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* SkImage now has makeShader to return sk_spGravatar reed2016-03-09
* SkPDF/Bench becnchmark new SkPDFUtils::FloatToDecimal function.Gravatar halcanary2016-03-09
* add f16 and srgb --configs to nanobenchGravatar mtklein2016-03-08
* Add support for new bitmapshader context (patchset #5 id:80001 of https://cod...Gravatar reed2016-03-04
* nanobench: Use device independent font flag for GPU configsGravatar kkinnunen2016-03-01
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Add 4f linear gradient benchesGravatar fmalita2016-02-24
* SkPDF/Bench: add bench for SkPDFSharedStream (deflate)Gravatar halcanary2016-02-24
* SkPDF/Bench: add bench for SkPDFCreateBitmapObjectGravatar halcanary2016-02-24
* simplify/unify xferproc apiGravatar reed2016-02-24
* Add dest type hint to SkShader::ContextRecGravatar fmalita2016-02-22
* Add ContextRec param to SkShader::contextSize()Gravatar fmalita2016-02-22
* Fix nanobench SKP flushes between loopsGravatar cdalton2016-02-22
* lots of sRGB and F16 blitsGravatar reed2016-02-22
* Switch to pixmap in API.Gravatar herb2016-02-18
* make SkPM4f privateGravatar reed2016-02-18
* Add bilerp filtering.Gravatar herb2016-02-17
* Don't you just feel bad every time you type 'delete'?Gravatar mtklein2016-02-17
* Further reduction of GPU workload in shapes benchmarks. Hopefully this squelc...Gravatar brianosman2016-02-17
* Move SkTArray to include/private.Gravatar bungeman2016-02-17
* Delete KTX tests to fix Android buildGravatar msarett2016-02-17
* Fix name creation scope.Gravatar herb2016-02-17
* Fix "^" in --match flag for nanobench SKPsGravatar cdalton2016-02-17
* Make SkPicture/SkImageGenerator default to SkCodecGravatar msarett2016-02-17
* Simplified linear pipeline.Gravatar herb2016-02-17
* clean up more dead codeGravatar mtklein2016-02-16
* Further reduce the number of primitives in the donut tests. Avoids crashes on...Gravatar brianosman2016-02-11
* Add AndroidCodecBench to time scaled decodesGravatar msarett2016-02-11
* Add bench and gm for shapesGravatar cdalton2016-02-10
* Revert of Make SkPicture/SkImageGenerator default to SkCodec (patchset #7 id:...Gravatar kjlubick2016-02-10
* Make SkPicture/SkImageGenerator default to SkCodecGravatar scroggo2016-02-10
* Sk4f: add floor()Gravatar mtklein2016-02-09
* Revert of Sk4f: add floor() (patchset #3 id:40001 of https://codereview.chrom...Gravatar mtklein2016-02-09
* Sk4f: add floor()Gravatar mtklein2016-02-09
* Slim down Sk4fRoundtrip benches.Gravatar mtklein2016-02-09
* start experimenting with 64bit frame-buffersGravatar reed2016-02-09
* skeleton for float <-> half optimized procsGravatar mtklein2016-02-09
* Create a thermal manager class and wire it in to nanobench behind a flagGravatar joshualitt2016-02-09
* Support --dryRun in nanobench to get a list of benchmarks.Gravatar brianosman2016-02-08
* Optimize CMYK->RGBA (BGRA) transform for jpeg decodesGravatar msarett2016-02-08
* could not resist: fast sse float <--> u16Gravatar mtklein2016-02-06
* SSE optimizations for GrayAlpha -> RGBA/BGRA Premul/UnpremulGravatar msarett2016-02-03
* Treat bad values passed to --images as a fatal errorGravatar scroggo2016-02-03
* Add --benchType and --sourceType to nanobench.Gravatar mtklein2016-02-03
* extend gm to test aa[] parameter on xfer4f procsGravatar reed2016-02-03
* NEON optimizations for gray -> RGBA (or BGRA) conversionsGravatar msarett2016-02-02
* increase inner-loop for xfer4 benches to reduce varianceGravatar reed2016-02-02
* SkNx Load/store: take any pointer.Gravatar mtklein2016-01-31