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authorGravatar Chris Dalton <csmartdalton@google.com>2018-01-08 17:21:41 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-01-08 22:51:11 +0000
commit383a2ef6edb84dbebc7a9c22ea7423037bbf6a2f (patch)
tree8ffed2cbcf6ecd3288176045f851e1246ae6dd72 /gn/gpu.gni
parentc35959f3cb855c6500f279b893eea07ce5a2573b (diff)
CCPR: Rename GrCCPR* -> GrCC*
Also runs clang-format on the files that don't have special shader builder styling. Bug: skia: Change-Id: I4a67569a7c8472acfb9200644c913844a92e3b2d Reviewed-on: https://skia-review.googlesource.com/92083 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'gn/gpu.gni')
-rw-r--r--gn/gpu.gni40
1 files changed, 20 insertions, 20 deletions
diff --git a/gn/gpu.gni b/gn/gpu.gni
index a9e3ade468..a68dbdbe5c 100644
--- a/gn/gpu.gni
+++ b/gn/gpu.gni
@@ -296,26 +296,26 @@ skia_gpu_sources = [
"$_src/gpu/ops/GrTextureOp.h",
# coverage counting path renderer
- "$_src/gpu/ccpr/GrCCPRAtlas.cpp",
- "$_src/gpu/ccpr/GrCCPRAtlas.h",
- "$_src/gpu/ccpr/GrCCPRClipProcessor.cpp",
- "$_src/gpu/ccpr/GrCCPRClipProcessor.h",
- "$_src/gpu/ccpr/GrCCPRCoverageOp.cpp",
- "$_src/gpu/ccpr/GrCCPRCoverageOp.h",
- "$_src/gpu/ccpr/GrCCPRCoverageProcessor.cpp",
- "$_src/gpu/ccpr/GrCCPRCoverageProcessor_GSImpl.cpp",
- "$_src/gpu/ccpr/GrCCPRCoverageProcessor_VSImpl.cpp",
- "$_src/gpu/ccpr/GrCCPRCoverageProcessor.h",
- "$_src/gpu/ccpr/GrCCPRCubicShader.cpp",
- "$_src/gpu/ccpr/GrCCPRCubicShader.h",
- "$_src/gpu/ccpr/GrCCPRGeometry.cpp",
- "$_src/gpu/ccpr/GrCCPRGeometry.h",
- "$_src/gpu/ccpr/GrCCPRPathProcessor.cpp",
- "$_src/gpu/ccpr/GrCCPRPathProcessor.h",
- "$_src/gpu/ccpr/GrCCPRQuadraticShader.cpp",
- "$_src/gpu/ccpr/GrCCPRQuadraticShader.h",
- "$_src/gpu/ccpr/GrCCPRTriangleShader.cpp",
- "$_src/gpu/ccpr/GrCCPRTriangleShader.h",
+ "$_src/gpu/ccpr/GrCCAtlas.cpp",
+ "$_src/gpu/ccpr/GrCCAtlas.h",
+ "$_src/gpu/ccpr/GrCCClipProcessor.cpp",
+ "$_src/gpu/ccpr/GrCCClipProcessor.h",
+ "$_src/gpu/ccpr/GrCCCoverageOp.cpp",
+ "$_src/gpu/ccpr/GrCCCoverageOp.h",
+ "$_src/gpu/ccpr/GrCCCoverageProcessor.cpp",
+ "$_src/gpu/ccpr/GrCCCoverageProcessor_GSImpl.cpp",
+ "$_src/gpu/ccpr/GrCCCoverageProcessor_VSImpl.cpp",
+ "$_src/gpu/ccpr/GrCCCoverageProcessor.h",
+ "$_src/gpu/ccpr/GrCCCubicShader.cpp",
+ "$_src/gpu/ccpr/GrCCCubicShader.h",
+ "$_src/gpu/ccpr/GrCCGeometry.cpp",
+ "$_src/gpu/ccpr/GrCCGeometry.h",
+ "$_src/gpu/ccpr/GrCCPathProcessor.cpp",
+ "$_src/gpu/ccpr/GrCCPathProcessor.h",
+ "$_src/gpu/ccpr/GrCCQuadraticShader.cpp",
+ "$_src/gpu/ccpr/GrCCQuadraticShader.h",
+ "$_src/gpu/ccpr/GrCCTriangleShader.cpp",
+ "$_src/gpu/ccpr/GrCCTriangleShader.h",
"$_src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp",
"$_src/gpu/ccpr/GrCoverageCountingPathRenderer.h",