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* Revert "Some scissor state cleanup."Gravatar Brian Salomon2018-07-02
* Some scissor state cleanup.Gravatar Brian Salomon2018-07-02
* Refactor GrPipeline dynamic state.Gravatar Brian Salomon2018-06-26
* renamed samplecode/Nima to samplecode/SampleNimaActorGravatar Ruiqi Mao2018-06-22
* fixed NIMA deformed vertices renderingGravatar Ruiqi Mao2018-06-21
* added NIMA sample to showcase animationsGravatar Brian Osman2018-06-19
* Stop using SkTSwap.Gravatar Ben Wagner2018-06-19
* Implement tilted concave ambient shadowGravatar Jim Van Verth2018-06-14
* Revert "Revert "SkTypes: extract SkTo""Gravatar Hal Canary2018-06-14
* Revert "SkTypes: extract SkTo"Gravatar Hal Canary2018-06-13
* SkTypes: more into SkMacrosGravatar Hal Canary2018-06-12
* SkMacros split from SkTypes.hGravatar Hal Canary2018-06-12
* SkTypes: extract SkToGravatar Hal Canary2018-06-12
* rebaseGravatar Cary Clark2018-06-08
* Remove include of GrGLProgramBuilder.h from GrGLProgram.h and GrVkPipelineSta...Gravatar Brian Salomon2018-06-08
* Defer Sample setup to onOnceBeforeDraw.Gravatar Ben Wagner2018-06-07
* Set bounds correctly for color emoji that need post-cache transfomsGravatar Jim Van Verth2018-06-01
* Revert "Reland "remove toString""Gravatar Cary Clark2018-05-31
* Reland "remove toString"Gravatar Cary Clark2018-05-31
* "Modularize" SkSGGravatar Florin Malita2018-05-25
* Update SampleLua and lua files.Gravatar Ben Wagner2018-05-22
* Revert "remove toString"Gravatar Cary Clark2018-05-20
* remove toStringGravatar Cary Clark2018-05-20
* Shadow fixes to avoid popping.Gravatar Jim Van Verth2018-05-11
* Use MaskFilter to create SDFs for text.Gravatar Jim Van Verth2018-05-04
* Reland "Remove devKerning"Gravatar Herb Derby2018-05-02
* Revert "Remove devKerning"Gravatar Mike Klein2018-05-02
* Remove devKerningGravatar Herb Derby2018-05-01
* Minor shadow fixes.Gravatar Jim Van Verth2018-04-24
* include/private/SkTemplates: Cleanup bare pointers.Gravatar Hal Canary2018-04-24
* Revert "Remove ambient clamp hack for analytic shadows."Gravatar Jim Van Verth2018-04-23
* Remove ambient clamp hack for analytic shadows.Gravatar Jim Van Verth2018-04-19
* Untangle strike cache and glyph cacheGravatar Herb Derby2018-04-19
* Move strike cache Find*() to strike cacheGravatar Herb Derby2018-04-18
* ccpr: Implement conicsGravatar Chris Dalton2018-04-18
* show sum of cubic errorsGravatar Mike Reed2018-04-17
* Revert "ccpr: Implement conics"Gravatar Chris Dalton2018-04-16
* ccpr: Implement conicsGravatar Chris Dalton2018-04-16
* show cubic error-vectors anchored on pt(s) of max deviationGravatar Mike Reed2018-04-16
* show flatness vectors in sampleGravatar Mike Reed2018-04-16
* Add initial support for simple concave shadows.Gravatar Jim Van Verth2018-04-10
* ccpr: Remove fCurrAnchorPoint from GrCCGeometryGravatar Chris Dalton2018-04-10
* one more path is rect bugGravatar Cary Clark2018-04-10
* identify interesting cubic pointsGravatar Mike Reed2018-04-10
* ccpr: Remove WindMethod from GrCCCoverageProcessorGravatar Chris Dalton2018-04-09
* remove SK_IGNORE_TO_STRINGGravatar Cary Clark2018-04-05
* Distinguish between glyphs with empty path and no path.Gravatar Ben Wagner2018-04-05
* ccpr: Various cleanupsGravatar Chris Dalton2018-03-27
* Remove SkAutoGlyphCache decls that happen to workGravatar Herb Derby2018-03-22
* BUILD: build when !skia_use_expatGravatar Hal Canary2018-03-22