diff options
author | ethannicholas <ethannicholas@google.com> | 2016-10-20 09:54:00 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-10-20 09:54:00 -0700 |
commit | ddb37d67ba4db42fa5c6012b58d0f4985b454dc0 (patch) | |
tree | b456baa999164506a397509b20be0c8fdc413f7a /fuzz | |
parent | 4a5e49dc6e970c4edb21f0797774082181682163 (diff) |
re-re-land of skslc now automatically turns on derivatives support
Only change from last attempt is putting the call to shaderDerivativeExtensionString behind a check for shaderDerivativeSupport to avoid a spurious assertion failure.
TBR=benjaminwagner@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2437063002
Review-Url: https://chromiumcodereview.appspot.com/2437063002
Diffstat (limited to 'fuzz')
-rw-r--r-- | fuzz/fuzz.cpp | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/fuzz/fuzz.cpp b/fuzz/fuzz.cpp index cbfb74415c..a4151359b8 100644 --- a/fuzz/fuzz.cpp +++ b/fuzz/fuzz.cpp @@ -406,23 +406,11 @@ int fuzz_color_deserialize(sk_sp<SkData> bytes) { return 0; } -static SkSL::GLCaps default_caps() { - return { - 400, - SkSL::GLCaps::kGL_Standard, - false, // isCoreProfile - false, // usesPrecisionModifiers; - false, // mustDeclareFragmentShaderOutput - true, // canUseMinAndAbsTogether - false // mustForceNegatedAtanParamToFloat - }; -} - int fuzz_sksl2glsl(sk_sp<SkData> bytes) { SkSL::Compiler compiler; std::string output; bool result = compiler.toGLSL(SkSL::Program::kFragment_Kind, - (const char*)bytes->data(), default_caps(), &output); + (const char*)bytes->data(), SkSL::GLCaps(), &output); if (!result) { SkDebugf("[terminated] Couldn't compile input.\n"); |