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fuzz
Commit message (
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Author
Age
*
re-land of added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-13
*
Revert "added sk_FragCoord support to skslc"
Greg Daniel
2016-12-12
*
added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-12
*
change SkClipOp to a class enum
Mike Reed
2016-12-12
*
Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"
Mike Reed
2016-12-09
*
Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"
Mike Reed
2016-12-09
*
remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS
Mike Reed
2016-12-08
*
Add fuzzing for decoding animated images
Leon Scroggins III
2016-12-08
*
Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactory
Brian Salomon
2016-11-29
*
Fix fuzzRange
Kevin Lubick
2016-11-29
*
Fix DrawFunctions fuzzer to initialize bitmaps
Kevin Lubick
2016-11-29
*
SkImageEncoder: simplify API
Hal Canary
2016-11-23
*
Revert 248ff023 & 2cb6cb72
Hal Canary
2016-11-22
*
FuzzDrawFunctions from twsmith
Kevin Lubick
2016-11-22
*
SkImageEncoder: simplify API
Hal Canary
2016-11-22
*
re-land of switched skslc from std::string to SkString
Ethan Nicholas
2016-11-21
*
Revert "switched skslc from std::string to SkString"
Greg Daniel
2016-11-20
*
switched skslc from std::string to SkString
Ethan Nicholas
2016-11-18
*
Add back in min/max check on fuzzer range
Kevin Lubick
2016-11-16
*
Properly handle INT_MIN and related
Kevin Lubick
2016-11-14
*
re-re-land of skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
Revert "re-land of skslc now uses standard Skia caps"
Leon Scroggins
2016-11-11
*
re-land of skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
Revert "skslc now uses standard Skia caps"
Leon Scroggins
2016-11-11
*
skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
Avoid platform-dependent function params in Fuzzer
Kevin Lubick
2016-11-10
*
bench, samples, etc: s/SkAutoTUnref/sk_sp/
Hal Canary
2016-11-07
*
Remove SkAutoTDelete.
Ben Wagner
2016-11-03
*
Make fuzzers use cleaner interface
Kevin Lubick
2016-11-01
*
hide setImageFilter(ptr)
Mike Reed
2016-11-01
*
remove xfermode from public api
Mike Reed
2016-10-28
*
Fix memory leak in FuzzGradients
kjlubick
2016-10-25
*
Fix fuzzer's bools to be 0 or 1 only
kjlubick
2016-10-24
*
Add support for multiple frames in SkCodec
scroggo
2016-10-24
*
Rename all color space factories from New* to Make*
Brian Osman
2016-10-24
*
re-re-land of skslc now automatically turns on derivatives support
ethannicholas
2016-10-20
*
Add SKSL fuzzer
kjlubick
2016-10-18
*
Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"
reed
2016-10-05
*
Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paint...
Mike Reed
2016-10-03
*
Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""
Mike Reed
2016-10-03
*
Add fuzz executable to GN
kjlubick
2016-10-03
*
Revert "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-03
*
replace SkXfermode obj with SkBlendMode enum in paints
Mike Reed
2016-10-03
*
Make SkPngCodec decode progressively.
scroggo
2016-09-16
*
change SkStreams to work with sk_sp<SkData> instead of SkData*
reed
2016-09-12
*
Create gradient fuzzers
kjlubick
2016-08-12
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