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authorGravatar hendrikw <hendrikw@chromium.org>2015-09-11 13:07:29 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-09-11 13:07:29 -0700
commiteddbefb4a5794b1d9f4e58a7cdf4e768b837c17f (patch)
tree1eebce01f8a1338110f5a171209e144ed503b86f /bench
parent102081aba2525230fb1d904add4f66c5f46403b5 (diff)
skia: Add ANGLE with GL backend to nanobench/DM
This will allow us to test this without hacking it in, might be useful for others too. Review URL: https://codereview.chromium.org/1338003002
Diffstat (limited to 'bench')
-rw-r--r--bench/nanobench.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/bench/nanobench.cpp b/bench/nanobench.cpp
index a5a70d9220..e7019dcb8c 100644
--- a/bench/nanobench.cpp
+++ b/bench/nanobench.cpp
@@ -443,6 +443,7 @@ static void create_configs(SkTDArray<Config>* configs) {
GPU_CONFIG(nullgpu, kNull_GLContextType, 0, false)
#ifdef SK_ANGLE
GPU_CONFIG(angle, kANGLE_GLContextType, 0, false)
+ GPU_CONFIG(angle-gl, kANGLE_GL_GLContextType, 0, false)
#endif
#ifdef SK_COMMAND_BUFFER
GPU_CONFIG(commandbuffer, kCommandBuffer_GLContextType, 0, false)