect the matrix correctly when they follow a draw with an image filter. Change-Id: If2660cd3799c3050604d9d8754b140507ec3f5e1 Reviewed-on: https://skia-review.googlesource.com/123241 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Ben Wagner <bungeman@google.com>
* use SkRect::outset, as it clamps on overflowGravatar Mike Reed2018-04-23
| | | | | | | | | Bug: oss-fuzz:7929 Change-Id: Ic9a2582eb7ab638fda71b10bf987a6c584770e43 Reviewed-on: https://skia-review.googlesource.com/122959 Reviewed-by: Florin Malita <fmalita@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Reed <reed@google.com>
* (Mostly) respect FilterQuality in draw[stretchy]Gravatar Leon Scroggins III2018-04-23
| | | | | | | | | | | | | | | | | | | | | | | Bug: b/77917978 For drawImageLattice drawBitmapLattice drawImageNine drawBitmapNine , respect the SkFilterQuality on the SkPaint. Previously the GPU used the lowest quality to avoid a bleeding effect, leading to ugly nine- patches on Android. For all backends, cap the filter quality at kLow_SkFilterQuality. Update SkCanvas' documentation to specify this. Change-Id: Id28c7753834975f039170f14bc51be4f2bd44d41 Reviewed-on: https://skia-review.googlesource.com/121891 Reviewed-by: Cary Clark <caryclark@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com> Auto-Submit: Leon Scroggins <scroggo@google.com>
* Prevent matrix stack from being corrupted if a rotated image filter is ↵Gravatar Robert Phillips2018-04-20
| | | | | | | | | | clipped out Bug: skia:7765 Change-Id: Id76b63cebc25dcdff02d4ba3f6d6bba6f2b6b842 Reviewed-on: https://skia-review.googlesource.com/122782 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Remove SkPaint::kGenA8FromLCD_Flag.Gravatar Ben Wagner2018-04-16
| | | | | | | | | | | | | The original intent of this flag is now handled by SkPixelGeomety on SkSurfaceProps on SkSurface. BUG=skia:7515 Change-Id: I54bb1be072b5b5b2164a59196bfeacac254823c7 Reviewed-on: https://skia-review.googlesource.com/121346 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Herb Derby <herb@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
* can't abort looper loop, as saveCount won't be balancedGravatar Mike Reed2018-04-12
| | | | | | | | | | | | | | This is triggered by a recent change to clear the looper from the paint we return. That change made the call to nothingToDraw() return true, which in turn meant we didn't get the balancing call to restore in the looper's next() call. Follow-up to https://skia-review.googlesource.com/c/skia/+/121062 Bug: skia: Change-Id: I3ba7d487e4193103fb1d223d34c9c6eb486eca09 Reviewed-on: https://skia-review.googlesource.com/121220 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
* always clear the looper when we're unrolling it, to not confused devicesGravatar Mike Reed2018-04-12
| | | | | | | | | | Discovered by https://skia-review.googlesource.com/c/skia/+/119570 Bug: skia: Change-Id: I18c13052c5eb410a46ab16e2f1015861948678af Reviewed-on: https://skia-review.googlesource.com/121062 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Mike Reed <reed@google.com>
* Clean-up paints for drawImage (etc.) to enforce that we alwaysGravatar Mike Reed2018-04-11
| | | | | | | | | | ignore stroking and patheffects. Bug: skia:7804 Change-Id: I0b5f3a6734c5e4201a6e3a2bd5e398d213c8950e Reviewed-on: https://skia-review.googlesource.com/120504 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* change canvas-state to just record clip boundsGravatar Mike Reed2018-03-21
| | | | | | | | | | | | This reflects the long-standing restrictions in our clients (webview) and the reality of the gpu target which just uses scissors. It also removes one of the few callers of canvas::clipRegion, which we'd like to remove. Bug: skia: Change-Id: Ie3b3c6e8752f82cddef256f753000f9da4bdbdee Reviewed-on: https://skia-review.googlesource.com/113260 Reviewed-by: Derek Sollenberger <djsollen@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Apply filterTextFlags so the fonts are the same.Gravatar Herb Derby2018-03-16
| | | | | | | | | | | | | | | | | | In order to apply filterTextFlags correctly, teach TrackLayerDevice how to process save and restore layers. At this point, I don't see any other traffic than the cache warming traffic. This code has a performance between 82% and 105% of just drawing the picture. BUG=skia:7515 Change-Id: I44736be46884f18b6d120d4b5ca582f34dbdff0f Reviewed-on: https://skia-review.googlesource.com/114641 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Herb Derby <herb@google.com>
* consolidate SaveLayerFlag internal referencesGravatar Cary Clark2018-03-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add a third define in SkCanvasPriv to complement SkCanvas::kDontClipToLayer_PrivateSaveLayerFlag and SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag. SkCanvas::kDontClipToLayer_PrivateSaveLayerFlag exists only to define SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag and SkCanvasPriv::kDontClipToLayer_SaveLayerFlag. SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag is used only by Android framework. SkCanvasPriv::kDontClipToLayer_SaveLayerFlag is used internally. Note that changes to CanvasStateTest.cpp inside SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG aren't testable by existing skiabots; it requires building an Android framework aware version of dm. CanvasStateTest.cpp may have bit-rotted. R=reed@google.com,scroggo@google.com Bug: skia:6454,skia:7690 Change-Id: I74f2a54636fae89a5a88a7e13f1baba49d3e2115 Reviewed-on: https://skia-review.googlesource.com/112401 Commit-Queue: Cary Clark <caryclark@skia.org> Reviewed-by: Leon Scroggins <scroggo@google.com> Reviewed-by: Mike Reed <reed@google.com>
* remove canvas internal privateGravatar Cary Clark2018-03-06
| | | | | | | | | | | | | interfaces not called externally and aren't used internally R=robertphillips@google.com,reed@google.com Bug: skia:6455 Change-Id: Iee98ce4380a28a831d9bffe99932b54421dd339a Reviewed-on: https://skia-review.googlesource.com/112481 Commit-Queue: Cary Clark <caryclark@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Revert "Revert "Add 1010102 support to Ganesh""Gravatar Brian Osman2018-03-02
| | | | | | | | | | This reverts commit ded47a50143470d1acdafa03e878cc7da5608038. Bug: skia: Change-Id: I7d7552e6ccc8591cae91426407ab13b628b93b68 Reviewed-on: https://skia-review.googlesource.com/111760 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Revert "Add 1010102 support to Ganesh"Gravatar Brian Osman2018-03-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 44b61204d9f5681b9474db017577d56f42a32d66. Reason for revert: TSAN bot crashing Original change's description: > Add 1010102 support to Ganesh > > Adds gl1010102, gles1010102, vk1010102, and mtl1010102 > configs to DM. > > This uses the same saveLayer approach as CPU, switching > to 8888 so that we have enough alpha precision. > > Change-Id: I9f5b63747ec01031c8db97dadfc42f77e4863ccb > Reviewed-on: https://skia-review.googlesource.com/110500 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com Change-Id: I782e740763044c1ae78fb219161e37eec7617c74 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/111580 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Add 1010102 support to GaneshGravatar Brian Osman2018-03-01
| | | | | | | | | | | | | Adds gl1010102, gles1010102, vk1010102, and mtl1010102 configs to DM. This uses the same saveLayer approach as CPU, switching to 8888 so that we have enough alpha precision. Change-Id: I9f5b63747ec01031c8db97dadfc42f77e4863ccb Reviewed-on: https://skia-review.googlesource.com/110500 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* make 1010102/888x layers 8888, not 1010102/888xGravatar Mike Klein2018-02-26
| | | | | | | | | | This hopefully keeps all other considerations the same, like sRGB keeps sRGB layers, F16 F16 layers, etc. Change-Id: Icdf0b259ae782321e6f96c6f8bc814d520c7dd25 Reviewed-on: https://skia-review.googlesource.com/110442 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Add isFinite() bounds check for drawPointsGravatar Jim Van Verth2018-02-21
| | | | | | | | Bug: 811095 Change-Id: I09a55622a19ebfc9430d7676eb8764c074f1bcb7 Reviewed-on: https://skia-review.googlesource.com/109022 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>