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* Add benchmark to compare different BBH query patterns.Gravatar mtklein2014-11-11
* Avoid warning in nanobench related to loop count with nvprmsaa4Gravatar kkinnunen2014-11-11
* Use GrResourceCache2 to service content key lookupsGravatar bsalomon2014-11-10
* Get gpudft support working in dm, gm, nanobench and bench_picturesGravatar jvanverth2014-11-07
* Revert of Get gpudft support working in dm, gm, nanobench and bench_pictures ...Gravatar jvanverth2014-11-06
* Get gpudft support working in dm, gm, nanobench and bench_picturesGravatar jvanverth2014-11-06
* Detect loops overflow for gpu benches.Gravatar mtklein2014-11-06
* PictureRecordBench's benchmarks are no longer relevant with SkRecord.Gravatar mtklein2014-11-04
* Try out SkTree in nanobench.Gravatar mtklein2014-10-29
* rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlagsGravatar bsalomon2014-10-28
* Cut down SkBBH API more.Gravatar mtklein2014-10-27
* Print GPU cache stats in nanobench/dm with veryVerboseGravatar bsalomon2014-10-24
* Revert "Revert of create shaderproc for nofilter-opaque-dx (patchset #7 id:12...Gravatar mtklein2014-10-23
* Revert of create shaderproc for nofilter-opaque-dx (patchset #7 id:120001 of ...Gravatar mtklein2014-10-23
* create shaderproc for nofilter-opaque-dxGravatar reed2014-10-23
* Qualify the return value of SkImageDecoder::decodeGravatar scroggo2014-10-22
* SkResourceCache::Key namespace support.Gravatar fmalita2014-10-22
* Draw SKPs in 256x256 tiles in nanobench.Gravatar mtklein2014-10-21
* Revert of Start to vectorize SkTileGrid. (patchset #48 id:1670001 of https://...Gravatar mtklein2014-10-20
* Start to vectorize SkTileGrid.Gravatar mtklein2014-10-20
* Revert of Start to vectorize SkTileGrid. (patchset #45 id:1430002 of https://...Gravatar mtklein2014-10-16
* Start to vectorize SkTileGrid.Gravatar mtklein2014-10-16
* nanobench: flush after recording every Nth data point.Gravatar mtklein2014-10-14
* detect --loops is < 0 and interpret that as running forever (mostly)Gravatar reed2014-10-10
* faster SkRect::sortGravatar reed2014-10-10
* cleanup and optimize rect intersect routinesGravatar reed2014-10-09
* Attempt at fixing color cube benchGravatar sugoi2014-10-09
* Use presence of a content key as non-scratch indicatorGravatar bsalomon2014-10-09
* Draw more accurate thick-stroked Beziers (disabled)Gravatar caryclark2014-10-09
* Adding 3D lut color filterGravatar sugoi2014-10-09
* Make the Sk GL context class an abstract base classGravatar kkinnunen2014-10-09
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-08
* Revert of Make the Sk GL context class an abstract base class (patchset #4 id...Gravatar bsalomon2014-10-08
* Make the Sk GL context class an abstract base classGravatar kkinnunen2014-10-08
* Save/Restore around bench runs.Gravatar mtklein2014-10-02
* check for newSurface failureGravatar reed2014-10-02
* Demote getCount, getDepth, and clear to RTree-only methods.Gravatar mtklein2014-10-02
* BBHs: void* data -> unsigned dataGravatar mtklein2014-10-02
* Remove DEPRECATED_beginRecording().Gravatar mtklein2014-10-01
* Make "priv" classes for GrTexure and GrSurface.Gravatar bsalomon2014-09-30
* Revert of Make "priv" classes for GrTexure and GrSurface. (patchset #9 id:260...Gravatar robertphillips2014-09-30
* Make "priv" classes for GrTexure and GrSurface.Gravatar bsalomon2014-09-29
* remove alphatype from colortableGravatar reed2014-09-29
* Have nanobench --verbose mode always just print integer nanoseconds.Gravatar mtklein2014-09-24
* nanobench: print max RSS in debug mode too.Gravatar mtklein2014-09-18
* Revert of nanobench: lazily decode bitmaps from SKPs (patchset #1 id:1 of htt...Gravatar mtklein2014-09-17
* nanobench: lazily decode bitmaps from SKPsGravatar mtklein2014-09-16
* Tag recording picture nesting bench as nonrendering.Gravatar mtklein2014-09-16
* Fix leak in PictureNestingBenchGravatar fmalita2014-09-15
* Nested picture nanobenchGravatar fmalita2014-09-15