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authorGravatar Jim Van Verth <jvanverth@google.com>2018-04-19 14:47:53 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-04-19 21:21:44 +0000
commitd75b34394b5c53b0a5e8144dd28f956fbc8b90b2 (patch)
tree8b13f2d839422ef143b8865ef92c134a81be3b3f /samplecode
parentfb9f39a98a82f85b046bdd4ab1db68e4fc1f322c (diff)
Remove ambient clamp hack for analytic shadows.
The hack was added to make analytic ambient shadows match the geometric ones exactly. Removing it does produce a slight difference, but it's only visible at full black values (and then, only slightly) and this makes room to pass a blend parameter for falloff. Also fixes an issue with filling out arcs in the shadow tesselator. Bug: skia:7486 Change-Id: If78d0104df7e18f4320c1658af75576f6a4a8c73 Reviewed-on: https://skia-review.googlesource.com/122580 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
Diffstat (limited to 'samplecode')
-rw-r--r--samplecode/SampleAndroidShadows.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/samplecode/SampleAndroidShadows.cpp b/samplecode/SampleAndroidShadows.cpp
index 5d4cd26956..a5fb6fcb9f 100644
--- a/samplecode/SampleAndroidShadows.cpp
+++ b/samplecode/SampleAndroidShadows.cpp
@@ -206,8 +206,8 @@ protected:
void onDrawContent(SkCanvas* canvas) override {
this->drawBG(canvas);
const SkScalar kLightWidth = 800;
- const SkScalar kAmbientAlpha = 0.1f;
- const SkScalar kSpotAlpha = 0.25f;
+ const SkScalar kAmbientAlpha = 0.039f;
+ const SkScalar kSpotAlpha = 0.19f;
SkPaint paint;
paint.setAntiAlias(true);