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core
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SkBitmapProcShader.cpp
Commit message (
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Author
Age
*
Update SkFlattenable buffers to be more modular.
djsollen@google.com
2012-08-07
*
Use asNewCustomStage instead of asABitmap in SkGpuDevice, also removed now-un...
rileya@google.com
2012-07-25
*
Mutexes in pixelrefs were done very sloppily initially. The code (a) assumes all
reed@google.com
2012-05-17
*
We were numerically overflowing our 16bit coordinates that we communicate
reed@google.com
2012-05-03
*
Cleanup code related to SkFlattenable::flatten()
djsollen@google.com
2012-03-29
*
add debuggin matrix-proc to validate its output before calling the samplers
reed@google.com
2012-03-27
*
add optional manual global initialization
caryclark@google.com
2011-12-15
*
Adding isOpaque method to skia shader classes
junov@chromium.org
2011-12-09
*
Automatic update of all copyright notices to reflect new license terms.
epoger@google.com
2011-07-28
*
add SkEmptyShader, and return it from CreateBitmapShader if the bitmap is empty
reed@google.com
2011-07-05
*
make asABitmap() const
reed@google.com
2011-03-07
*
merge with changes for GPU backend
reed@android.com
2010-12-20
*
call readyToDraw() instead of just checking for null pixels, since we could
reed@android.com
2010-09-10
*
fix overflow in matrixproc, and add debugging code to test that
reed@android.com
2010-04-14
*
remove check for filtering. Now if the src is opaque, the filtered result
reed@android.com
2009-10-26
*
don't force bitmapIsOpaque to false if we're instrinsically 16bit
reed@android.com
2009-10-14
*
expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader
reed@android.com
2009-08-27
*
special case 1x1 bitmaps when drawn as a shader (treat as a solid color)
reed@android.com
2009-08-25
*
fixes around isOpaque and dithering
reed@android.com
2009-08-22
*
add method to compute max count for a given buffer size in the bitmap shader.
reed@android.com
2009-08-14
*
add special matrixprocs when the matrix is at most translate. These are faster
reed@android.com
2009-08-13
*
add shaderprocs for all-in-one special blits (matrix+sampler)
reed@android.com
2009-07-16
*
add shader flag kConstInY_Flag
reed@android.com
2009-06-12
*
fix trailing-ws
reed@android.com
2009-05-29
*
grab from latest android
reed@android.com
2008-12-17