diff options
author | Chris Dalton <csmartdalton@google.com> | 2018-01-08 17:21:41 -0500 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-01-08 22:51:11 +0000 |
commit | 383a2ef6edb84dbebc7a9c22ea7423037bbf6a2f (patch) | |
tree | 8ffed2cbcf6ecd3288176045f851e1246ae6dd72 /gn/gpu.gni | |
parent | c35959f3cb855c6500f279b893eea07ce5a2573b (diff) |
CCPR: Rename GrCCPR* -> GrCC*
Also runs clang-format on the files that don't have special shader
builder styling.
Bug: skia:
Change-Id: I4a67569a7c8472acfb9200644c913844a92e3b2d
Reviewed-on: https://skia-review.googlesource.com/92083
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'gn/gpu.gni')
-rw-r--r-- | gn/gpu.gni | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/gn/gpu.gni b/gn/gpu.gni index a9e3ade468..a68dbdbe5c 100644 --- a/gn/gpu.gni +++ b/gn/gpu.gni @@ -296,26 +296,26 @@ skia_gpu_sources = [ "$_src/gpu/ops/GrTextureOp.h", # coverage counting path renderer - "$_src/gpu/ccpr/GrCCPRAtlas.cpp", - "$_src/gpu/ccpr/GrCCPRAtlas.h", - "$_src/gpu/ccpr/GrCCPRClipProcessor.cpp", - "$_src/gpu/ccpr/GrCCPRClipProcessor.h", - "$_src/gpu/ccpr/GrCCPRCoverageOp.cpp", - "$_src/gpu/ccpr/GrCCPRCoverageOp.h", - "$_src/gpu/ccpr/GrCCPRCoverageProcessor.cpp", - "$_src/gpu/ccpr/GrCCPRCoverageProcessor_GSImpl.cpp", - "$_src/gpu/ccpr/GrCCPRCoverageProcessor_VSImpl.cpp", - "$_src/gpu/ccpr/GrCCPRCoverageProcessor.h", - "$_src/gpu/ccpr/GrCCPRCubicShader.cpp", - "$_src/gpu/ccpr/GrCCPRCubicShader.h", - "$_src/gpu/ccpr/GrCCPRGeometry.cpp", - "$_src/gpu/ccpr/GrCCPRGeometry.h", - "$_src/gpu/ccpr/GrCCPRPathProcessor.cpp", - "$_src/gpu/ccpr/GrCCPRPathProcessor.h", - "$_src/gpu/ccpr/GrCCPRQuadraticShader.cpp", - "$_src/gpu/ccpr/GrCCPRQuadraticShader.h", - "$_src/gpu/ccpr/GrCCPRTriangleShader.cpp", - "$_src/gpu/ccpr/GrCCPRTriangleShader.h", + "$_src/gpu/ccpr/GrCCAtlas.cpp", + "$_src/gpu/ccpr/GrCCAtlas.h", + "$_src/gpu/ccpr/GrCCClipProcessor.cpp", + "$_src/gpu/ccpr/GrCCClipProcessor.h", + "$_src/gpu/ccpr/GrCCCoverageOp.cpp", + "$_src/gpu/ccpr/GrCCCoverageOp.h", + "$_src/gpu/ccpr/GrCCCoverageProcessor.cpp", + "$_src/gpu/ccpr/GrCCCoverageProcessor_GSImpl.cpp", + "$_src/gpu/ccpr/GrCCCoverageProcessor_VSImpl.cpp", + "$_src/gpu/ccpr/GrCCCoverageProcessor.h", + "$_src/gpu/ccpr/GrCCCubicShader.cpp", + "$_src/gpu/ccpr/GrCCCubicShader.h", + "$_src/gpu/ccpr/GrCCGeometry.cpp", + "$_src/gpu/ccpr/GrCCGeometry.h", + "$_src/gpu/ccpr/GrCCPathProcessor.cpp", + "$_src/gpu/ccpr/GrCCPathProcessor.h", + "$_src/gpu/ccpr/GrCCQuadraticShader.cpp", + "$_src/gpu/ccpr/GrCCQuadraticShader.h", + "$_src/gpu/ccpr/GrCCTriangleShader.cpp", + "$_src/gpu/ccpr/GrCCTriangleShader.h", "$_src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp", "$_src/gpu/ccpr/GrCoverageCountingPathRenderer.h", |