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gn
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gpu.gni
Commit message (
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Author
Age
*
Remove path ranges from gpu.
Ben Wagner
2018-03-29
*
Remove legacy GrContext factories function and supporting code/types.
Brian Salomon
2018-03-23
*
move blur impl into core
Mike Reed
2018-03-12
*
ccpr: Simplify triangle corners
Chris Dalton
2018-03-09
*
Add ability to uninstantiate lazy proxies after every flush.
Greg Daniel
2018-03-08
*
Split GrDDL- & GrDirect- Contexts into their own files
Robert Phillips
2018-03-08
*
Revert "ccpr: Simplify triangle corners"
Chris Dalton
2018-03-08
*
ccpr: Simplify triangle corners
Chris Dalton
2018-03-08
*
Fission GrAtlasGlyphCache in two (take 2)
Robert Phillips
2018-03-01
*
Revert "Fission GrAtlasGlyphCache in two"
Robert Phillips
2018-02-28
*
Fission GrAtlasGlyphCache in two
Robert Phillips
2018-02-27
*
Remove unused class GrDDLGpu
Brian Salomon
2018-02-08
*
Remove GrStencilAndCoverTextContext
Robert Phillips
2018-02-07
*
Revert "Revert "move GrColor.h to private, IWYU""
Mike Reed
2018-02-06
*
Revert "move GrColor.h to private, IWYU"
Brian Salomon
2018-02-06
*
move GrColor.h to private, IWYU
Mike Reed
2018-02-06
*
Implement GPU/OpList DDLs
Robert Phillips
2018-02-01
*
Extract a GrCCPathParser class that is decoupled from atlas ops
Chris Dalton
2018-01-18
*
CCPR: Rename GrCCPR* -> GrCC*
Chris Dalton
2018-01-08
*
Add GrProxyProvider
Robert Phillips
2018-01-08
*
Add GrResourceProviderPriv and expose GrGpu in it
Greg Daniel
2018-01-05
*
Reland "CCPR: Initial semi-optimized vertex shader Impl"
Chris Dalton
2018-01-04
*
Revert "CCPR: Initial semi-optimized vertex shader Impl"
Chris Dalton
2017-12-22
*
CCPR: Initial semi-optimized vertex shader Impl
Chris Dalton
2017-12-22
*
converted YUVEffect to SkSL
Ethan Nicholas
2017-12-22
*
Revert "CCPR: Initial semi-optimized vertex shader Impl"
Brian Osman
2017-12-20
*
CCPR: Initial semi-optimized vertex shader Impl
Chris Dalton
2017-12-20
*
converted GrRRectBlurEffect to SkSL
Ethan Nicholas
2017-12-20
*
converted GrMagnifierEffect to SkSL
Ethan Nicholas
2017-12-13
*
Add stubbed out GrContext
Robert Phillips
2017-12-13
*
Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.
Brian Salomon
2017-12-11
*
Remove instanced rendering
Brian Salomon
2017-12-08
*
Add analytic clip FPs that read from the CCPR atlas
Chris Dalton
2017-12-05
*
Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""
Brian Salomon
2017-11-19
*
Revert "Add Atlas Text interface for rendering SDF glyphs."
Greg Daniel
2017-11-18
*
Add Atlas Text interface for rendering SDF glyphs.
Brian Salomon
2017-11-17
*
converted Premul / Unpremul to SkSL
Ethan Nicholas
2017-11-17
*
converted GrAARectEffect to SkSL
Ethan Nicholas
2017-11-16
*
Don't use analytic clip FPs when drawing to stencil
Chris Dalton
2017-11-07
*
Revert "Don't use analytic clip FPs when drawing to stencil"
Chris Dalton
2017-11-07
*
Don't use analytic clip FPs when drawing to stencil
Chris Dalton
2017-11-07
*
converted LumaColorFilterEffect to sksl
Ethan Nicholas
2017-11-07
*
Make GrAtlasTextBlob return to caller when a flush is required during subrun ...
Brian Salomon
2017-11-07
*
Remove deferred upload types from GrDrawOp.h.
Brian Salomon
2017-10-30
*
Re-land "converted OverdrawColorFilter to SkSL"
Ethan Nicholas
2017-10-26
*
Revert "converted OverdrawColorFilter to SkSL"
Ethan Nicholas
2017-10-25
*
converted OverdrawColorFilter to SkSL
Ethan Nicholas
2017-10-25
*
Convert geometry shaders to operate in Skia device space
Chris Dalton
2017-10-25
*
Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint conve...
Brian Salomon
2017-10-24
*
Refactor CCPR coverage shaders for a vertex impl
Chris Dalton
2017-10-16
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