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path: root/bench/ShaderMaskBench.cpp
Commit message (Expand)AuthorAge
* Refactoring: get rid of the SkBenchmark void* parameter.Gravatar mtklein@google.com2013-09-13
* Major bench refactoring.Gravatar mtklein@google.com2013-09-10
* Change old PRG to be SkLCGRandom; change new one to SkRandomGravatar commit-bot@chromium.org2013-09-09
* Switch out random number generator for tests, benches, samples.Gravatar commit-bot@chromium.org2013-09-06
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-01-26
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* Clean up most clang warnings outside animator/Gravatar tomhudson@google.com2012-08-14
* SkSfntUtils should use public types.Gravatar bungeman@google.com2012-07-24
* add bench for shader+blitMaskGravatar reed@google.com2011-11-15