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Author
Age
*
Began logging more gpu stats from nanobench
joshualitt
2015-12-02
*
Revert of Fix Android framework build (patchset #1 id:1 of https://codereview...
scroggo
2015-12-01
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Revert of Make NVPR a GL context option instead of a GL context (patchset #2 ...
bsalomon
2015-12-01
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Fix Android framework build
scroggo
2015-12-01
*
Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f)
mtklein
2015-12-01
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Make NVPR a GL context option instead of a GL context
kkinnunen
2015-12-01
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skia: Holding onto the image in the benchmark causes issues
hendrikw
2015-11-24
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Remove GrContextFactory::getGLContext
kkinnunen
2015-11-22
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
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Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-16
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Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
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Remove dependency on src/android from dm and nanobench
msarett
2015-11-13
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-13
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-12
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Reorganize BRD code in new tools directory
msarett
2015-11-10
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Delete dead subset benches from nanobench
msarett
2015-11-10
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Comments Style: s/skbug.com/bug.skia.org/
halcanary
2015-11-07
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Rename SkBitmapRegionDecoder and Create function
msarett
2015-11-06
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Combine native sampling with sampling
scroggo
2015-11-03
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Add cropped-then-expanded test cases to blur_image_filter tests.
senorblanco
2015-10-30
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nanobench: fix and simplify --samplingTime
mtklein
2015-10-28
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Refactor SkBitmapRegionDecoderInterface for Android
msarett
2015-10-27
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Flush GrContext between benchmark draw loops
cdalton
2015-10-26
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Make appending default precision be controled by GLSL
egdaniel
2015-10-26
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Simplify linkages to Android framework internals
tomhudson
2015-10-26
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Image filters: simplify filterInputGPU().
senorblanco
2015-10-26
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Add version string and force highp NDS transfrom to GLSLCaps
egdaniel
2015-10-22
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Implementation of SkBitmapRegionDecoder using SkAndroidCodec
msarett
2015-10-22
*
Revert of Add version string and force highp NDS transfrom to GLSLCaps (patch...
egdaniel
2015-10-22
*
Add version string and force highp NDS transfrom to GLSLCaps
egdaniel
2015-10-22
*
Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
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Move shader precision modifier check onto GLSLCaps
egdaniel
2015-10-21
*
Valgrind experiment
msarett
2015-10-20
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nanobench: Add some Valgrind failure paranoia.
mtklein
2015-10-20
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Add SkTTopoSort
robertphillips
2015-10-19
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Misc: Don't run etc1 bench with invalid image and fix VS2015 build warning
bsalomon
2015-10-19
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Renable image benchmarking
scroggo
2015-10-15
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Remove unnecessary allocation in nanobench
scroggo
2015-10-14
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Stop benching PNG buildTileIndex by default
scroggo
2015-10-13
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Add subsetting to SkScanlineDecoder
msarett
2015-10-13
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Fix codec memory leaks in nanobench
scroggo
2015-10-09
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Fill incomplete images in SkCodec parent class
msarett
2015-10-09
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Update Subset benches to support interlacing and fix bugs
scroggo
2015-10-08
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Revert "Revert of factories should return baseclass, allowing the impl to spe...
reed
2015-10-06
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Revert of factories should return baseclass, allowing the impl to specialize ...
schenney
2015-10-06
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factories should return baseclass, allowing the impl to specialize
reed
2015-10-06
*
Cleanup timing state machine
joshualitt
2015-10-05
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Specify bench_type & source_type for image benches
scroggo
2015-10-05
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Factor out VisualBench timing code into a helper class
joshualitt
2015-10-05
*
S4 only has 8 texture units on the GLContext we create
joshualitt
2015-10-02
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