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* Remove unused GrGpuResourceRef and GrTGpuResourceRefGravatar Brian Salomon2018-07-31
* implemented copy surface as draw for metal gpu backendGravatar Timothy Liang2018-07-31
* Re-re-land "added GrSkSLFP and converted DitherEffect to use it"Gravatar Ethan Nicholas2018-07-31
* Reland "Revert "added GrSkSLFP and converted DitherEffect to use it""Gravatar Ethan Nicholas2018-07-19
* Revert "Revert "added GrSkSLFP and converted DitherEffect to use it""Gravatar Ethan Nicholas2018-07-19
* created stub for metal gpu command bufferGravatar Timothy Liang2018-07-19
* Remove texel buffer support.Gravatar Brian Salomon2018-07-13
* Reland "Reland "Make GrVkBackendContext no longer derive from SkRefCnt.""Gravatar Greg Daniel2018-07-11
* Revert "Reland "Make GrVkBackendContext no longer derive from SkRefCnt.""Gravatar Greg Daniel2018-06-28
* Revert "Reland "Let client pass in full extension to GrVkBackendContext.""Gravatar Greg Daniel2018-06-28
* Reland "Let client pass in full extension to GrVkBackendContext."Gravatar Greg Daniel2018-06-28
* Reland "Make GrVkBackendContext no longer derive from SkRefCnt."Gravatar Greg Daniel2018-06-28
* added TextureRenderTarget to Metal gpu backendGravatar Timothy Liang2018-06-28
* Revert "Make GrVkBackendContext no longer derive from SkRefCnt."Gravatar Greg Daniel2018-06-27
* Revert "Let client pass in full extension to GrVkBackendContext."Gravatar Greg Daniel2018-06-27
* Let client pass in full extension to GrVkBackendContext.Gravatar Greg Daniel2018-06-27
* Make GrVkBackendContext no longer derive from SkRefCnt.Gravatar Greg Daniel2018-06-25
* Don't destroy VkPipelineLayouts until after command buffer recording.Gravatar Greg Daniel2018-06-20
* Move GrSwizzle.h from include/private to src/gpu.Gravatar Brian Salomon2018-06-19
* Move GrGLSL.h from include/private to src/gpu/glsl.Gravatar Brian Salomon2018-06-19
* Revert "added GrSkSLFP and converted DitherEffect to use it"Gravatar Kevin Lubick2018-06-19
* added GrSkSLFP and converted DitherEffect to use itGravatar Ethan Nicholas2018-06-18
* Remove GrNonlinearColorSpaceXformEffectGravatar Brian Osman2018-06-18
* ccpr: Implement path mask cachingGravatar Chris Dalton2018-06-18
* Plumb GrContext everywhereGravatar Robert Phillips2018-06-12
* Add a factory to any GrOp-derived class that lacked oneGravatar Robert Phillips2018-06-08
* Allow CCPR in DDL mode (take 2)Gravatar Robert Phillips2018-05-31
* Reland "Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMem...Gravatar Greg Daniel2018-05-30
* Rename GrAtlasTextBlob -> GrTextBlobGravatar Herb Derby2018-05-29
* Revert "Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMem...Gravatar Greg Daniel2018-05-25
* Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMemoryAlloc...Gravatar Greg Daniel2018-05-25
* Rename GrAtlasTextContext -> GrTextContextGravatar Herb Derby2018-05-24
* Rewrite GrQuad to use separate arrays of x and y values to be Sk4f friendly.Gravatar Brian Salomon2018-05-17
* Reland "Add driver bug workarounds to GrCaps"Gravatar Adrienne Walker2018-05-14
* Make GrCaps and GrShaderCaps private.Gravatar Brian Salomon2018-05-11
* Add GrContextThreadSafeProxy and remove most friends of GrContextThreadSafeProxyGravatar Brian Salomon2018-05-10
* Revert "Add driver bug workarounds to GrCaps"Gravatar Greg Daniel2018-05-10
* Add driver bug workarounds to GrCapsGravatar Adrienne Walker2018-05-10
* ccpr: Clean up GrCoverageCountingPathRendererGravatar Chris Dalton2018-05-09
* Use MaskFilter to create SDFs for text.Gravatar Jim Van Verth2018-05-04
* Add InternalSurfaceFlag so we know if RenderTargetProxys and RenderTargets us...Gravatar Greg Daniel2018-04-26
* Remove the MSAA path rendererGravatar Chris Dalton2018-04-25
* Reland "Add stub gpu workaround generators"Gravatar Adrienne Walker2018-04-20
* Revert "Add stub gpu workaround generators"Gravatar Leon Scroggins2018-04-19
* Add stub gpu workaround generatorsGravatar Adrienne Walker2018-04-18
* ccpr: Implement conicsGravatar Chris Dalton2018-04-18
* Revert "ccpr: Implement conics"Gravatar Chris Dalton2018-04-16
* ccpr: Implement conicsGravatar Chris Dalton2018-04-16
* Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.Gravatar Greg Daniel2018-04-10
* Make generated effects from sksl fp files not need SK_SUPPORT_GPUGravatar Greg Daniel2018-04-06