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author | Brian Salomon <bsalomon@google.com> | 2016-11-29 15:27:52 -0500 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2016-11-29 21:12:45 +0000 |
commit | f1dd677c3a4c7bb7e72dbfb77a0124c51b19aa7c (patch) | |
tree | 5c7ee8fbacf32f99cdfcf7314d52f12e08ed1d07 /fuzz | |
parent | 1a42791a58c4a8e4d83def7efdec700ff443ea6c (diff) |
Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactory
Change-Id: Ibc478f1a24d9d96e4d67a907c756389d184857de
Reviewed-on: https://skia-review.googlesource.com/5316
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'fuzz')
-rw-r--r-- | fuzz/fuzz.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/fuzz/fuzz.cpp b/fuzz/fuzz.cpp index b27eec988a..67b2a863a7 100644 --- a/fuzz/fuzz.cpp +++ b/fuzz/fuzz.cpp @@ -406,7 +406,7 @@ int fuzz_sksl2glsl(sk_sp<SkData> bytes) { SkSL::Compiler compiler; SkString output; bool result = compiler.toGLSL(SkSL::Program::kFragment_Kind, - SkString((const char*)bytes->data()), *SkSL::GLSLCapsFactory::Default(), &output); + SkString((const char*)bytes->data()), *SkSL::ShaderCapsFactory::Default(), &output); if (!result) { SkDebugf("[terminated] Couldn't compile input.\n"); |