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* Reland "Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMem...Gravatar Greg Daniel2018-05-30
* Rename GrAtlasTextBlob -> GrTextBlobGravatar Herb Derby2018-05-29
* Revert "Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMem...Gravatar Greg Daniel2018-05-25
* Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMemoryAlloc...Gravatar Greg Daniel2018-05-25
* Rename GrAtlasTextContext -> GrTextContextGravatar Herb Derby2018-05-24
* Rewrite GrQuad to use separate arrays of x and y values to be Sk4f friendly.Gravatar Brian Salomon2018-05-17
* Reland "Add driver bug workarounds to GrCaps"Gravatar Adrienne Walker2018-05-14
* Make GrCaps and GrShaderCaps private.Gravatar Brian Salomon2018-05-11
* Add GrContextThreadSafeProxy and remove most friends of GrContextThreadSafeProxyGravatar Brian Salomon2018-05-10
* Revert "Add driver bug workarounds to GrCaps"Gravatar Greg Daniel2018-05-10
* Add driver bug workarounds to GrCapsGravatar Adrienne Walker2018-05-10
* ccpr: Clean up GrCoverageCountingPathRendererGravatar Chris Dalton2018-05-09
* Use MaskFilter to create SDFs for text.Gravatar Jim Van Verth2018-05-04
* Add InternalSurfaceFlag so we know if RenderTargetProxys and RenderTargets us...Gravatar Greg Daniel2018-04-26
* Remove the MSAA path rendererGravatar Chris Dalton2018-04-25
* Reland "Add stub gpu workaround generators"Gravatar Adrienne Walker2018-04-20
* Revert "Add stub gpu workaround generators"Gravatar Leon Scroggins2018-04-19
* Add stub gpu workaround generatorsGravatar Adrienne Walker2018-04-18
* ccpr: Implement conicsGravatar Chris Dalton2018-04-18
* Revert "ccpr: Implement conics"Gravatar Chris Dalton2018-04-16
* ccpr: Implement conicsGravatar Chris Dalton2018-04-16
* Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.Gravatar Greg Daniel2018-04-10
* Make generated effects from sksl fp files not need SK_SUPPORT_GPUGravatar Greg Daniel2018-04-06
* ccpr: Make curve corners more seamlessGravatar Chris Dalton2018-04-06
* Remove path ranges from gpu.Gravatar Ben Wagner2018-03-29
* Remove legacy GrContext factories function and supporting code/types.Gravatar Brian Salomon2018-03-23
* move blur impl into coreGravatar Mike Reed2018-03-12
* ccpr: Simplify triangle cornersGravatar Chris Dalton2018-03-09
* Add ability to uninstantiate lazy proxies after every flush.Gravatar Greg Daniel2018-03-08
* Split GrDDL- & GrDirect- Contexts into their own filesGravatar Robert Phillips2018-03-08
* Revert "ccpr: Simplify triangle corners"Gravatar Chris Dalton2018-03-08
* ccpr: Simplify triangle cornersGravatar Chris Dalton2018-03-08
* Fission GrAtlasGlyphCache in two (take 2)Gravatar Robert Phillips2018-03-01
* Revert "Fission GrAtlasGlyphCache in two"Gravatar Robert Phillips2018-02-28
* Fission GrAtlasGlyphCache in twoGravatar Robert Phillips2018-02-27
* Remove unused class GrDDLGpuGravatar Brian Salomon2018-02-08
* Remove GrStencilAndCoverTextContextGravatar Robert Phillips2018-02-07
* Revert "Revert "move GrColor.h to private, IWYU""Gravatar Mike Reed2018-02-06
* Revert "move GrColor.h to private, IWYU"Gravatar Brian Salomon2018-02-06
* move GrColor.h to private, IWYUGravatar Mike Reed2018-02-06
* Implement GPU/OpList DDLsGravatar Robert Phillips2018-02-01
* Extract a GrCCPathParser class that is decoupled from atlas opsGravatar Chris Dalton2018-01-18
* CCPR: Rename GrCCPR* -> GrCC*Gravatar Chris Dalton2018-01-08
* Add GrProxyProviderGravatar Robert Phillips2018-01-08
* Add GrResourceProviderPriv and expose GrGpu in itGravatar Greg Daniel2018-01-05
* Reland "CCPR: Initial semi-optimized vertex shader Impl"Gravatar Chris Dalton2018-01-04
* Revert "CCPR: Initial semi-optimized vertex shader Impl"Gravatar Chris Dalton2017-12-22
* CCPR: Initial semi-optimized vertex shader ImplGravatar Chris Dalton2017-12-22
* converted YUVEffect to SkSLGravatar Ethan Nicholas2017-12-22
* Revert "CCPR: Initial semi-optimized vertex shader Impl"Gravatar Brian Osman2017-12-20