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GrBackendSurface.h
Commit message (
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Author
Age
*
Move GrBackendRenderTarget over to new system of getting backed infos
Greg Daniel
2018-04-11
*
Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.
Greg Daniel
2018-04-10
*
Don't use GrPixelConfig value as proxy for valid on GrBackendSurface.
Greg Daniel
2018-04-06
*
Add GrBackendTexture/RenderTarget accessors to SkSurface
Robert Phillips
2018-04-05
*
Add GrBackendTexture accessor to SkImage (take 2)
Robert Phillips
2018-04-04
*
Hide GrBackendTexture/RenderTarget constructors that take a GrPixelConfig
Brian Salomon
2018-03-23
*
Cleanup SkImage YUV texture factories.
Brian Salomon
2018-03-15
*
Make CreateBackendFormatFromTexture shared code
Robert Phillips
2018-03-15
*
Make sure we set correct GrPixelConfig in promise images
Greg Daniel
2018-03-15
*
Revert "Improve handling of GrPixelConfig in GrBackendTex/RT ctors"
Greg Daniel
2018-03-14
*
Improve handling of GrPixelConfig in GrBackendTex/RT ctors
Greg Daniel
2018-03-14
*
Add GrMockRenderTarget and mock backend render targets
Brian Salomon
2018-03-09
*
Add promise images for deferred instantiation of wrapped gpu textures
Greg Daniel
2018-03-09
*
Vulkan backend render targets don't allow client to specify stencil bits
Brian Salomon
2018-03-09
*
Update createWrappedRenderTargetProxy with BackendRT to work with lazy proxies.
Greg Daniel
2018-02-20
*
Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2)
Robert Phillips
2018-02-14
*
Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy"
Cary Clark
2018-02-13
*
Add SkCharacterization creation helper to GrContextThreadSafeProxy
Robert Phillips
2018-02-13
*
Add lazy proxy's for wrapping backend textures
Greg Daniel
2018-01-24
*
Update to GrBackendTexutreImageGenerator to support lazy texture proxies
Greg Daniel
2018-01-17
*
Update SkSurface MakeFromBackend* factories to take an SkColorType.
Greg Daniel
2017-12-19
*
Add new SkImage factory to create from GrBackendTexture with SkColorType
Greg Daniel
2017-12-18
*
Add support for internal gl format in GrGLTextureInfo
Greg Daniel
2017-12-04
*
Add backend GPU objects to fiddle app
Robert Phillips
2017-11-17
*
Move pixel config getter to private in GrBackendSurface
Greg Daniel
2017-11-13
*
MakeBackendTextureFromSkImage
Eric Karl
2017-10-12
*
Add flag on GrBackendTexture to say whether texture is mipped or not
Greg Daniel
2017-10-12
*
Revert "Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of ...
Brian Salomon
2017-08-31
*
Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBacken...
Brian Salomon
2017-08-31
*
Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderT...
Brian Salomon
2017-08-30
*
Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."
Brian Salomon
2017-07-20
*
Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.
Brian Salomon
2017-07-20
*
Remove GrBackendTextureDesc
Brian Salomon
2017-07-20
*
Add mock config to tools and run through gms and benchs without crashing.
Brian Salomon
2017-07-07
*
Add SK_API to GrBackendTexture and GrBackendRenderTarget
Brian Salomon
2017-07-07
*
Revert "Revert "Update skia to use ifdefs for Vulkan code instead of dummy he...
Robert Phillips
2017-06-14
*
Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"
Robert Phillips
2017-06-13
*
Update skia to use ifdefs for Vulkan code instead of dummy header
Greg Daniel
2017-06-13
*
Make GrBackendTexture take Gr*Info refs in ctor, and copy them.
Greg Daniel
2017-05-02
*
Revert "Revert "Plumb the use of GrBackendRenderTarget throughout Skia""
Greg Daniel
2017-05-01
*
Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
Greg Daniel
2017-04-27
*
Plumb the use of GrBackendRenderTarget throughout Skia
Greg Daniel
2017-04-27
*
Revert "Revert "Plumb GrBackendTexture throughout skia.""
Greg Daniel
2017-04-20
*
Revert "Plumb GrBackendTexture throughout skia."
Stan Iliev
2017-04-19
*
Plumb GrBackendTexture throughout skia.
Greg Daniel
2017-04-18
*
Add backend safe classes for passing in external texture and render targets i...
Greg Daniel
2017-04-18