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path: root/include/gpu/GrGpuResource.h
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* Adding a custom data field to GrGpuResourceGravatar junov2014-12-11
* Making GrGpuResource::release public for special case in BlinkGravatar junov2014-12-11
* Use scratch keys for stencil buffers.Gravatar bsalomon2014-11-25
* Allow GPU resources to not be counted against the cache budget.Gravatar bsalomon2014-11-17
* Make GrResourceCache2 responsible for calling release, abandon, and ~.Gravatar bsalomon2014-11-14
* Replace GrResourceCache with GrResourceCache2.Gravatar bsalomon2014-11-14
* Revert of Replace GrResourceCache with GrResourceCache2. (patchset #7 id:1200...Gravatar bsalomon2014-11-14
* Replace GrResourceCache with GrResourceCache2.Gravatar bsalomon2014-11-14
* Revert of Replace GrResourceCache with GrResourceCache2. (patchset #6 id:1000...Gravatar bsalomon2014-11-13
* Replace GrResourceCache with GrResourceCache2.Gravatar bsalomon2014-11-13
* Make GrGpuResource::gpuMemorySize non-virtual w/ onGpuMemorySize virtual implGravatar bsalomon2014-11-12
* Add GrGpuResource::CacheAccessGravatar bsalomon2014-11-11
* Remove all knowledge of resource keys from the legacy cache.Gravatar bsalomon2014-11-11
* Use GrResourceCache2 to service content key lookupsGravatar bsalomon2014-11-10
* Add class GrGLTextureRenderTarget for GL texture/rendertarget objectsGravatar bsalomon2014-11-03
* Use presence of a content key as non-scratch indicatorGravatar bsalomon2014-10-09
* call derived ~ from GrIORefGravatar bsalomon2014-10-08
* Remove ~GrIORef since last remaining virtual and now all inlineGravatar bsalomon2014-10-08
* Revert of Use presence of a content key as non-scratch indicator (patchset #5...Gravatar bsalomon2014-10-08
* Use presence of a content key as non-scratch indicatorGravatar bsalomon2014-10-08
* Add SK_API to GrGpuResourceGravatar bsalomon2014-10-08
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-08
* Revert "GrResourceCache2 manages scratch texture."Gravatar Brian Salomon2014-10-07
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-07
* Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 o...Gravatar robertphillips2014-09-30
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-09-30
* Don't flush on read/write pixels unless necessaryGravatar bsalomon2014-09-22
* Revert of Don't flush on read/write pixels unless necessary (patchset #2 id:2...Gravatar bsalomon2014-09-22
* Don't flush on read/write pixels unless necessaryGravatar bsalomon2014-09-22
* Move IOType to GrGpuRef and rename that to GrIORef. Template GrPendingIORef o...Gravatar bsalomon2014-09-19
* Make GrIODB keep pending IO refs on all resources it records into its cmd str...Gravatar bsalomon2014-09-19
* Rename GrProgramResource to GrGpuResourceRefGravatar bsalomon2014-09-17
* "NULL !=" = NULLGravatar bsalomon2014-09-05
* Don't take a ref on GP in AutoEffectRestore.Gravatar bsalomon2014-09-05
* Add method to GrProgramResource to record that pending a execution was comple...Gravatar bsalomon2014-09-04
* Add GrProgramElement base class for GrEffect with deferred exec ref.Gravatar bsalomon2014-09-04
* Add reference base class to GrGpuResourcewith pending IO references.Gravatar bsalomon2014-09-03
* Make textures register with GrResourceCache2 as scratch.Gravatar bsalomon2014-08-28
* Make GrGpuResources register with GrResourceCache2 after fully constructed.Gravatar bsalomon2014-08-26
* Revert of Make GrGpuResources register with GrResourceCache2 after fully cons...Gravatar bsalomon2014-08-26
* Make GrGpuResources register with GrResourceCache2 after fully constructed.Gravatar bsalomon2014-08-26
* Add GrResourceCache2.Gravatar bsalomon2014-08-21
* Revert of Add GrResourceCache2. (patchset #4 of https://codereview.chromium.o...Gravatar bsalomon2014-08-19
* Add GrResourceCache2.Gravatar bsalomon2014-08-19
* Rename GrGpuObject to GrGpuResourceGravatar bsalomon2014-07-25