diff options
author | cdalton <cdalton@nvidia.com> | 2015-10-26 13:45:29 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-10-26 13:45:29 -0700 |
commit | e6d2024c689199b09df0d7048fc5252179d52aff (patch) | |
tree | fd967ae58aa7566d6d8418fe6c1ebf7e84de1ffe /bench | |
parent | c70483f5ab83aaa29c0697398aeca3432f3591b6 (diff) |
Flush GrContext between benchmark draw loops
This change updates a small subset of benchmarks to flush the GrContext
between draw loops (specifically SKP benchmarks, SampleApp, and the
warmup in visualbench). This helps improve timing accuracy by not
allowing the gpu to batch across draw boundaries in the affected
benchmarks.
BUG=skia:
Review URL: https://codereview.chromium.org/1427533002
Diffstat (limited to 'bench')
-rw-r--r-- | bench/SKPBench.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/bench/SKPBench.cpp b/bench/SKPBench.cpp index 44261335da..910af6b802 100644 --- a/bench/SKPBench.cpp +++ b/bench/SKPBench.cpp @@ -10,6 +10,10 @@ #include "SkMultiPictureDraw.h" #include "SkSurface.h" +#if SK_SUPPORT_GPU +#include "GrContext.h" +#endif + // These CPU tile sizes are not good per se, but they are similar to what Chrome uses. DEFINE_int32(CPUbenchTileW, 256, "Tile width used for CPU SKP playback."); DEFINE_int32(CPUbenchTileH, 256, "Tile height used for CPU SKP playback."); @@ -115,6 +119,12 @@ void SKPBench::onDraw(int loops, SkCanvas* canvas) { this->drawPicture(); } } +#if SK_SUPPORT_GPU + // Ensure the GrContext doesn't batch across draw loops. + if (GrContext* context = canvas->getGrContext()) { + context->flush(); + } +#endif } void SKPBench::drawMPDPicture() { |