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gm
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shadowutils.cpp
Commit message (
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Author
Age
*
Fix alpha contribution to tonal color.
Jim Van Verth
2017-12-19
*
Disable tonal color for shadowutils GMs
Jim Van Verth
2017-11-21
*
Fix TSAN error for shadow cache
Jim Van Verth
2017-05-23
*
Fix TSAN bot
Jim Van Verth
2017-05-23
*
Cache ambient and spot shadows at a canonical position
Jim Van Verth
2017-05-22
*
Revert "Revert "Disable resource cache in shadow_utils GM for now""
Jim Van Verth
2017-05-18
*
Revert "Disable resource cache in shadow_utils GM for now"
Jim Van Verth
2017-05-18
*
Disable resource cache in shadow_utils GM for now
Jim Van Verth
2017-05-17
*
Fix shadow_utils light position for SampleApp tiling
Jim Van Verth
2017-05-17
*
Add filled occluders to shadow_utils GM, take 2
Jim Van Verth
2017-05-15
*
Revert "Add filled occluders to shadow_utils GM"
Jim Van Verth
2017-05-12
*
Add filled occluders to shadow_utils GM
Jim Van Verth
2017-05-12
*
Unify ShadowUtils interface
Jim Van Verth
2017-05-10
*
Revert "Revert "Create new inset algorithm for spot shadows""
Brian Salomon
2017-03-24
*
Revert "Create new inset algorithm for spot shadows"
Brian Salomon
2017-03-24
*
Create new inset algorithm for spot shadows
Jim Van Verth
2017-03-24
*
Make shadow_utils GM use its own SkResourceCache
Brian Salomon
2017-02-23
*
Attempt to stabilize shadow_utils GM for replay configs
Brian Salomon
2017-02-22
*
fix up shadow_utils gm dimensions
Brian Salomon
2017-02-03
*
Add a GM for SkShadowUtils and fix a few issues.
Brian Salomon
2017-02-01