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Author
Age
*
Simplify linkages to Android framework internals
tomhudson
2015-10-26
*
Image filters: simplify filterInputGPU().
senorblanco
2015-10-26
*
Add version string and force highp NDS transfrom to GLSLCaps
egdaniel
2015-10-22
*
Implementation of SkBitmapRegionDecoder using SkAndroidCodec
msarett
2015-10-22
*
Revert of Add version string and force highp NDS transfrom to GLSLCaps (patch...
egdaniel
2015-10-22
*
Add version string and force highp NDS transfrom to GLSLCaps
egdaniel
2015-10-22
*
Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
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Move shader precision modifier check onto GLSLCaps
egdaniel
2015-10-21
*
Valgrind experiment
msarett
2015-10-20
*
nanobench: Add some Valgrind failure paranoia.
mtklein
2015-10-20
*
Add SkTTopoSort
robertphillips
2015-10-19
*
Misc: Don't run etc1 bench with invalid image and fix VS2015 build warning
bsalomon
2015-10-19
*
Renable image benchmarking
scroggo
2015-10-15
*
Remove unnecessary allocation in nanobench
scroggo
2015-10-14
*
Stop benching PNG buildTileIndex by default
scroggo
2015-10-13
*
Add subsetting to SkScanlineDecoder
msarett
2015-10-13
*
Fix codec memory leaks in nanobench
scroggo
2015-10-09
*
Fill incomplete images in SkCodec parent class
msarett
2015-10-09
*
Update Subset benches to support interlacing and fix bugs
scroggo
2015-10-08
*
Revert "Revert of factories should return baseclass, allowing the impl to spe...
reed
2015-10-06
*
Revert of factories should return baseclass, allowing the impl to specialize ...
schenney
2015-10-06
*
factories should return baseclass, allowing the impl to specialize
reed
2015-10-06
*
Cleanup timing state machine
joshualitt
2015-10-05
*
Specify bench_type & source_type for image benches
scroggo
2015-10-05
*
Factor out VisualBench timing code into a helper class
joshualitt
2015-10-05
*
S4 only has 8 texture units on the GLContext we create
joshualitt
2015-10-02
*
Remove const from `const int loops`.
mtklein
2015-10-01
*
Fix for nexus 5 crashing in GL benches
joshualitt
2015-09-30
*
Merge SkCodec with SkScanlineDecoder
scroggo
2015-09-30
*
Move Mutexy things to private.
herb
2015-09-29
*
Move SkAtomics.h to private.
herb
2015-09-28
*
Remove SkBitmapSource
fmalita
2015-09-25
*
use override to make the new xcode happier
reed
2015-09-25
*
stop scaling loops and improve warmup bench
joshualitt
2015-09-24
*
Add warmup bench to visual bench
joshualitt
2015-09-24
*
Add nanobench tests for BitmapRegionDecoder
msarett
2015-09-22
*
move mutex construction out of the benchmarks.
mtklein
2015-09-22
*
Delete the typefaces.
herb
2015-09-18
*
Font cache stress test.
herb
2015-09-18
*
Add shared mutex benchmark.
herb
2015-09-18
*
Benchmark all mutex implementations.
herb
2015-09-18
*
Forward declare SkStrokeRec in SkPathEffect
halcanary
2015-09-15
*
Convert unit tests, GMs from SkBitmapSource to SkImagesource
fmalita
2015-09-15
*
discardable pixelrefs are gone, update tests accordingly
reed
2015-09-14
*
skia: Add ANGLE with GL backend to nanobench/DM
hendrikw
2015-09-11
*
skia: Initialize value passed to GetShaderiv in GLBench
hendrikw
2015-09-08
*
Clean up remaining users of SkPMFloat
mtklein
2015-08-31
*
Rename flag from "distance field" to "device independent."
bsalomon
2015-08-31
*
skia: add ability to load command_buffer_gles2
hendrikw
2015-08-27
*
Style Change: NULL->nullptr
halcanary
2015-08-27
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