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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-09-06 19:05:11 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-09-06 19:05:11 +0000
commit6485b0be74f66587b51ca3c476b24b0e2674ca5b (patch)
tree4898a5943171b6eccfa408d8df04f48bb843f3cb /bench/ShaderMaskBench.cpp
parent1e627276c55f1627bef3afa0051685d99443ab1f (diff)
Switch out random number generator for tests, benches, samples.
This change makes tests, benches and samples use the new SkMWCRandom PRNG. GMs will be saved for another time, as they'll require rebaselining. R=reed@google.com, bsalomon@google.com Author: jvanverth@google.com Review URL: https://chromiumcodereview.appspot.com/23653018 git-svn-id: http://skia.googlecode.com/svn/trunk@11136 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'bench/ShaderMaskBench.cpp')
-rw-r--r--bench/ShaderMaskBench.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/bench/ShaderMaskBench.cpp b/bench/ShaderMaskBench.cpp
index 0e8e4bbee9..d2f4e26c02 100644
--- a/bench/ShaderMaskBench.cpp
+++ b/bench/ShaderMaskBench.cpp
@@ -59,7 +59,7 @@ protected:
virtual void onDraw(SkCanvas* canvas) {
const SkIPoint dim = this->getSize();
- SkRandom rand;
+ SkMWCRandom rand;
SkPaint paint(fPaint);
this->setupPaint(&paint);