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* eliminate SK_BUILD_FOR_WIN32Gravatar Mike Klein2018-01-26
* IWYU -- SkShader.hGravatar Mike Reed2018-01-23
* Move more internal methods from GrContext to GrContextPriv (take 3)Gravatar Robert Phillips2018-01-22
* Revert "Move more internal methods from GrContext to GrContextPriv (take 2)"Gravatar Leon Scroggins2018-01-20
* Move more internal methods from GrContext to GrContextPriv (take 2)Gravatar Robert Phillips2018-01-19
* Revert "Move more internal methods from GrContext to GrContextPriv"Gravatar Hal Canary2018-01-19
* Move more internal methods from GrContext to GrContextPrivGravatar Robert Phillips2018-01-19
* Remove tonal color from DrawShadow internalsGravatar Jim Van Verth2018-01-19
* Move resourceProvider accessor to GrContextPriv (take 2)Gravatar Robert Phillips2018-01-16
* Revert "Move resourceProvider accessor to GrContextPriv"Gravatar Hal Canary2018-01-16
* Move resourceProvider accessor to GrContextPrivGravatar Robert Phillips2018-01-16
* Make GrTextureOp capable of edge antialiasing.Gravatar Brian Salomon2018-01-11
* SkDocument: remove unused fDoneProcGravatar Hal Canary2018-01-08
* Revert "Revert "remove unused SkCurveMeasure""Gravatar Mike Reed2018-01-06
* Revert "remove unused SkCurveMeasure"Gravatar Mike Reed2018-01-06
* remove unused SkCurveMeasureGravatar Mike Reed2018-01-05
* Enable conditional-uninitialized flagGravatar Kevin Lubick2018-01-05
* SkFloatToDecimal moved to src/utilsGravatar Hal Canary2018-01-03
* Revert "remove approxbytes api from SkPicture"Gravatar Mike Reed2017-12-25
* Revert "re-add dummy printf to fix bots"Gravatar Mike Reed2017-12-25
* Add a bench for comparing complex clip strategiesGravatar Florin Malita2017-12-24
* re-add dummy printf to fix botsGravatar Mike Reed2017-12-24
* remove approxbytes api from SkPictureGravatar Mike Reed2017-12-24
* add serialprocs to MultiDocument, hide redundant methodsGravatar Mike Reed2017-12-21
* Add a tools flag to suppress geometry shadersGravatar Chris Dalton2017-12-19
* remove append_from_srgb()Gravatar Mike Klein2017-12-18
* Fix benches that aren't really timing what we wantGravatar Brian Osman2017-12-18
* Revert "Revert "remove SK_SUPPORT_LEGACY_PDF_PIXELSERIALIZER dead code""Gravatar Mike Reed2017-12-15
* Revert "remove SK_SUPPORT_LEGACY_PDF_PIXELSERIALIZER dead code"Gravatar Mike Reed2017-12-15
* remove SK_SUPPORT_LEGACY_PDF_PIXELSERIALIZER dead codeGravatar Mike Reed2017-12-15
* Moving extra options/parameters into PDFMetadataGravatar Mike Reed2017-12-14
* Push much of the SkColorSpace_Base interface up to SkColorSpaceGravatar Brian Osman2017-12-12
* Implement a fast path for solid color lattice rectangleGravatar Stan Iliev2017-12-11
* Revert "Revert "resources: remove most uses of GetResourcePath()""Gravatar Mike Reed2017-12-09
* Revert "resources: remove most uses of GetResourcePath()"Gravatar Mike Reed2017-12-08
* resources: resource identifiers don't begin with leading slashGravatar Hal Canary2017-12-08
* resources: remove most uses of GetResourcePath()Gravatar Hal Canary2017-12-08
* resources: orgainize directory.Gravatar Hal Canary2017-12-08
* Delete GLBench and subclassesGravatar Brian Salomon2017-12-07
* remove ThermalManagerGravatar Mike Klein2017-12-06
* Test performance of 565 bitmap scalingGravatar Yuqian Li2017-12-06
* add benchType deserial to time deserializing picturesGravatar Mike Reed2017-12-06
* Fix shader linker errors on several GL benchmarksGravatar Brian Osman2017-11-17
* Revert "Revert "Direct evaluation of gaussian""Gravatar Herb Derby2017-11-16
* Revert "Direct evaluation of gaussian"Gravatar Brian Osman2017-11-16
* Direct evaluation of gaussianGravatar Herbert Derby2017-11-16
* Add clipping options to path text bench and samplesGravatar Chris Dalton2017-11-07
* remove SkThread, using std::thread insteadGravatar Mike Klein2017-10-30
* - add bench for pixmap orientGravatar Mike Reed2017-10-25
* Fix shader compilation error in GrInstancedArraysBenchGravatar Jim Van Verth2017-10-23