diff options
author | Jim Van Verth <jvanverth@google.com> | 2017-05-18 20:15:44 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-18 20:15:53 +0000 |
commit | e739f15397455e06d8b60b84d47bacdebbc20337 (patch) | |
tree | 0d4bf9c20795ebb0f4c1e1d89d41bd5d034137ed /gm/shadowutils.cpp | |
parent | 0e616cf9e34b306d53fb69a4db76fee02fd1dcc3 (diff) |
Revert "Revert "Disable resource cache in shadow_utils GM for now""
This reverts commit 0b58ef7b525e5325ecd194c4b470e4c924cbb56a.
Reason for revert: Wasn't actually fixed.
Original change's description:
> Revert "Disable resource cache in shadow_utils GM for now"
>
> This reverts commit c34a946d5a975ba8b8cd51f79b55174a5ec0f99f.
>
> Reason for revert: This is probably fixed with https://skia-review.googlesource.com/c/17279/.
>
> Original change's description:
> > Disable resource cache in shadow_utils GM for now
> >
> > This should make the GMs more stable in tiled mode.
> >
> > Change-Id: I72996b1305fc99e60626af35267952d0a5c38624
> > Reviewed-on: https://skia-review.googlesource.com/17275
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> >
>
> TBR=jvanverth@google.com,reed@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I0d21652a301b3f81e7ec04638bedbaabc723e583
> Reviewed-on: https://skia-review.googlesource.com/17304
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
>
TBR=mtklein@google.com,jvanverth@google.com,reviews@skia.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: If606795bfeb4e6ed78f199fcb86ee2767bde5216
Reviewed-on: https://skia-review.googlesource.com/17371
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Diffstat (limited to 'gm/shadowutils.cpp')
-rw-r--r-- | gm/shadowutils.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/gm/shadowutils.cpp b/gm/shadowutils.cpp index 87c151e8ab..974888181e 100644 --- a/gm/shadowutils.cpp +++ b/gm/shadowutils.cpp @@ -25,13 +25,20 @@ static constexpr int kH = 800; void draw_paths(SkCanvas* canvas, bool hideOccluders) { SkTArray<SkPath> paths; paths.push_back().addRoundRect(SkRect::MakeWH(50, 50), 10, 10); + // disable cache for now until we can figure out how to make it more stable + paths.back().setIsVolatile(true); SkRRect oddRRect; oddRRect.setNinePatch(SkRect::MakeWH(50, 50), 9, 13, 6, 16); paths.push_back().addRRect(oddRRect); + paths.back().setIsVolatile(true); paths.push_back().addRect(SkRect::MakeWH(50, 50)); + paths.back().setIsVolatile(true); paths.push_back().addCircle(25, 25, 25); + paths.back().setIsVolatile(true); paths.push_back().cubicTo(100, 50, 20, 100, 0, 0); + paths.back().setIsVolatile(true); paths.push_back().addOval(SkRect::MakeWH(20, 60)); + paths.back().setIsVolatile(true); static constexpr SkScalar kPad = 15.f; static constexpr SkScalar kLightR = 100.f; |