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authorGravatar Florin Malita <fmalita@chromium.org>2018-05-25 12:43:51 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-05-25 17:11:52 +0000
commit3b526b05d652ad6c310d9c636187b20b51c7648c (patch)
tree6c6fa99f2e80db81e9c3f593fe5883aabdaa442b /samplecode
parent59da548b0c4d4239e0ec1855d3f7f77a2bff4b93 (diff)
"Modularize" SkSG
* relocate all SkSG-related files under modules/sksg/ * fix various tidbits to make non-sksg builds possible * drop obsolete SampleSGInval.cpp Change-Id: I54e6c5bb1a09f45030fa8d607b3eb3f7cba78957 Reviewed-on: https://skia-review.googlesource.com/130025 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Mike Klein <mtklein@google.com>
Diffstat (limited to 'samplecode')
-rw-r--r--samplecode/SampleSGInval.cpp94
-rw-r--r--samplecode/SampleSVGPong.cpp299
2 files changed, 0 insertions, 393 deletions
diff --git a/samplecode/SampleSGInval.cpp b/samplecode/SampleSGInval.cpp
deleted file mode 100644
index 44cdcb91d9..0000000000
--- a/samplecode/SampleSGInval.cpp
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SampleCode.h"
-#include "SkCanvas.h"
-#include "SkSGColor.h"
-#include "SkSGDraw.h"
-#include "SkSGGroup.h"
-#include "SkSGInvalidationController.h"
-#include "SkSGRect.h"
-#include "SkSGTransform.h"
-#include "SkAnimTimer.h"
-
-#include <cmath>
-
-class SGInvalView final : public SampleView {
-public:
- SGInvalView() {}
-
-protected:
- void onOnceBeforeDraw() override {
- fRect1 = sksg::Rect::Make(SkRect::MakeLTRB(100, 100, 100, 100));
- fRect2 = sksg::Rect::Make(SkRect::MakeLTRB(300, 200, 300, 200));
- fColor1 = sksg::Color::Make(0);
- fColor2 = sksg::Color::Make(0);
-
- fRoot = sksg::Group::Make();
- fRoot->addChild(sksg::Draw::Make(fRect1, fColor1));
- fRoot->addChild(sksg::Transform::Make(sksg::Draw::Make(fRect2, fColor2),
- SkMatrix::MakeScale(1.5f, 1.5f)));
- }
-
- bool onQuery(SkEvent* evt) override {
- if (SampleCode::TitleQ(*evt)) {
- SampleCode::TitleR(evt, "SGInval");
- return true;
- }
-
- return this->INHERITED::onQuery(evt);
- }
-
- void onDrawContent(SkCanvas* canvas) override {
- sksg::InvalidationController ic;
- fRoot->revalidate(&ic, SkMatrix::I());
-
- // TODO: clip/cull
- fRoot->render(canvas);
-
- SkPaint p;
- p.setColor(0xffff0000);
- p.setStyle(SkPaint::kStroke_Style);
- p.setAntiAlias(true);
- p.setStrokeWidth(0);
-
- for (const auto& r : ic) {
- canvas->drawRect(r, p);
- }
- }
-
- bool onAnimate(const SkAnimTimer& timer) override {
- if (!fRoot) {
- return true;
- }
-
- static constexpr SkScalar kSize = 50;
- static constexpr SkScalar kRate = 1.0f / 500;
- const auto t = timer.msec() * kRate;
-
- fRect1->setR(fRect1->getL() + kSize * (1 + std::sin(t)));
- fRect1->setB(fRect1->getT() + kSize * (1 + std::cos(t)));
- fRect2->setR(fRect2->getL() + kSize * (1 + std::cos(SK_ScalarPI / 2 + t)));
- fRect2->setB(fRect2->getT() + kSize * (1 + std::sin(SK_ScalarPI / 2 + t)));
-
- fColor1->setColor(SkColorSetARGB(128 * (1 + std::sin(t)), 0, 0x80, 0));
- fColor2->setColor(SkColorSetARGB(128 * (1 + std::cos(t)), 0, 0, 0x80));
- return true;
- }
-
-private:
- typedef SampleView INHERITED;
-
- sk_sp<sksg::Rect> fRect1,
- fRect2;
- sk_sp<sksg::Color> fColor1,
- fColor2;
- sk_sp<sksg::Group> fRoot;
-};
-
-static SkView* SGInvalFactory() { return new SGInvalView; }
-static SkViewRegister reg(SGInvalFactory);
diff --git a/samplecode/SampleSVGPong.cpp b/samplecode/SampleSVGPong.cpp
deleted file mode 100644
index 993af38be8..0000000000
--- a/samplecode/SampleSVGPong.cpp
+++ /dev/null
@@ -1,299 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SampleCode.h"
-#include "SkAnimTimer.h"
-#include "SkColor.h"
-#include "SkRandom.h"
-#include "SkRRect.h"
-
-#include "SkSGColor.h"
-#include "SkSGDraw.h"
-#include "SkSGGroup.h"
-#include "SkSGPath.h"
-#include "SkSGRect.h"
-#include "SkSGScene.h"
-#include "SkSGTransform.h"
-
-namespace {
-
-static const SkRect kBounds = SkRect::MakeLTRB(0.1f, 0.1f, 0.9f, 0.9f);
-static const SkSize kPaddleSize = SkSize::Make(0.03f, 0.1f);
-static const SkScalar kBallSize = 0.04f;
-static const SkScalar kShadowOpacity = 0.40f;
-static const SkScalar kShadowParallax = 0.04f;
-static const SkScalar kBackgroundStroke = 0.01f;
-static const uint32_t kBackgroundDashCount = 20;
-
-static const SkScalar kBallSpeedMax = 0.0020f;
-static const SkScalar kBallSpeedMin = 0.0005f;
-static const SkScalar kBallSpeedFuzz = 0.0002f;
-
-static const SkScalar kTimeScaleMin = 0.0f;
-static const SkScalar kTimeScaleMax = 5.0f;
-
-// Box the value within [min, max), by applying infinite reflection on the interval endpoints.
-SkScalar box_reflect(SkScalar v, SkScalar min, SkScalar max) {
- const SkScalar intervalLen = max - min;
- SkASSERT(intervalLen > 0);
-
- // f(v) is periodic in 2 * intervalLen: one normal progression + one reflection
- const SkScalar P = intervalLen * 2;
- // relative to P origin
- const SkScalar vP = v - min;
- // map to [0, P)
- const SkScalar vMod = (vP < 0) ? P - SkScalarMod(-vP, P) : SkScalarMod(vP, P);
- // reflect if needed, to map to [0, intervalLen)
- const SkScalar vInterval = vMod < intervalLen ? vMod : P - vMod;
- // finally, reposition relative to min
- return vInterval + min;
-}
-
-// Compute <t, y> for the trajectory intersection with the next vertical edge.
-std::tuple<SkScalar, SkScalar> find_yintercept(const SkPoint& pos, const SkVector& spd,
- const SkRect& box) {
- const SkScalar edge = spd.fX > 0 ? box.fRight : box.fLeft;
- const SkScalar t = (edge - pos.fX) / spd.fX;
- SkASSERT(t >= 0);
- const SkScalar dY = t * spd.fY;
-
- return std::make_tuple(t, box_reflect(pos.fY + dY, box.fTop, box.fBottom));
-}
-
-void update_pos(const sk_sp<sksg::RRect>& rr, const SkPoint& pos) {
- // TODO: position setters on RRect?
-
- const auto r = rr->getRRect().rect();
- const auto offsetX = pos.x() - r.x(),
- offsetY = pos.y() - r.y();
- rr->setRRect(rr->getRRect().makeOffset(offsetX, offsetY));
-}
-
-} // anonymous ns
-
-class PongView final : public SampleView {
-public:
- PongView() = default;
-
-protected:
- void onOnceBeforeDraw() override {
- const SkRect fieldBounds = kBounds.makeOutset(kBallSize / 2, kBallSize / 2);
- const SkRRect ball = SkRRect::MakeOval(SkRect::MakeWH(kBallSize, kBallSize));
- const SkRRect paddle = SkRRect::MakeRectXY(SkRect::MakeWH(kPaddleSize.width(),
- kPaddleSize.height()),
- kPaddleSize.width() / 2,
- kPaddleSize.width() / 2);
- fBall.initialize(ball,
- SkPoint::Make(kBounds.centerX(), kBounds.centerY()),
- SkVector::Make(fRand.nextRangeScalar(kBallSpeedMin, kBallSpeedMax),
- fRand.nextRangeScalar(kBallSpeedMin, kBallSpeedMax)));
- fPaddle0.initialize(paddle,
- SkPoint::Make(fieldBounds.left() - kPaddleSize.width() / 2,
- fieldBounds.centerY()),
- SkVector::Make(0, 0));
- fPaddle1.initialize(paddle,
- SkPoint::Make(fieldBounds.right() + kPaddleSize.width() / 2,
- fieldBounds.centerY()),
- SkVector::Make(0, 0));
-
- // Background decoration.
- SkPath bgPath;
- bgPath.moveTo(kBounds.left() , fieldBounds.top());
- bgPath.lineTo(kBounds.right(), fieldBounds.top());
- bgPath.moveTo(kBounds.left() , fieldBounds.bottom());
- bgPath.lineTo(kBounds.right(), fieldBounds.bottom());
- // TODO: stroke-dash support would come in handy right about now.
- for (uint32_t i = 0; i < kBackgroundDashCount; ++i) {
- bgPath.moveTo(kBounds.centerX(),
- kBounds.top() + (i + 0.25f) * kBounds.height() / kBackgroundDashCount);
- bgPath.lineTo(kBounds.centerX(),
- kBounds.top() + (i + 0.75f) * kBounds.height() / kBackgroundDashCount);
- }
-
- auto bg_path = sksg::Path::Make(bgPath);
- auto bg_paint = sksg::Color::Make(SK_ColorBLACK);
- bg_paint->setStyle(SkPaint::kStroke_Style);
- bg_paint->setStrokeWidth(kBackgroundStroke);
-
- auto ball_paint = sksg::Color::Make(SK_ColorGREEN),
- paddle0_paint = sksg::Color::Make(SK_ColorBLUE),
- paddle1_paint = sksg::Color::Make(SK_ColorRED),
- shadow_paint = sksg::Color::Make(SK_ColorBLACK);
- ball_paint->setAntiAlias(true);
- paddle0_paint->setAntiAlias(true);
- paddle1_paint->setAntiAlias(true);
- shadow_paint->setAntiAlias(true);
- shadow_paint->setOpacity(kShadowOpacity);
-
- // Build the scene graph.
- auto group = sksg::Group::Make();
- group->addChild(sksg::Draw::Make(std::move(bg_path), std::move(bg_paint)));
- group->addChild(sksg::Draw::Make(fPaddle0.shadowNode, shadow_paint));
- group->addChild(sksg::Draw::Make(fPaddle1.shadowNode, shadow_paint));
- group->addChild(sksg::Draw::Make(fBall.shadowNode, shadow_paint));
- group->addChild(sksg::Draw::Make(fPaddle0.objectNode, paddle0_paint));
- group->addChild(sksg::Draw::Make(fPaddle1.objectNode, paddle1_paint));
- group->addChild(sksg::Draw::Make(fBall.objectNode, ball_paint));
-
- // Handle everything in a normalized 1x1 space.
- fContentMatrix = sksg::Matrix::Make(
- SkMatrix::MakeRectToRect(SkRect::MakeWH(1, 1),
- SkRect::MakeIWH(this->width(), this->height()),
- SkMatrix::kFill_ScaleToFit));
- auto root = sksg::Transform::Make(std::move(group), fContentMatrix);
- fScene = sksg::Scene::Make(std::move(root), sksg::AnimatorList());
-
- // Off we go.
- this->updatePaddleStrategy();
- }
-
- bool onQuery(SkEvent* evt) override {
- if (SampleCode::TitleQ(*evt)) {
- SampleCode::TitleR(evt, "SGPong");
- return true;
- }
-
- SkUnichar uni;
- if (SampleCode::CharQ(*evt, &uni)) {
- switch (uni) {
- case '[':
- fTimeScale = SkTPin(fTimeScale - 0.1f, kTimeScaleMin, kTimeScaleMax);
- return true;
- case ']':
- fTimeScale = SkTPin(fTimeScale + 0.1f, kTimeScaleMin, kTimeScaleMax);
- return true;
- case 'I':
- fShowInval = !fShowInval;
- fScene->setShowInval(fShowInval);
- return true;
- default:
- break;
- }
- }
- return this->INHERITED::onQuery(evt);
- }
-
- void onSizeChange() override {
- if (fContentMatrix) {
- fContentMatrix->setMatrix(SkMatrix::MakeRectToRect(SkRect::MakeWH(1, 1),
- SkRect::MakeIWH(this->width(),
- this->height()),
- SkMatrix::kFill_ScaleToFit));
- }
-
- this->INHERITED::onSizeChange();
- }
-
- void onDrawContent(SkCanvas* canvas) override {
- fScene->render(canvas);
- }
-
- bool onAnimate(const SkAnimTimer& timer) override {
- // onAnimate may fire before the first draw.
- if (fScene) {
- SkScalar dt = (timer.msec() - fLastTick) * fTimeScale;
- fLastTick = timer.msec();
-
- fPaddle0.posTick(dt);
- fPaddle1.posTick(dt);
- fBall.posTick(dt);
-
- this->enforceConstraints();
-
- fPaddle0.updateDom();
- fPaddle1.updateDom();
- fBall.updateDom();
- }
- return true;
- }
-
-private:
- struct Object {
- void initialize(const SkRRect& rrect, const SkPoint& p, const SkVector& s) {
- objectNode = sksg::RRect::Make(rrect);
- shadowNode = sksg::RRect::Make(rrect);
-
- pos = p;
- spd = s;
- size = SkSize::Make(rrect.width(), rrect.height());
- }
-
- void posTick(SkScalar dt) {
- pos += spd * dt;
- }
-
- void updateDom() {
- const SkPoint corner = pos - SkPoint::Make(size.width() / 2, size.height() / 2);
- update_pos(objectNode, corner);
-
- // Simulate parallax shadow for a centered light source.
- SkPoint shadowOffset = pos - SkPoint::Make(kBounds.centerX(), kBounds.centerY());
- shadowOffset.scale(kShadowParallax);
- const SkPoint shadowCorner = corner + shadowOffset;
-
- update_pos(shadowNode, shadowCorner);
- }
-
- sk_sp<sksg::RRect> objectNode,
- shadowNode;
- SkPoint pos;
- SkVector spd;
- SkSize size;
- };
-
- void enforceConstraints() {
- // Perfect vertical reflection.
- if (fBall.pos.fY < kBounds.fTop || fBall.pos.fY >= kBounds.fBottom) {
- fBall.spd.fY = -fBall.spd.fY;
- fBall.pos.fY = box_reflect(fBall.pos.fY, kBounds.fTop, kBounds.fBottom);
- }
-
- // Horizontal bounce - introduces a speed fuzz.
- if (fBall.pos.fX < kBounds.fLeft || fBall.pos.fX >= kBounds.fRight) {
- fBall.spd.fX = this->fuzzBallSpeed(-fBall.spd.fX);
- fBall.spd.fY = this->fuzzBallSpeed(fBall.spd.fY);
- fBall.pos.fX = box_reflect(fBall.pos.fX, kBounds.fLeft, kBounds.fRight);
- this->updatePaddleStrategy();
- }
- }
-
- SkScalar fuzzBallSpeed(SkScalar spd) {
- // The speed limits are absolute values.
- const SkScalar sign = spd >= 0 ? 1.0f : -1.0f;
- const SkScalar fuzzed = fabs(spd) + fRand.nextRangeScalar(-kBallSpeedFuzz, kBallSpeedFuzz);
-
- return sign * SkTPin(fuzzed, kBallSpeedMin, kBallSpeedMax);
- }
-
- void updatePaddleStrategy() {
- Object* pitcher = fBall.spd.fX > 0 ? &fPaddle0 : &fPaddle1;
- Object* catcher = fBall.spd.fX > 0 ? &fPaddle1 : &fPaddle0;
-
- SkScalar t, yIntercept;
- std::tie(t, yIntercept) = find_yintercept(fBall.pos, fBall.spd, kBounds);
-
- // The pitcher aims for a neutral/centered position.
- pitcher->spd.fY = (kBounds.centerY() - pitcher->pos.fY) / t;
-
- // The catcher goes for the ball. Duh.
- catcher->spd.fY = (yIntercept - catcher->pos.fY) / t;
- }
-
- std::unique_ptr<sksg::Scene> fScene;
- sk_sp<sksg::Matrix> fContentMatrix;
- Object fPaddle0, fPaddle1, fBall;
- SkRandom fRand;
-
- SkMSec fLastTick = 0;
- SkScalar fTimeScale = 1.0f;
- bool fShowInval = false;
-
- typedef SampleView INHERITED;
-};
-
-static SkView* PongFactory() { return new PongView; }
-static SkViewRegister reg(PongFactory);